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Game Design Internship Jobs (NOW HIRING)

Game Presentation Internship

Wilkes Barre, PA ยท On-site

$14.50 - $19.25/hr

The Wilkes-Barre/Scranton Penguins are looking for Game Entertainment Interns for the 2026-27 season. Interns will have the opportunity to learn how live sporting events are planned and executed from ...

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Game Design Internship information

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How much do game design internship jobs pay per hour?

As of May 29, 2026, the average hourly pay for game design internship in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Design Intern, and why are they important?

To thrive as a Game Design Intern, you need a foundational understanding of game mechanics, storytelling, and user experience, often supported by coursework or personal projects in game development. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, as well as basic scripting knowledge, is typically required. Creativity, teamwork, and strong communication are vital soft skills to effectively collaborate and share ideas within a development team. These skills and qualities are important because they enable interns to contribute meaningful ideas, adapt to feedback, and support the fast-paced, collaborative nature of game development.

What types of projects and tasks can I expect to work on during a Game Design Internship?

As a Game Design Intern, you can expect to participate in a variety of hands-on projects, such as designing game levels, prototyping gameplay mechanics, and contributing to brainstorming sessions with the design team. You'll often collaborate with artists, programmers, and producers to help implement features or refine existing gameplay elements. Interns are typically given opportunities to playtest games, provide feedback, and document their design ideas. The fast-paced and creative environment provides valuable exposure to the full game development pipeline, making it an excellent learning experience.

What is a Game Design Internship?

A Game Design Internship is a temporary position that allows students or recent graduates to gain practical experience in the game development industry. Interns typically assist with various aspects of game design, such as creating game concepts, designing levels, testing gameplay, and providing feedback on user experience. These internships are valuable for building a portfolio, making industry connections, and learning industry-standard tools and processes. They often work closely with experienced designers and development teams to understand the full cycle of game creation.

What is the difference between Game Design Internship vs Game Development Internship?

AspectGame Design InternshipGame Development Internship
Required SkillsCreativity, storytelling, level designProgramming, software engineering, technical skills
Work EnvironmentDesign teams, creative departmentsProgramming teams, technical departments
Industry UsageUsed in game studios focusing on design and user experienceUsed in studios focusing on coding and technical development
Common Search IntentUnderstanding design roles in gamingUnderstanding technical roles in gaming

Game Design Internships focus on creative aspects like storytelling, level design, and user experience, while Game Development Internships emphasize programming and technical development. Both roles are essential in game studios but cater to different skill sets and career paths.

More about Game Design Internship jobs
What cities are hiring for Game Design Internship jobs? Cities with the most Game Design Internship job openings:
What are the most commonly searched types of Game Design jobs? The most popular types of Game Design jobs are:
What states have the most Game Design Internship jobs? States with the most job openings for Game Design Internship jobs include:
Infographic showing various Game Design Internship job openings in the United States as of May 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $40,304 per year, or $19.4 per hour.

University Game Club Program: Curriculum & Playbook Intern

Endless Studios

Manhattan, NY โ€ข On-site

Other

Posted 28 days ago


Job description

Salary: $1,000 per week

ENDLESS CLUBS

Curriculum and Playbook Intern

Location

LOCATION: New York, NY (in person; remote-friendly during deep writing weeks)

Reports to

REPORTS TO: Clubs Program Lead Intern

Stipend

COMPENSATION: $12,000 for the 12-week program, plus housing assistance and travel


THE SHORT VERSION

Endless Clubs is going to become the campus arm of a global game development movement and you are the person who creates the playbook for how the clubs will operate.

Within a few years, we hope to have hundreds of clubs at colleges and universities across the world. In addition to having fun and mentoring younger gamers, the club's goal is to turn game players into game makers who improve and demonstrate their career readiness by working on some of the many hard and soft skills required to make and market great games. We are building a global movement to democratize game development. We need an experienced game maker who can write the playbook for how other students across the country will build games together through at least game jams and game building mentorship projects.

As new Endless Clubs get started in September, and their members have never thrown a game jam, never mentored a kid, and never picked up a bounty your work and step-by-step guides are what makes it possible for them to do all three. The playbooks, the curriculum, the workshop library, the faculty advisor one-pager. You decide with the team this summer what needs to be created and you literally write the book.


WHAT YOU WILL ACTUALLY DO

  • Write the Club Starter Guide start a club, run a meeting, recruit members, manage the budget.
  • Write the Game Jam Playbook throw a 48-hour campus jam from scratch.
  • Write the Mentorship Curriculum mentor K12 students locally and online internationally, with safeguarding built in.
  • Write the Pro Pathway Guide turn a bounty into a portfolio piece into a paid summer.
  • Build the Workshop Library v1 at least 12 plug-and-play sessions a club leader can run with no prep.
  • Write the Faculty Advisor One-Pager make it as easy as possible for a professor to say yes.
  • Run user testing on every document with at least three real college students before final.


WHO YOU ARE

  • You can write. Real, clear, plain-English writing that does not waste anyone's time. No AI slop!
  • You like instructional design. You think about how a reader actually uses a document, not just how it reads.
  • You have either taught, mentored, written curriculum, or run a club before at least one.
  • You move fast. You will produce north of 100 pages of polished material this summer.
  • Bonus: a background in education, game design, or both.


WHY THIS JOB

Most writing internships have you ghostwriting LinkedIn posts. This one has you writing the foundational documents of a movement. The Game Jam Playbook you write will be in print, in welcome boxes, on many campuses by September. People will find your work in a box on their desk. They will use it.


TO APPLY

  • Submit a brief (1 page) instructional guide for how 4 friends who want to play a game on a Saturday choose the game and organize themselves. Humor is fine but not necessary! We want to see how you think about, organize, and express your ideas.
  • Submit a one-page outline for what should be in the Game Jam Playbook. Your structure, your sections, your call. Just an outline, no polished copy needed. Chat with Claude about this if you want, but make this your own. Do NOT just submit AI content!

No cover letters. Show us how you think.