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Game Development Director Jobs in California (NOW HIRING)

Lead a team of engineers as part of a cross‑disciplinary game development team * Oversee game runtime, tools/infrastructure and team workflow * Coordinate with the Creative Director, Art Director ...

... gaming department policy and procedures as directed, ensuring Team Members are following CRCR ... and development of self and others. • Build lasting relationships by demonstrating honesty ...

Business Development Manager

Beverly Hills, CA · On-site +1

$100K - $130K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Business Development Manager Location: Los Angeles, CA About Us: Snail Games USA is a leading ... Direct experience of the video games market would be advantageous. In this role, the primary focus ...

Producer

Santa Monica, CA · On-site

$64.47 - $80.58/hr

  • Medical

  • Dental

  • Vision

Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership What skills you will use: * Solid understanding of video game development, software ...

Business Development Manager

Beverly Hills, CA · On-site +1

$100K - $130K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Business Development Manager Location: Los Angeles, CA About Us: Snail Games USA is a leading ... Direct experience of the video games market would be advantageous. In this role, the primary focus ...

Business Development Manager

Beverly Hills, CA · On-site +1

$100K - $130K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Business Development Manager Location: Los Angeles, CA About Us: Snail Games USA is a leading ... Direct experience of the video games market would be advantageous. In this role, the primary focus ...

Business Development Manager

Beverly Hills, CA · On-site

$100K - $130K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Business Development Manager Location: Los Angeles, CA About Us: Snail Games USA is a leading ... Direct experience of the video games market would be advantageous. In this role, the primary focus ...

Lead Engineer, Game Systems

Santa Monica, CA · On-site +1

$170K - $195K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Direct a team of gameplay engineers and work closely with design, production, and other engineering ... Lead the architecture, development, and maintenance of core gameplay systems, including but not ...

Lead Engineer, Game Systems

Santa Monica, CA · On-site

$170K - $195K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Direct a team of gameplay engineers and work closely with design, production, and other engineering ... Lead the architecture, development, and maintenance of core gameplay systems, including but not ...

Showing results 41-60

Game Development Director information

How does a game development director balance creative vision with project deadlines and budget constraints?

As a Game Development Director, one of the main challenges is ensuring the team's creative ideas are realized while staying within project timelines and budgets. This requires close collaboration with designers, producers, and engineers to prioritize features and make informed trade-offs. Regular progress reviews and open communication help identify potential risks early, allowing for adjustments before issues escalate. Directors often foster a culture where innovation is encouraged, but practical considerations guide decision-making to ensure the finished game meets both creative and business goals.

What does a game development director do?

A Game Development Director oversees the entire process of creating and delivering video games. They manage teams of designers, programmers, artists, and other specialists, ensuring the project stays on schedule and within budget. Their responsibilities include setting the creative vision, making high-level decisions, and communicating with stakeholders to align the game’s direction with business goals. Additionally, they resolve conflicts, manage resources, and help maintain a productive and innovative work environment.

What is the difference between Game Development Director vs Game Producer?

AspectGame Development DirectorGame Producer
Primary FocusOversees overall game development strategy, creative vision, and team leadershipManages project timelines, budgets, and coordination among teams
Required SkillsLeadership, creative direction, technical knowledgeProject management, communication, organizational skills
Work EnvironmentCollaborates with designers, artists, programmers, and executivesCoordinates between departments, manages schedules and resources
Industry UsageCommonly found in AAA and large-scale game studiosWidely used across all game development levels

The Game Development Director focuses on the creative and strategic leadership of game projects, while the Game Producer handles project management, ensuring timely delivery within budget. Both roles are essential but serve different functions within the game development process.

What are the key skills and qualifications needed to thrive as a game development director?

To thrive as a Game Development Director, you need extensive experience in game design and production, leadership skills, and a strong understanding of the gaming industry, often backed by a degree in computer science, game design, or related fields. Proficiency with project management tools (such as Jira or Trello), game engines (like Unity or Unreal Engine), and familiarity with agile development methodologies is essential. Exceptional communication, creative vision, and team management abilities help foster innovation and guide multidisciplinary teams toward shared goals. These skills and qualities are crucial for delivering high-quality games on schedule while leading teams effectively in a fast-paced, competitive environment.

