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Full Time Unity Game Developer Jobs (NOW HIRING)

Unity Developer

Charleston, SC · On-site

$90K - $100K/yr

Position: Unity Developer (WinForms) Location: (NIWC) Atlantic, Charleston SC (Work is On-Site ... Unity (games or apps) Required Qualifications Ability to communicate effectively and work as part ...

Posted today

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Write and maintain C# code within the Unity game engine. * Implement gameplay features and systems ...

New

Senior Gaming Platform Engineer

Seattle, WA

$142K - $263K/yr

  • Medical

  • Dental

  • Retirement

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Your primary focus will be maintaining and expanding Apple's open source Unity plugins while ...

DevOps Platform Engineer

Duluth, GA · On-site

$48.50 - $66.50/hr

The DevOps Engineer is a prerequisite for the AI program - without reliable infrastructure, no ... Support game build pipelines - understand and support the Unity game build process including ...

iOS Game Developer

Los Angeles, CA · On-site

$55.75 - $76.75/hr

  • Medical

  • Retirement

  • PTO

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games ... full-time position. Health Benefits, vacation, 401K are included

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Showing results 21-40

Full Time Unity Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do full time unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for full time unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a full time Unity game developer do?

A Full Time Unity Game Developer designs, develops, and maintains interactive games or applications using the Unity engine. They write code in languages like C#, create and integrate game assets, and collaborate with artists, designers, and other developers to bring game concepts to life. Their responsibilities include optimizing performance, troubleshooting bugs, and ensuring a smooth user experience across multiple platforms. Unity developers often work in teams and may specialize in areas such as gameplay programming, UI, or graphics. Staying current with the latest Unity updates and industry trends is also an important part of the role.

What are the key skills and qualifications needed to thrive as a full time Unity game developer?

To thrive as a Full Time Unity Game Developer, you need strong proficiency in C# programming, game design principles, and a solid understanding of the Unity engine, often supported by a relevant degree or portfolio of completed projects. Familiarity with Unity’s scripting APIs, version control systems like Git, and experience with 2D/3D asset integration are typically essential. Creativity, problem-solving, and effective teamwork are standout soft skills for this role. These skills and qualities are crucial for building engaging, optimized games and collaborating efficiently within multidisciplinary development teams.

What are some of the main challenges faced by full time Unity game developers when working on large-scale projects?

Full Time Unity Game Developers often encounter challenges such as optimizing game performance for multiple platforms, managing complex codebases, and ensuring effective collaboration with artists, designers, and QA testers. On large-scale projects, maintaining clear communication and version control is crucial, as multiple team members may be working on different features simultaneously. Adapting to evolving project requirements and integrating feedback from playtesting are also essential skills that help ensure a polished final product.
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Infographic showing various Full Time Unity Game Developer job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 2% Part Time, and 16% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 20 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About Us
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio-we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We're Building
We've developed an in-house LLM storytelling system that blends AI, story, and gameplay-going far beyond shallow "chat-only" experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
About The Role
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us
Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
You may be a good fit if:
You love anime and the anime aesthetic
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in Unity
Bonus points if the game is first-person.
You're good at 3D character animation
Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.