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From Home Roblox Game Jobs (NOW HIRING)

You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across ... ranging from speed and responsiveness to efficiency and stability, to ensure a high-performance ...

Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform to kids who are learning to program using Roblox! As a Rendering Engineer, you ...

New

Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox. * Optimization: Ensure all assets are performance-friendly ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox. * Optimization: Ensure all assets are performance-friendly ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox. * Optimization: Ensure all assets are performance-friendly ...

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From Home Roblox Game information

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How much do from home roblox game jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for from home roblox game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is the difference between From Home Roblox Game vs Roblox Game Developer?

AspectFrom Home Roblox GameRoblox Game Developer
Required SkillsBasic scripting, creativity, game designAdvanced scripting, programming, 3D modeling
Work EnvironmentRemote, flexible, primarily onlineRemote or studio-based, collaborative
Industry UsageGame players, hobbyists, casual developersProfessional game development, commercial projects

From Home Roblox Game typically refers to casual or hobbyist projects created by individuals for fun or sharing online. Roblox Game Developer involves professional-level scripting and design skills, often working on commercial or large-scale projects. While both roles involve working within the Roblox platform remotely, the developer role requires more advanced technical skills and often a formal background in game development.

What are the key skills and qualifications needed to thrive as a Roblox game developer?

To thrive as a Roblox Game Developer, you need a solid understanding of game design principles, proficiency in Lua scripting, and experience with the Roblox Studio platform. Familiarity with version control systems, 3D modeling tools, and Roblox API documentation is highly beneficial. Creativity, problem-solving, and strong communication skills help developers collaborate effectively and create engaging user experiences. These skills are essential for building popular, high-quality games that attract and retain players in a competitive online marketplace.

What is a from home Roblox game?

A 'From Home Roblox Game' job typically refers to working remotely to develop, design, or manage games on the Roblox platform. Employees or freelancers in these roles may create game assets, write scripts, design levels, or handle community management, all from the comfort of their own home. These jobs can be found with independent game studios, as part of the Roblox developer community, or as contract work for specific projects. Working from home provides flexibility and allows for collaboration with teams from around the world. The main requirement is usually proficiency with Roblox Studio and an understanding of the Lua scripting language.

What are some common challenges faced by remote Roblox game developers, and how can they be addressed?

Remote Roblox game developers often encounter challenges such as communication barriers with team members, time zone differences, and maintaining motivation while working independently. These can be addressed by using effective collaboration tools like Discord or Slack, setting clear deadlines, and participating in regular virtual meetings to align on project goals. Additionally, actively seeking feedback and sharing progress with the team can help maintain accountability and foster a sense of community, even when working from home.
More about From Home Roblox Game jobs
What cities are hiring for From Home Roblox Game jobs? Cities with the most From Home Roblox Game job openings:
What are the most commonly searched types of Roblox Game jobs? The most popular types of Roblox Game jobs are:
What states have the most From Home Roblox Game jobs? States with the most job openings for From Home Roblox Game jobs include:
What job categories do people searching From Home Roblox Game jobs look for? The top searched job categories for From Home Roblox Game jobs are:
Infographic showing various From Home Roblox Game job openings in the United States as of August 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 100% In-person job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Principal Software Engineering, App Performance (C++)

Roblox

San Mateo, CA • On-site

$295K - $345K/yr

Full-time

Posted 23 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Consumer App Foundation team is looking for a Principal Software Engineer to improve Roblox client performance across our supported platforms. You'll work primarily in cross-platform C++ Roblox game engine code, partnering with teams across the company to identify bottlenecks, ship measurable improvements, and prevent regressions over time.
Our team owns the end-to-end performance of Roblox. We tackle the platform's most difficult technical constraints-from speed and responsiveness to efficiency and stability -ensuring a high-performance experience across all of our devices and platforms: mobile, desktop, and console.
You will:
  • Conduct research, create and drive execution of roadmaps aimed to improve efficiency of Roblox on target platforms
  • Design novel solutions to optimize performance and computing resources usage of Roblox client app.
  • Profile and diagnose real-world performance on iOS or Android to identify bottlenecks, validate wins, and prevent regressions using platform tooling.
  • Build and productionize repeatable benchmarks/experiments, CI/CD automation to catch regressions early, dashboards/alerts with actionable signals.
  • Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience.
  • Deliver improvements and guardrails that scale across mobile, desktop, and console, with informed tradeoffs for mobile constraints.

You have:
  • 10+ years of experience: working in C++ with a track record of writing high-quality, performant code in large and complex codebases.
  • Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade.
  • Mobile performance expertise: hands-on experience improving performance on mobile platforms (iOS and/or Android), including on-device profiling to find and measure opportunities.
  • Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention).

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250-$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.