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Full Time 3D Graphics Programmer Jobs (NOW HIRING)

Senior Software Engineer, ICX Graphics

Mountain View, CA · Hybrid

$165K - $204K/yr

We are focused on delivering high-fidelity, low-latency 3D renderings on our infotainment displays ... Graphics or game engine developer with strong experience in 3D graphics development using C++ and ...

Senior Graphics Software Engineer

$143K - $177K/yr

... Engineer to join their innovative team. In this role, you will drive advancements in an immersive ... in 3D graphics and rendering contexts • Proven ability to implement complex algorithms or ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight schedules Excellent planning ...

Senior Graphics Engineer

Bellevue, WA · On-site

$158K - $195K/yr

Knowledge of real-time 3D graphics and modern computer APIs. * Ability to collaborate with developers, customers, and leadership, both verbally and via documentation You might also have

... Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight schedules Excellent planning ...

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Full Time 3D Graphics Programmer information

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How much do full time 3d graphics programmer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for full time 3d graphics programmer in the United States is $135,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,000.00 and $145,000.00 per year, depending on experience, location, and employer.

Are full time 3D graphics programmers in demand?

Full-time 3D graphics programmers are in high demand across industries such as gaming, film, virtual reality, and simulation, driven by the growth of real-time rendering and immersive technologies. Employers seek candidates with strong programming skills in languages like C++ and experience with graphics APIs such as DirectX or OpenGL, often requiring a solid understanding of computer graphics principles. The role offers good job stability and competitive salaries due to the specialized skill set required.
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What are the most commonly searched types of 3D Graphics Programmer jobs?

The most popular types of 3D Graphics Programmer jobs are:

Infographic showing various Full Time 3D Graphics Programmer job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $135,000 per year, or $64.9 per hour.

Senior Software Engineer, ICX Graphics

Waymo

Mountain View, CA • Hybrid

$165K - $204K/yr

Full-time

Re-posted yesterday


Job description

The Waymo Passenger Experience team builds the real-time, in-car visualization systems that communicate the Waymo Driver's perception to our riders. We are focused on delivering high-fidelity, low-latency 3D renderings on our infotainment displays, ensuring passengers feel informed and confident throughout their journey.

In this hybrid role, you will report to an Engineering Manager.

You will:

  • Own the technical implementation of 3D visualization systems (EgoView) on onboard infotainment platforms, delivering fluid, high-performance visual experiences.
  • Lead the design and implementation of the 3D rendering pipeline for the 3D Car View on the Android-based in-car system using C++ and Kotlin via JNI.

  • Integrate next-generation visual assets for the new vehicle platform, optimize shader performance in the internal rendering engine to reduce GPU utilization, and implement new visual indicators for complex perception scenarios like construction zones.

  • Write high-quality, well-tested code, resolve complex rendering bugs, and optimize performance (frame rate, CPU/GPU, memory) on resource-constrained onboard hardware.

  • Collaborate closely with Product Managers and UX/UI designers to translate vehicle perception data into fluid animations and motion designs.

You have:

  • Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan.
  • Experience with mobile/embedded platforms, custom rendering engines, mobile game development, VR/AR, or high-performance Android graphics.

  • Solid foundation in 3D mathematics (linear algebra, coordinate spaces, transformations) and shader programming (GLSL).

  • 5+ years of total software development experience, with a Bachelor's degree in Computer Science or equivalent practical experience.

  • Strong sense of ownership and the ability to independently design, optimize, and implement complex software components.

We prefer:

  • Experience with Android graphics architecture (SurfaceFlinger, HWUI) and custom Android builds (AOSP).
  • Experience developing with Kotlin/Java and integrating with C++ via JNI.

  • Background in real-time visualization of perception data (e.g., point clouds, object detection) or game engine rendering.