1

Game Design Jobs in Reno, NV (NOW HIRING)

Reno Arena Project Engineer

Reno, NV · On-site

$69K - $88K/yr

Track field issues, RFIs, and design clarifications to support uninterrupted construction progress ... Previous experience working on gaming, hospitality, or assembly occupancies. Or any combination of ...

Be Seen First

Low Voltage Salesperson

Reno, NV · On-site

$60K - $80K/yr

Our vertical markets include, but are not limited to, Manufacturing, Gaming, Education, Hospitality ... · Design systems and work with our systems engineers · Prepare proposals and present them to ...

Head of Global Talent Acquisition

Reno, NV

$103K - $142K/yr

... gaming experiences-powered by worldclass content, strong technical and commercial capabilities and ... Lead a comprehensive transformation of the global talent acquisition function, including the design ...

... analysis, design and development of modifications as directed in order to establish requirements for new or revised systems. Licenses and Certifications: Must be able to obtain Gaming Employee ...

... analysis, design and development of modifications as directed in order to establish requirements for new or revised systems. Licenses and Certifications: Must be able to obtain Gaming Employee ...

Are you an engineer who loves building complex, game-changing solutions from scratch? Do you thrive ... Contribute design skills and technical expertise to a team where design, strategy, and engineering ...

Are you an engineer who loves building complex, game-changing solutions from scratch? Do you thrive ... Contribute design skills and technical expertise to a team where design, strategy, and engineering ...

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... KCI is currently ranked #50 on Engineering News-Record's list of the Top 500 design firms in the ...

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... KCI is currently ranked #50 on Engineering News-Record's list of the Top 500 design firms in the ...

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... KCI is currently ranked #50 on Engineering News-Record's list of the Top 500 design firms in the ...

... may be performed.) Design, manage, and coordinate facilities maintenance, improvement and ... casino gaming promotions, special and other events and/or programs in order to assist guests ...

Coding Tutor

Reno, NV · Remote

$40/hr

Emphasizes hands-on project creation and connects coding to creative expression, game building, web design, and real-world technology innovation. * Curriculum Awareness & Adaptive Instruction:

C++ Tutor

Reno, NV · Remote

$40/hr

... programming, game development, and computer science coursework. * Conceptual Teaching & Problem-Solving: Skilled at breaking down pointer arithmetic, class hierarchy design, and template ...

... may be performed.) Design, manage, and coordinate facilities maintenance, improvement and ... casino gaming promotions, special and other events and/or programs in order to assist guests ...

next page

Showing results 1-20

Game Design information

See Reno, NV salary details

$46.9K

$155.5K

How much do game design jobs pay per year?

As of Jun 18, 2026, the average yearly pay for game design in Reno, NV is $148,680.00, according to ZipRecruiter salary data. Most workers in this role earn between $154,500.00 and $154,500.00 per year, depending on experience, location, and employer.

Can I play a game that's free?

Game designers and developers often create free-to-play games, which are accessible without purchase. These games may include in-app purchases or ads to generate revenue. Playing free games is common in the industry, and understanding monetization models can be useful for game designers.

Which game can I play now?

Game designers can work on developing new games or improving existing ones, often using tools like Unity or Unreal Engine. To stay current, they should follow industry releases and updates, and may participate in beta testing or game showcases. The specific game available to play depends on current market releases and personal access to gaming platforms.

What is game design?

Game design is the process of creating the content and rules of a game, including its mechanics, story, characters, and overall player experience. Game designers develop the structure and features of a game, decide how it will be played, and work closely with artists, programmers, and other team members to bring the game to life. Their goal is to make engaging, balanced, and enjoyable experiences for players. Game design can apply to video games, board games, and other interactive entertainment.

What is the #1 game right now?

The most popular game currently varies by platform and region, but titles like 'Fortnite,' 'Minecraft,' and 'Elden Ring' are among the top trending games. Game designers often analyze these popular titles to understand current industry trends and player preferences, which can influence their work on new projects.

What are the key skills and qualifications needed to thrive as a Game Designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, user experience, and typically a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, scripting languages, and prototyping tools is crucial. Creativity, collaboration, and problem-solving are standout soft skills for this role. These abilities are essential for developing engaging, innovative games that resonate with players and meet project goals.

What is the difference between Game Design vs Game Development?

AspectGame DesignGame Development
Primary FocusCreating game concepts, mechanics, and user experienceImplementing, coding, and building the game based on design
Skills RequiredCreativity, storytelling, understanding of gameplay mechanicsProgramming, software engineering, technical problem-solving
Work EnvironmentDesign studios, creative teams, collaborative settingsDevelopment teams, technical environments, coding labs
Common CertificationsGame design degrees, UX/UI certificationsComputer science, software engineering degrees

Game Design focuses on conceptualizing and designing gameplay experiences, while Game Development involves the technical implementation and coding of those designs. Both roles are essential in the game creation process and often collaborate closely to produce engaging games.

How do game designers typically collaborate with other departments during the development process?

Game designers work closely with artists, programmers, writers, and audio engineers to ensure that the gameplay experience aligns with the creative vision and technical constraints of the project. Regular meetings, feedback sessions, and iterative prototyping are common, allowing designers to communicate their ideas and adjust designs based on input from other team members. This collaborative environment helps address challenges such as balancing gameplay mechanics and ensuring that all elements integrate smoothly. Strong communication and flexibility are essential for success in this role.

