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Director 3D Game Designer Jobs in Reno, NV (NOW HIRING)

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Designer

Reno, NV · On-site

... directed. * Assists in research studies and information gathering in preparation for specific ... Must be proficient in Civil 3D. * Proficient in Microsoft programs (Word, Excel, Outlook)

... as directed by the Team Leader, team members, and/or project engineer(s). These may include a ... Under general supervision, use Autodesk Civil 3d to assist with basic design details and prepare ...

... as directed by the Team Leader, team members, and/or project engineer(s). These may include a ... Under general supervision, use Autodesk Civil 3d to assist with basic design details and prepare ...

SUMMARY Grand Sierra Resort, voted Best Hotel and Gaming Resort in Reno multiple years in a row, is ... Work closely with the Creative Director to bring campaigns from ideation to polished final output.

Animator

Reno, NV · On-site +1

$114K - $141K/yr

... and gameplay sequences that maximize excitement * Collaborate with designers, engineers, and ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Blender Tutor

Reno, NV · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Transportation Designer (EIT Required)

Reno, NV · On-site

$77K - $95K/yr

... 3D modeling, writing project specifications and technical reports, calculating construction ... Local Client - Moderate Client Interaction Limited direct interaction, commonly in group settings.

Transportation Designer (EIT Required)

Reno, NV · On-site

$77K - $95K/yr

... 3D modeling, writing project specifications and technical reports, calculating construction ... Local Client - Moderate Client Interaction Limited direct interaction, commonly in group settings.

Animator

Reno, NV · On-site +1

$114K - $141K/yr

... and gameplay sequences that maximize excitement * Collaborate with designers, engineers, and ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Autodesk 3DS Max Tutor

Reno, NV · Remote

$18 - $40/hr

... game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... Direct technical design reviews and define electrical system requirements * Own electrical ...

Water Resources Engineer

Reno, NV · On-site

$78K - $107K/yr

Lead and direct staff engineers to perform project work and to carry out project work directly ... Perform Civil 3D grading and design of heap leach pad facilities and tailings impoundments and ...

Design Engineer II

Carson City, NV

$74K - $100K/yr

Develop product designs using solid modeling and CAD software. * Performs design calculations ... Design 3D parts and complex assemblies using CAD, define part material selections, and create ...

Design Engineer II

Carson City, NV · On-site

$74K - $100K/yr

Develop product designs using solid modeling and CAD software. * Performs design calculations ... Design 3D parts and complex assemblies using CAD, define part material selections, and create ...

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Director 3D Game Designer information

See Reno, NV salary details

$46.9K

$155.5K

How much do director 3d game designer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for director 3d game designer in Reno, NV is $148,680.00, according to ZipRecruiter salary data. Most workers in this role earn between $154,500.00 and $154,500.00 per year, depending on experience, location, and employer.

What is the difference between Director 3D Game Designer vs 3D Game Artist?

AspectDirector 3D Game Designer3D Game Artist
Primary RoleOversees game design, mechanics, and overall creative visionCreates 3D models, textures, and visual assets for games
Required SkillsGame design, project management, leadership, 3D modeling, animation3D modeling, texturing, sculpting, rendering
Work EnvironmentDesign teams, creative departments, project managementArt departments, production teams, technical artists
Industry UsageUsed in game development studios for leadership rolesUsed in art and asset creation teams within game studios

The main difference is that the Director 3D Game Designer focuses on leading game design and creative direction, while the 3D Game Artist specializes in creating visual assets. Both roles require 3D skills, but their responsibilities and focus areas differ significantly.

What are popular job titles related to Director 3D Game Designer jobs in Reno, NV?

For Director 3D Game Designer jobs in Reno, NV, the most frequently searched job titles are:

What job categories do people searching Director 3D Game Designer jobs in Reno, NV look for?

The top searched job categories for Director 3D Game Designer jobs in Reno, NV are:

What cities near Reno, NV are hiring for Director 3D Game Designer jobs?

Cities near Reno, NV with the most Director 3D Game Designer job openings:

$105K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

IGT, where innovation meets entertainment on a global scale!  From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Overview

Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV, where your creativity, technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while mentoring and elevating fellow animators.

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming entertainment. Your contributions will directly support IGT's mission to pioneer the future of gaming by creating animations that captivate players, enhance gameplay, and deliver memorable experiences.

Key Responsibilities:
  • Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content.
  • Drive and collaborate on the creative vision for animation across multiple game development projects, establishing high standards for quality, style, and player engagement.
  • Develop storyboards, animatics, and gameplay sequences that maximize excitement and enhance the overall player experience.
  • Partner with cross-functional teams to define animation strategies, artistic direction, and final animation assets that align with gameplay and narrative goals.
  • Spearhead the creation of specialized animation techniques supporting advanced game mechanics such as progressive bonuses, jackpots, immersive bonus rounds, and attract sequences.
  • Mentor and coach junior animators, helping them refine their artistic skills and technical expertise while fostering a culture of growth and collaboration.
  • Review and provide feedback on animation assets from peers and junior team members to ensure successful integration into the game engine and adherence to visual and performance standards.
  • Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact.
  • Innovate new animation workflows, tools, and techniques, incorporating advanced visual effects such as particle systems and motion graphics to enhance gameplay experiences.
  • Ensure all animations maintain the intended tone, atmosphere, and visual integrity of the game experience, making adjustments and providing direction as needed.
  • Collaborate closely with Game Designers, Technical Artists, and Art peers to conceptualize animation sequences that strengthen storytelling, gameplay clarity, and player interaction.
Work Location

This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.

Qualifications
  • Bachelor's degree in Animation, Art, Game Design, or a related field - or equivalent professional experience.
  • 8+ years of professional animation experience, including at least 5 years focused on game development.
  • Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences.
  • Strong demo reel showcasing visual storytelling, choreography, timing, and mastery of animation principles across effects, symbols, environments, and gameplay sequences.
  • Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender.
  • Experience creating and implementing real-time animations in Unity.
  • Strong understanding of EGM-specific animation elements including reel spins, transitions, base and bonus features, math screens, attract sequences, and jackpot effects.
  • Familiarity with slot game or casino gaming animation pipelines, including integration into proprietary game engines and development platforms.
  • Exceptional attention to detail in animation principles, movement, composition, and timing within fast-paced production environments.
  • Animation test required as part of the interview process.
Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $117,400 to $145,450, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind