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Game Design Director Jobs in Raleigh, NC (NOW HIRING)

Design and architect reusable, scalable VFX systems across the game features and initiatives ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

Design and architect reusable, scalable VFX systems across the game features and initiatives built ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

Design and architect reusable, scalable VFX systems across the game features and initiatives ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

Design and architect reusable, scalable VFX systems across the game features and initiatives ... Experience managing or directing the work of outsource or co-development studio partners * Nice to ...

Analyze game performance in depth across parameters such as game type, category, state, venue, day ... Exposure to data engineering, table design, or data modeling. * Comfort working with messy, semi ...

Analyze game performance in depth across parameters such as game type, category, state, venue, day ... Exposure to data engineering, table design, or data modeling. * Comfort working with messy, semi ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

You should be able to work with both internal ICs, leads and directors as well as direct vendors to ... design. As we continue to build our Engine technology and develop remarkable games, we strive to ...

We consistently strive to make a powerful and colourful impact on our favourite game. We take inspiration from art, architecture, modern design, and colourful narratives. Our intent is to disrupt the ...

We consistently strive to make a powerful and colourful impact on our favourite game. We take inspiration from art, architecture, modern design, and colourful narratives. Our intent is to disrupt the ...

We consistently strive to make a powerful and colourful impact on our favourite game. We take inspiration from art, architecture, modern design, and colourful narratives. Our intent is to disrupt the ...

... our design, compliance, marketing, sales and service teams to deliver tailored games for the ... Self-directed, highly motivated, thorough, and accurate, ability to work in fast-paced environment ...

New

Strong production/project management skills, communication skills, and people management/direct ... design. As we continue to build our Engine technology and develop remarkable games, we strive to ...

Showing results 21-40

Game Design Director information

See Raleigh, NC salary details

$36K

$132K

$236.2K

How much do game design director jobs pay per year?

As of Sep 15, 2026, the average yearly pay for game design director in Raleigh, NC is $131,965.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,400.00 and $158,400.00 per year, depending on experience, location, and employer.

What does a Game Design Director do?

A Game Design Director is responsible for overseeing the creative vision and design strategy of a video game project. They lead the design team, ensure cohesion between gameplay, narrative, and visual elements, and make high-level decisions about game mechanics and player experience. The Game Design Director collaborates closely with producers, artists, and engineers to ensure the final product meets both creative and commercial goals. Their role is pivotal in shaping the direction of the game from concept to release.

What are the key skills and qualifications needed to thrive as a Game Design Director, and why are they important?

To thrive as a Game Design Director, you need deep expertise in game mechanics, storytelling, project management, and a strong portfolio of shipped titles, often supported by a degree in game design or a related field. Familiarity with industry-standard engines like Unity or Unreal, as well as proficiency in prototyping tools and knowledge of development pipelines, is essential. Exceptional leadership, creative vision, and communication skills help guide teams and inspire innovative gameplay experiences. These abilities ensure that complex projects are delivered on time and meet both creative and commercial goals.

How does a Game Design Director typically collaborate with other departments during the development process?

A Game Design Director works closely with departments such as art, programming, audio, and production to ensure the game vision is clearly communicated and executed. They often facilitate alignment meetings, provide feedback on design elements, and resolve cross-functional challenges to maintain consistency in gameplay and storytelling. Effective collaboration is key, as the director must balance creative ideas with technical constraints and business goals. This role also involves mentoring designers and representing the design team in high-level discussions with studio leadership.

What is the difference between Game Design Director vs Game Producer?

AspectGame Design DirectorGame Producer
Primary FocusOversees game design vision, mechanics, and creative directionManages project timelines, budgets, and overall production process
Required SkillsGame design, creative leadership, storytellingProject management, communication, resource allocation
Work EnvironmentCreative teams, design departmentsProduction teams, cross-department coordination
Industry UsageUsed in game development studios to define design visionUsed to ensure project delivery and operational success

The Game Design Director focuses on the creative and design aspects of a game, shaping its vision and mechanics. In contrast, the Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Both roles are essential but serve different functions within game development teams.

What are the most commonly searched types of Game Design jobs in Raleigh, NC?

The most popular types of Game Design jobs in Raleigh, NC are:

What are popular job titles related to Game Design Director jobs in Raleigh, NC?

For Game Design Director jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Game Design Director jobs in Raleigh, NC look for?

The top searched job categories for Game Design Director jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Game Design Director jobs?

Cities near Raleigh, NC with the most Game Design Director job openings:

Infographic showing various Game Design Director job openings in Raleigh, NC as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $131,965 per year, or $63.4 per hour.

Lead VFX Artist

Raleigh, NC โ€ข On-site

Full-time

Posted 15 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is looking for a Lead VFX Artist to help establish and execute our visual effects style and system designs across the game. This is a hands-on leadership role. Bringing both strong artistic instincts and a technical, process-driven mindset to this role you'll collaborate closely with art leadership and partner teams to build an approach to effects that's cohesive and built to scale as the game grows. The role will balance hands-on creative work and enjoys the kind of planning and documentation that helps a whole team move faster by codifying processes and best practices.
Key Responsibilities:
  • Drive VFX quality and the visual bar across the game, partnering with art leadership to set and maintain the creative standard
  • Act as the primary point of creative and technical accountability for VFX output; Guide and mentor VFX staff
  • Design and architect reusable, scalable VFX systems across the game features and initiatives - built to support fast iteration today and reliable production as the game grows
  • Create high-quality, action-oriented VFX for core gameplay moments as well as localized effects for specific characters and in-world assets
  • Collaborate cross-departmentally with gameplay and art deliver VFX that support each teams' goals without compromising visual consistency
  • Build and document the processes, workflows, and technical standards that guide VFX production
  • Provide creative and technical direction to outsource/ co-dev studios supporting VFX production
  • Advocate for VFX needs in cross-discipline planning, ensuring the discipline is scoped and resourced appropriately
  • Perform all other duties as assigned

Qualifications & Skills:
  • 7 years of professional, hands-on experience with real-time VFX in Unreal Engine
  • 1+ years experience overseeing a team of VFX artists
  • A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles
  • Demonstrated experience creating stylized VFX, with an eye for shape, color, and timing that reads clearly in motion
  • Subject matter expert in complementary VFX and compositing tools
  • Demonstrated ability to think in systems - designing VFX frameworks and pipelines that scale across a full game, not just individual effects
  • Experience collaborating cross-functionally with gameplay, design, technical art, and production teams
  • Experience defining or contributing to technical standards, workflows, or documentation that other artists rely on
  • Experience managing or directing the work of outsource or co-development studio partners
  • Nice to have: Scripting/ tooling experience (Python, Blueprint, or equivalent) to support VFX pipeline development

Additional Information:
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.