Why do ADHD people love gaming?

Game design as a profession involves creating engaging and interactive experiences, which can appeal to individuals with ADHD due to the stimulating and fast-paced nature of many games. Gaming often provides immediate feedback, variety, and challenge, aligning with the preferences of some with ADHD for novelty and active engagement, which can also enhance focus and motivation in game development tasks.
What cities near Reno, NV are hiring for Game Design jobs? Cities near Reno, NV with the most Game Design job openings:
Infographic showing various Game Design job openings in Reno, NV as of June 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $148,680 per year, or $71.5 per hour.
Reno Arena Project Engineer

Reno Arena Project Engineer

Meruelo Group

Reno, NV • On-site

$69K - $88K/yr

Full-time

Posted 25 days ago


Job description

ESSENTIAL DUTIES AND RESPONSIBILITIES
Primary duties and responsibilities include, but are not limited to, the following:
Coordinate daily with the Project Superintendent to support field operations and construction sequencing.
Assist with constructability reviews, logistics planning, and phasing coordination.
Track field issues, RFIs, and design clarifications to support uninterrupted construction progress.
Participate in site walks, inspections, and coordination meetings.
Manage RFIs, submittals, shop drawings, and design coordination logs.
Review submittals for completeness, conformance, and constructability prior to formal approval routing.
Maintain accurate project records, including drawings, specifications, and revision logs.
Support document control processes in Procore or equivalent project management platform.
Assist the Superintendents with development and maintenance of short-interval schedules and look-ahead plans.
Track subcontractor progress against schedule milestones.
Support schedule updates and coordination with field leadership.
Assist Sr. Project Manager with pricing reviews, change order documentation, and scope clarification.
Track potential change items and support cost impact evaluations.
Help maintain cost control logs and backup documentation.
Support project QA/QC efforts, including inspections, testing coordination, and punch list tracking.
Verify that work aligns with contract documents, owner standards, and applicable codes and standards.
Assist with turnover documentation, O&M manuals, and closeout requirements.
Promote site safety standards and assist with safety documentation and compliance.
Participate in safety meetings and support enforcement of project safety Policies.
Meet requirements of regular attendance in order to effectively complete job responsibilities in a timely manner.
Any other duties as assigned within the scope of this position.
KNOWLEDGE/SKILLS/ABILITIES
Cooperate with others in the accomplishment of joint tasks and common objectives.
Effectively communicate with coworkers, members of the department leadership, and other departments, in both written and verbal communication.
Strong understanding of construction documents, RFIs, submittals, and field coordination.
Proficiency with Procore, Bluebeam, MS Project, Excel, and related construction software.
Ability to work effectively with superintendents, subcontractors, designers, and owner representatives.
Excellent time management and organizational skills, with the ability to prioritize tasks in a fast-paced construction environment.
Ability of complex reading, writing, math, and task completion skills is required.
Field-first mindset with strong attention to detail.
Proactive problem-solving and follow-through skills.
Professional demeanor when interacting with ownership, consultants, and trade partners.
Must have the following skills: coordination, analyzing, instructing, driving, precision working, following instructions, influencing others, memorization, problem solving, independent judgment, and decision making.
May require extended hours to support critical construction activities and milestones.
Must be a minimum of 21 years of age.
EDUCATION and/or EXPERIENCE
Bachelor's degree in Construction Management, Engineering, Architecture, or related field required.
2-5 years of experience in commercial construction (arena, hospitality, gaming, or large public venues preferred).
Experience with large-scale, fast-track or phased construction projects preferred.
Familiarity with Nevada construction practices, inspections, and permitting processes.
Previous experience working on gaming, hospitality, or assembly occupancies.
Or any combination of education, training, or experience that provides the required knowledge, skills, and abilities.

CERTIFICATES AND LICENSES
Must be able to maintain valid driver's license and meet GSR driving requirements.
OSHA 30.
PHYSICAL DEMANDS
While performing the duties of this job, the team member is constantly sitting, standing, walking, occasionally reaching overhead, bending over, crouching, kneeling, crawling, climbing, and balancing during the duration of their shift.
Must be able to lift/carry and push/pull up to 50lbs or less occasionally.
Dependent on the shift the team member will be occasionally driving cars and gold carts.
The team member will occasionally have repetitive use of both feet, frequently have repetitive use of both hands and require frequent light and firm/strong grasping motions. Finger dexterity of both hands will be constantly required.
Constant use of vision abilities is required including distance, depth perception, field of vision, and color vision.
The physical demands described here are representative of those that must be met by a Team Member to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
WORK ENVIRONMENT
Work performed indoors and outdoors, alone and frequently with and around others. Team Member will perform work face-to-face including verbal contact with others on extended shifts around computer equipment and construction equipment.
The noise level in the work environment is usually moderate but may be loud or quiet at times.
Team Member may be exposed to confined areas, extreme heat, extreme cold, wet and/or humid conditions, fumes/odor, dirt/dust, moving objects, high places, uneven surfaces, slippery surfaces, and/or secondhand smoke.
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Employment Type: Full time