What are the most commonly searched types of Game Development jobs in California?

The most popular types of Game Development jobs in California are:

What are popular job titles related to Game Development Director jobs in California?

For Game Development Director jobs in California, the most frequently searched job titles are:

What job categories do people searching Game Development Director jobs in California look for?

The top searched job categories for Game Development Director jobs in California are:

What cities in California are hiring for Game Development Director jobs?

Cities in California with the most Game Development Director job openings:

Infographic showing various Game Development Director job openings in California as of August 2026, with employment types broken down into 2% Internship, 64% Full Time, 25% Part Time, and 9% Contract. Highlights an 96% In-person, 2% Hybrid, and 2% Remote job distribution.

Sr. Manager, Game Production (Production Lead) - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 8 days ago


Job description

Producers at Riot lead passionate cross-functional teams to craft creative content and incredible experiences for our players. We encourage teams to collaborate and drive development, smashing through obstacles to deliver products into players' hands. We support concepting, building and delivering content at all stages of production
As a Sr. Manager, Game Production on an unannounced R&D product, you will own the production approach that turns creative ambition, product strategy, and team capabilities into clear plans, healthy operating rhythms, and shipped player value. You will help move games from early ideas through production, launch, and live operations. You will build production systems that create clarity without over-prescribing the work, helping the team adapt as the product, audience, and opportunity become clearer. You'll work through ambiguity, energized by hard tradeoffs, and work across design, art, engineering, product, QA, analytics, publishing, and external development. You will partner closely with game leadership and discipline leads to build and own the production operating model for the game. This includes how teams plan, make commitments, manage dependencies, use vendors and co-development partners, and prepare for future stages of development. You will help the team scale from a small, adaptive group into a larger production organization without losing momentum, accountability, or care for players and team health. You will report to the Director, Game Production.
Responsibilities:
  • Own the game's production approach through each phase of development, helping the team make strong decisions today while preparing for future launch and live-service needs.
  • Translate product strategy and creative direction into actionable plans, milestones, rituals, and decision-making systems.
  • Partner with game leadership and discipline leads to align scope, quality, staffing, timelines, and delivery expectations.
  • Lead cross-functional production across design, art, engineering, product, QA, analytics, publishing, and external development.
  • Build scalable planning, dependency, risk, and accountability systems as the team grows.
  • Identify delivery risks, organizational gaps, and execution constraints early; drive resolution with the appropriate leaders and teams.
  • Manage production relationships with vendors, outsourcing teams, and co-development partners.
  • Maintain clear visibility for stakeholders on progress, tradeoffs, risks, and decisions.
  • Foster healthy team dynamics, strong feedback loops, psychological safety, and productive conflict.
Required Qualifications:
  • 10+ years of professional experience working in game production.
  • 6+ years of in production leadership roles on cross-disciplinary game teams.
  • Experience shipping at least one game or major game initiative with production responsibility from pre-production through launch.
  • Background in cross-platform and live-service game development or live operations.
  • Strong command of milestone planning, roadmap execution, dependency management, risk management, and launch readiness.
  • Proven ability to lead through ambiguity, scale, changing priorities, and complex production tradeoffs.
  • Strong cross-discipline fluency across game design, art, engineering, product, QA, analytics, publishing, and external development.
  • Vendor, outsourcing, or co-development management background.
  • Deep understanding of games, player audiences, team health, modern development tools, production technology, and emerging AI-enabled tools and workflows.
Desired Qualifications:
  • Experience as a Lead Producer, Principal Producer, Production Director, or equivalent senior production owner on a shipped game.
  • Shipped and operated multiple cross-platform, multiplayer, or live-service games.
  • Experience building production practices for a new game, new team, or ambiguous development environment as it scaled.
  • Familiarity with studio operations, business planning, workforce planning, budgeting, player insights, economy, content operations, release management, or liveops planning.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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