As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
Lead Level Artist
Novato, CA · On-site
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
Lead Level Artist
Novato, CA · On-site
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
Lead Level Artist
Novato, CA · On-site
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
Lead Level Artist
Novato, CA · On-site
As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously ...
Senior Gameplay Analytics Engineer (Unreal Engine)
Novato, CA · On-site
$108K - $161K/yr
... global video game company, publishing titles developed by some of the most influential game ... Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ...
Senior Gameplay Analytics Engineer (Unreal Engine)
Novato, CA · On-site
$108K - $161K/yr
... global video game company, publishing titles developed by some of the most influential game ... Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ...
Senior Gameplay Analytics Engineer (Unreal Engine)
Novato, CA · On-site
$108K - $161K/yr
... global video game company, publishing titles developed by some of the most influential game ... Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ...
Senior Gameplay Analytics Engineer (Unreal Engine)
Novato, CA · On-site
$108K - $161K/yr
... global video game company, publishing titles developed by some of the most influential game ... Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ...
Senior Rendering Engineer
Novato, CA · On-site
$122K - $168K/yr
Cloud Chamber is dedicated to creating evocative and immersive BioShock games. As a Senior ... artists towards performant solutions. • Actively improve skill sets and abilities by keeping ...
Senior Rendering Engineer
Novato, CA · On-site
$122K - $168K/yr
Cloud Chamber is dedicated to creating evocative and immersive BioShock games. As a Senior ... artists towards performant solutions. • Actively improve skill sets and abilities by keeping ...
Senior Rendering Engineer
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Rendering Engineer
Novato, CA · On-site
$108K - $161K/yr
You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...
Senior Combat Designer (AI archetype)
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
Manager, Social Marketing
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
Manager, Social Marketing
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Senior Combat Designer (AI archetype)
Novato, CA · On-site
$119K - $128K/yr
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...
Manager, Commercial Strategy
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...
Manager, Commercial Strategy
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...
Manager, Commercial Strategy
Novato, CA · On-site +1
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...
Manager, Commercial Strategy
Novato, CA · On-site +1
... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...
Senior Director, HRBP
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playig, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
Senior Director, HRBP
Novato, CA · On-site
... gaming genres, including sports, shooters, action, role-playig, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...
Game Artist information
See Santa Rosa, CA salary details
$40.5K - $56.3K
2% of jobs
$56.3K - $72.1K
10% of jobs
$83.9K is the 25th percentile. Wages below this are outliers.
$72.1K - $87.9K
17% of jobs
$87.9K - $103.7K
13% of jobs
$103.7K - $119.5K
5% of jobs
The median wage is $122.9K / yr.
$119.5K - $135.3K
15% of jobs
$135.3K - $151.1K
0% of jobs
$151.1K - $166.9K
4% of jobs
$182.7K is the 75th percentile. Wages above this are outliers.
$166.9K - $182.7K
9% of jobs
$182.7K - $198.5K
13% of jobs
$198.5K - $214.3K
13% of jobs
$40.5K
$134.6K
$214.3K
How much do game artist jobs pay per year?
What is a game artist?
A game artist creates characters and environment images for computer games and video games. Their responsibilities include concept design, animation, and user experience. Job duties involve collaborating with other artists and graphic designers, creating sketches for storyboards, and contributing style to the look of games. To succeed in this career, you need computer animation skills with both 2D and 3D programs, as well as drawing skills and an understanding of color theory, scene design, and illustration. You must be good at juggling multiple projects at once and working with others.
What are the key skills and qualifications needed to thrive as a game artist, and why are they important?
What jobs can I get with a game artist degree?
How much money does a game artist make?
What is the difference between Game Artist vs Character Artist?
| Aspect | Game Artist | Character Artist |
|---|---|---|
| Primary Focus | Creates visual assets for entire game, including environments, props, and characters | Specializes in designing and modeling characters |
| Skills & Tools | Concept art, 3D modeling, texturing, animation, Photoshop, Maya | Character modeling, rigging, texturing, anatomy, ZBrush |
| Work Environment | Game studios, freelance, indie developers | Game studios, character design firms |
| Industry Usage | Used across all game types, from mobile to AAA titles | Primarily in character-centric projects |
While both roles involve creating visual assets for games, a Game Artist has a broader scope, working on environments, props, and characters, whereas a Character Artist specializes specifically in character design and modeling. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.
How do game artists typically collaborate with other team members during the development process?
What does a game artist do?

Job description
As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive world-building under the guidance of the Art Director and Associate Art Director.Â
As a leader, your role is to build and foster a collaborative process, and share your vast knowledge of tools and best practices with your team. As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously collaborate with other departments. You will be asked to use all the tools and experience at your disposal to bring our richly imagined world to life.
What You'll Do:
- Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists.
- Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project.
- Collaborate with Design and Narrative Leads to create immersive and believable environments.
- Design and improve upon the modular systems of architecture for our levels.
- Provide objective, empathetic feedback and establish realistic development schedules.
- Manage the day-to-day activities of the World Art Team.
- Mentor and manage the career growth and development of the artists on your team.
- Create and manage asset lists in collaboration with internal and external partner teams.
- Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
- 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture.
- At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred.
- Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance.
- Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively.
- Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
- Recent use of industry standard game editors (UE5 preferred).
- Experience with industry-standard asset management tools.
- Ability to support, inspire, and elevate team capabilities.
- Knowledge of classic drawing and/or painting techniques with the ability to sketch out ideas on paper.
- Solid awareness and sense of spatial composition and proportions.
- Understanding of basic architecture.
- Comfortable working in an iterative design environment.
Who You Are:
- A strong and empathetic leader with proven mentoring skills and a track record of supporting high functioning teams.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- Experienced in working in cross-disciplinary teams with strong communication skills.
- Persistent and self-motivated with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
#LI-Remote
The pay range for this position in California at the start of employment is expected to be between $125,400 and $185,580 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
About 2K
Sourced by ZipRecruiter
Industry
Pc games
Company size
1,001 - 5,000 Employees
Headquarters location
Novato, CA, US
Year founded
2005