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Game Artist Jobs in Santa Rosa, CA (NOW HIRING)

Senior Level Artist

Novato, CA ยท On-site

$149K - $178K/yr

In this role, you'll collaborate with a passionate group of game developers to construct visually ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

Senior Level Artist

Novato, CA ยท On-site

$149K - $178K/yr

In this role, you'll collaborate with a passionate group of game developers to construct visually ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

Senior Level Artist

Novato, CA

$149K - $178K/yr

In this role, you'll collaborate with a passionate group of game developers to construct visually ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

Senior Level Artist

Novato, CA

$149K - $178K/yr

In this role, you'll collaborate with a passionate group of game developers to construct visually ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...

As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...

As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... In this role, you'll collaborate with a passionate group of game developers to craft visually ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... In this role, you'll collaborate with a passionate group of game developers to craft visually ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... In this role, you'll collaborate with a passionate group of game developers to craft visually ...

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... In this role, you'll collaborate with a passionate group of game developers to craft visually ...

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Game Artist information

See Santa Rosa, CA salary details

$40.5K

$134.6K

$214.3K

How much do game artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for game artist in Santa Rosa, CA is $134,629.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,400.00 and $186,400.00 per year, depending on experience, location, and employer.

What is a game artist?

A game artist creates characters and environment images for computer games and video games. Their responsibilities include concept design, animation, and user experience. Job duties involve collaborating with other artists and graphic designers, creating sketches for storyboards, and contributing style to the look of games. To succeed in this career, you need computer animation skills with both 2D and 3D programs, as well as drawing skills and an understanding of color theory, scene design, and illustration. You must be good at juggling multiple projects at once and working with others.

What does a game artist do?

A Game Artist is responsible for creating the visual elements of a video game, including characters, environments, props, textures, and user interfaces. They work closely with game designers and programmers to bring the game's artistic vision to life, ensuring that the visuals complement the gameplay and story. Game Artists may specialize in areas like concept art, 3D modeling, animation, or visual effects, and use software such as Photoshop, Blender, or Maya. Their work is crucial in making games visually appealing and immersive for players.

What are the key skills and qualifications needed to thrive as a game artist, and why are they important?

To thrive as a Game Artist, you need strong skills in visual design, 2D/3D art creation, and a solid understanding of anatomy, color theory, and composition, often supported by a relevant degree or portfolio. Proficiency with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is typically required. Creativity, collaboration, and adaptability are essential soft skills for working within multidisciplinary teams and responding to feedback. These competencies ensure that game visuals are engaging, cohesive, and aligned with the project's artistic vision, directly impacting player experience.

How do game artists typically collaborate with other team members during the development process?

Game Artists closely collaborate with game designers, programmers, and animators to ensure that visual assets align with gameplay requirements and technical constraints. Regular meetings and feedback sessions are common to discuss progress, address challenges, and refine artwork based on the evolving needs of the game. Effective communication and a willingness to iterate on designs are essential, as artists often need to adjust their work to fit the creative vision and technical limitations. This collaborative environment not only enhances the final product but also fosters continuous learning and professional growth.

What is the difference between Game Artist vs Character Artist?

AspectGame ArtistCharacter Artist
Primary FocusCreates visual assets for entire game, including environments, props, and charactersSpecializes in designing and modeling characters
Skills & ToolsConcept art, 3D modeling, texturing, animation, Photoshop, MayaCharacter modeling, rigging, texturing, anatomy, ZBrush
Work EnvironmentGame studios, freelance, indie developersGame studios, character design firms
Industry UsageUsed across all game types, from mobile to AAA titlesPrimarily in character-centric projects

While both roles involve creating visual assets for games, a Game Artist has a broader scope, working on environments, props, and characters, whereas a Character Artist specializes specifically in character design and modeling. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.

How much money does a game artist make?

The average salary for a game artist varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn around $40,000, while experienced professionals or those working on high-profile projects can earn over $100,000. Skills in digital tools like Photoshop and 3D modeling software can influence earning potential.

What jobs can I get with a game artist degree?

A game artist degree can qualify you for roles such as concept artist, character designer, environment artist, or 3D modeler in the gaming industry. These positions typically require skills in digital art tools like Photoshop, Maya, or Blender and may involve working in teams on game development projects. Additional certifications or experience with animation and game engines like Unity or Unreal Engine can enhance job prospects.

What are the most commonly searched types of Game Artist jobs in Santa Rosa, CA?

The most popular types of Game Artist jobs in Santa Rosa, CA are:

What job categories do people searching Game Artist jobs in Santa Rosa, CA look for?

The top searched job categories for Game Artist jobs in Santa Rosa, CA are:

What cities near Santa Rosa, CA are hiring for Game Artist jobs?

Cities near Santa Rosa, CA with the most Game Artist job openings:

Infographic showing various Game Artist job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 62% Full Time, 28% Part Time, 1% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $134,629 per year, or $64.7 per hour.

Senior Artist, Technical (Rigger) - NBA 2K

Visual Concepts

Novato, CA โ€ข On-site

$54 - $75/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

The Team:

The NBA Tech Art team is a diverse group of dedicated Technical Artists that perform a wide variety of tasks. We write and maintain tools for the art department, rig the characters, props, and clothing, and do a lot of problem solving.

What We Need:

The Novato team is looking for an expert character rigging artist (temporary) familiar with body and face rigging to work closely with the art team. This role reports to the Lead Technical Artist.

What You Will Do:
  • Update our character rigs to improve deformation and more accurately simulate human anatomyย 
  • Create math node networks to make new connections for our body and face rigsย 
  • Implement blendshapes and corrective shapes into our rigs with the support of the character teamย 
  • Create clean skinweight and blendweight mapsย 
  • Write Python code to automate tasks, create procedural setups, and improve workflow efficiency
  • Diagnose, debug, and resolve character rigging related errors across tools and the game
  • Collaborate with a team of other technical artists to support art teams directly
  • Work closely with engineers and collaborate with multiple art departments to address feedback notes and make art asset requests
  • Contribute to documentation, workflows, and pipeline improvements that scale across the team
Who Will Be A Great Fit:
  • Strong expertise in Autodesk Maya
  • Strong understanding of human anatomy and deformationย 
  • Working knowledge of Scripting in Python/PyMel
  • Familiar with Facial Action Coding System (FACS) based rigs
  • Familiar with joint placement and designing skeleton setups
  • Experience in creating character rigs that are optimized for gamesย 
  • Knowledge of good topology and proper edge-flow to create natural deformation
  • Excellent problem-solving skills
  • Love for video games (not just ours!)
Nice To Have:
  • Working with NgSkinTools for weight painting
  • Familiar creating UIs with Qt
  • Experience with version control (Perforce)
  • Experience creating jiggle joints or other dynamic simulation setups
  • Programming using Maya Python APIย 

US (All States except for WA)

The pay range for this position in California at the start of employment is expected to be between $54 - $75 per hour. The pay range for this position in New York at the start of employment is expected to be between $48 - $68 per hour.ย The pay range for this position in New Jersey at the start of employment is expected to be between $48 - $68 per hour. The pay range for this position in Maryland at the start of employment is expected to be between $48 - $68 per hour.The pay range for this position in Colorado at the start of employment is expected to be between $48 - $68 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.ย 

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

US (Washington State)

The pay range for this position in Washington at the start of employment is expected to be between $54 - $75 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.ย Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Canada

The pay range for this position in British Columbia at the start of employment is expected to be between CAD - $47 - $67 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.ย 

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

To learn more about Visual Concepts and our studio locations, check out our website atย www.vcentertainment.com