Full Time 3D Maya information
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$47.9K is the 25th percentile. Wages below this are outliers.
$40.2K - $49.5K
22% of jobs
The median wage is $53.8K / yr.
$49.5K - $58.7K
45% of jobs
$60.1K is the 75th percentile. Wages above this are outliers.
$58.7K - $67.9K
11% of jobs
$67.9K - $77.1K
2% of jobs
$77.1K - $86.4K
0% of jobs
$86.4K - $95.6K
1% of jobs
$95.6K - $104.8K
9% of jobs
$104.8K - $114K
3% of jobs
$114K - $123.3K
0% of jobs
$123.3K - $132.5K
1% of jobs
How much do full time 3d maya jobs pay per year?
As of Aug 21, 2026, the average yearly pay for full time 3d maya in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.
A Full Time 3D Maya artist is a professional who uses Autodesk Maya, a leading 3D computer graphics software, to create models, animations, textures, and visual effects for industries like film, television, video games, and advertising. Working full time means they are employed on a regular, ongoing basis, typically 40 hours a week, often as part of a larger creative team. Their responsibilities can include designing characters, environments, and props, as well as rigging and animating these assets to bring digital worlds to life. Mastery of Maya and a strong understanding of 3D art principles are essential for success in this role.
To thrive as a Full-Time 3D Maya Artist, you need advanced proficiency in 3D modeling, texturing, rendering, and animation, usually supported by a relevant degree or portfolio. Expertise in Autodesk Maya is essential, and familiarity with other tools like Adobe Creative Suite, ZBrush, or Substance Painter is often required. Creativity, attention to detail, problem-solving, and strong collaboration skills set top candidates apart. These competencies are vital for producing high-quality visual assets and working efficiently in team-based production environments.
Full-time 3D Maya artists often encounter challenges such as meeting tight project deadlines, ensuring consistency in quality across large teams, and adapting to rapidly changing creative directions. Collaboration is key, as you'll regularly work with animators, modelers, and texture artists, requiring strong communication and feedback skills. Staying updated with Maya’s evolving features and industry-standard workflows is essential for efficiency and career growth.
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