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Full Time 3D Maya Jobs (NOW HIRING)

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

... hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in ... Mastery of standard art packages such as Maya, Arnold, Substance / Adobe Painter, etc * Mastery of ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

... hire Senior 3D Lighting artists to work across client projects on a full time basis on-site in ... Mastery of standard art packages such as Maya, Arnold, Substance / Adobe Painter, etc * Mastery of ...

We provide full-time employees with a competitive benefits package, including paid parental leave ... Hands-on experience with industry-standard 3D tools such as Blender, Keyshot, or Maya. * Adobe ...

... 3D Animation. This is a full-time, 36-week, nine-month, non-tenure track appointment. The ... Considerable experience working with Autodesk Maya and Motion Builder * Experience with related ...

Freelance or Full-time Position Overview As an AI Generalist Artist, you will be responsible for ... 3D software packages (e.g., Blender, Maya, Nuke, Houdini). o Familiarity with Google Sheets or ...

This position is full-time, on-site/hybrid at our Santa Clara, CA headquarters. Local candidates ... Familiarity with 3D modeling and design software (ex: Zbrush, SolidWorks, Maya) * Familiarity with ...

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Full Time 3D Maya information

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How much do full time 3d maya jobs pay per year?

As of Jun 15, 2026, the average yearly pay for full time 3d maya in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by 3D Maya artists in a full-time studio environment?

Full-time 3D Maya artists often encounter challenges such as meeting tight project deadlines, ensuring consistency in quality across large teams, and adapting to rapidly changing creative directions. Collaboration is key, as you'll regularly work with animators, modelers, and texture artists, requiring strong communication and feedback skills. Staying updated with Maya’s evolving features and industry-standard workflows is essential for efficiency and career growth.

What are the key skills and qualifications needed to thrive as a Full-Time 3D Maya Artist, and why are they important?

To thrive as a Full-Time 3D Maya Artist, you need advanced proficiency in 3D modeling, texturing, rendering, and animation, usually supported by a relevant degree or portfolio. Expertise in Autodesk Maya is essential, and familiarity with other tools like Adobe Creative Suite, ZBrush, or Substance Painter is often required. Creativity, attention to detail, problem-solving, and strong collaboration skills set top candidates apart. These competencies are vital for producing high-quality visual assets and working efficiently in team-based production environments.

What is a Full Time 3D Maya artist?

A Full Time 3D Maya artist is a professional who uses Autodesk Maya, a leading 3D computer graphics software, to create models, animations, textures, and visual effects for industries like film, television, video games, and advertising. Working full time means they are employed on a regular, ongoing basis, typically 40 hours a week, often as part of a larger creative team. Their responsibilities can include designing characters, environments, and props, as well as rigging and animating these assets to bring digital worlds to life. Mastery of Maya and a strong understanding of 3D art principles are essential for success in this role.
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What cities are hiring for Full Time 3D Maya jobs? Cities with the most Full Time 3D Maya job openings:
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What job categories do people searching Full Time 3D Maya jobs look for? The top searched job categories for Full Time 3D Maya jobs are:
Infographic showing various Full Time 3D Maya job openings in the United States as of June 2026, with employment types broken down into 64% Full Time, 35% Part Time, and 1% Temporary. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

3D Creative Art Director (Remote)

Floss Creatives Limited

Portland, OR • Remote

$123K - $130K/yr

Full-time

Posted 13 days ago


Job description

Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms.

We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative talents.

We craft projects that people love, and we have won Clios, Cannes Lions, D&AD, and One Show.

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to Digitas.

Salary Full Time

Job Description

The 3D Creative Art Director role at Floss Creatives is one of creative leadership, an unwavering eye for detail, and using the design process to solve creative challenges.

As an AD, your primary responsibility will be to develop concepts for the project or pitch using a combination of 3D Softwares + photoshop. The concept deck will include clear design concepts, style frames and potentially 5 seconds 3D animation to express the vision to brands and agencies.

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief.

You are hands-on. Your experience was moulded by broadcast, print and digital works. You are comfortable with the process from the initial call through the final grade and delivery. You are organised, an excellent communicator, and unafraid to ask challenging questions at any point in the process.

MUST BE ABLE TO DO:

  • Highend Creative Treatment Deck
  • Style frames
  • Concept Art

Responsibilities:

Project leadership includes conceptualising design briefs, planning the approach, and leading teams through project delivery. Calm and respectful under pressure. Working closely with our business team and clients in North America and Europe.

  • Comfortable writing your own treatments and adapting to solve the client's creative brief
  • Experience bidding on various projects, from motion graphics to high-end CGI and interactive projects.
  • Organising, identifying strengths within our team and our external partners, briefing other creative team members and leading successful client sessions for project kick-offs.
  • Supervise and Inspire the team to produce outstanding work.
  • Create, design and animate when necessary; you should be comfortable working with 3D Software.
  • Be involved throughout the project, ensuring reliable contact with clients and the team to deliver results within tight deadlines.

Qualifications

  • 6+ years of Art Direction experience
  • Solid presentation skills and comfortable with being the client-facing representative of Floss Creatives
  • Strong 3D and Art direction skills.
  • Animation experience
  • Ability to translate concepts into creative design and mentor junior staff members.
  • Strong knowledge of 3D Max, Maya, Houdini and C4D