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Frostbite Jobs (NOW HIRING)

Unreal Engine 4/5 * Other Engines (Frostbite, Unity, Proprietary) * Graphics * Optimization * Networking and Multiplayer * Math * Multiple platforms (Consoles, Mobile, PC) We offer full time ...

Livestock Technician

Riverton, WY · On-site

$15 - $17/hr

There is a risk of heat stroke and/or frostbite. Temperatures can range from 105 degrees F to below -50 degrees F. Tasks are often completed in very windy or dusty conditions, personal Protective ...

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Frostbite information

See salary details

$56.5K

$72.2K

$79.5K

How much do frostbite jobs pay per year?

As of Aug 17, 2026, the average yearly pay for frostbite in the United States is $72,243.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,000.00 and $78,500.00 per year, depending on experience, location, and employer.

What is the difference between Frostbite vs Unreal Engine Developer?

AspectFrostbiteUnreal Engine Developer
Primary FocusGame engine development and optimization for Frostbite engineCreating and implementing game features using Unreal Engine
Required SkillsC++, graphics programming, engine architectureC++, Blueprint visual scripting, 3D modeling
Work EnvironmentGame studios, large AAA titles, proprietary engineGame studios, indie projects, Unreal Engine platform
CertificationsNone specific, programming experience essentialUnreal Engine certifications beneficial

Frostbite developers focus on engine development and optimization within a proprietary engine used mainly by large studios, while Unreal Engine Developers create game content using the Unreal Engine platform. Both roles require strong C++ skills, but Frostbite roles lean more toward engine architecture, whereas Unreal Developers focus on game implementation and scripting.

More about Frostbite jobs

What cities are hiring for Frostbite jobs?

Cities with the most Frostbite job openings:

What states have the most Frostbite jobs?

States with the most job openings for Frostbite jobs include:

What job categories do people searching Frostbite jobs look for?

The top searched job categories for Frostbite jobs are:

Infographic showing various Frostbite job openings in the United States as of August 2026, with employment types broken down into 8% As Needed, and 92% Full Time. Highlights an 77% Physical, 8% Hybrid, and 15% Remote job distribution, with an average salary of $72,243 per year, or $34.7 per hour.

Senior Software Engineer - Frostbite

Electronic Arts

Orlando, FL • On-site

$141K - $204K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology (CT)
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
Frostbite
Frostbite is EA's proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you'll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide.
Summary
We are looking for a Senior Software Engineer to build across tools, pipelines, and runtime tech using AI-assisted development workflows, initially focused on runtime user interface framework technology. You will have opportunities to grow your ownership across the engine and shape how we apply AI to game development at EA. You will report to an Engine Development Leader and collaborate with engineers across our game teams and central technology, and help build the future of UI technology at EA.
Responsibilities:
  • Initially develop user interface framework technology and, over time, contribute to scalable systems and tools across Frostbite.
  • You and your team will contribute to large-scale technical migrations and modernization efforts across Frostbite.
  • Apply AI-assisted tools and techniques across design, implementation, testing, and debugging to improve the quality and speed of our delivery.
  • Partner with our game teams to turn their requirements into engine and workflow improvements.
  • Take ownership of technical challenges from design through delivery as our priorities evolve.
  • You will communicate progress against technical commitments, sharing insights across our engineering organization.

Qualifications:
  • 7+ years of software engineering experience, with proficiency in C++.
  • Demonstrated ability designing and building user interface systems, frameworks, or tools in a game engine or large-scale environment.
  • Experience applying AI-assisted development tools to improve engineering workflows.
  • Contributed to large-scale migrations, modernization efforts, or architecture changes.
  • Experience collaborating effectively across multiple teams, including distributed teams working across different time zones.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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