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Remote Roblox Game Jobs (NOW HIRING)

GAMURS · ROBLOX NETWORK

$100K - $120K/yr

GAMURS • ROBLOX NETWORK Product Manager, Roblox Network Remote • Full-time • Product GAMURS is building the world's best network for gaming and fandom communities to connect, discover, and ...

With over 160 million monthly active players across our games, we are one of the biggest Roblox studios by audience size. Founded in 2015, we have since grown to 95+ full-time remote team members ...

Creative Director

Santa Monica, CA · On-site +1

$130K - $170K/yr

Location: Los Angeles, CA or US Remote What You'll Be Doing: * Creative Vision and Excellence ... gaming, esports, and digital culture. * Experience with immersive worlds such as Minecraft, Roblox ...

Remote Roblox Game information

See salary details

$7

$20

$37

How much do remote roblox game jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for remote roblox game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is the difference between Remote Roblox Game vs Remote Roblox Developer?

AspectRemote Roblox GameRemote Roblox Developer
Required SkillsGame design, scripting, creativityProgramming, scripting, software development
Work EnvironmentCollaborative, creative teams, online platformsDevelopment studios, freelance, online
Industry UsageGame publishing, entertainmentGame development, software industry
CertificationsNone typically required, portfolio importantProgramming certifications, coding experience

Remote Roblox Game roles focus on designing and creating engaging Roblox games, emphasizing creativity and game mechanics. Remote Roblox Developer positions involve coding, scripting, and technical development of Roblox games. While both roles work remotely and within the Roblox industry, game roles are more creative, whereas developer roles are more technical. Understanding these differences helps job seekers find the right fit based on skills and interests.

More about Remote Roblox Game jobs

What cities are hiring for Remote Roblox Game jobs?

Cities with the most Remote Roblox Game job openings:

What are the most commonly searched types of Roblox Game jobs?

The most popular types of Roblox Game jobs are:

What states have the most Remote Roblox Game jobs?

States with the most job openings for Remote Roblox Game jobs include:

Infographic showing various Remote Roblox Game job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

$100K - $120K/yr

Full-time

Posted 6 days ago


Job description

GAMURS • ROBLOX NETWORK
Product Manager, Roblox Network
Remote • Full-time • Product
GAMURS is building the world's best network for gaming and fandom communities to connect, discover, and belong. Our Roblox Network is one of our biggest growth opportunities: Roblox is the largest gaming platform in the world, and our Roblox content already reaches 6 million players a month, backed by a newsletter 115,000 readers strong.
The new products we've built to turn that reach into a captured audience are seeing real growth - and we're looking for a Product Manager to take them to the next level.
The role
The Roblox Network is GAMURS' collection of products for Roblox players - the sites, tools, newsletters, and apps that reach millions of players a month. You'll own the product roadmap for that network - the on-site tools, the conversion experience, and developing the BloxInformer companion app - and drive them toward a single north-star metric: owned audience.
Owned audience is the foundation for the next step - a subscription layer for our most engaged players - and you'll help shape what people will pay for and how that offer converts.
This is a hands-on, high-ownership role for someone who loves turning a huge, borrowed audience into recurring product users. You'll report to the CCO and help set the near-term roadmap while executing it week to week.
What you'll do
  • Own the roadmap and audiences for the Roblox Network's tools, website conversion surfaces, and the BloxInformer app - from target audience to problem definition through launch and iteration.
  • Drive owned-user growth. Design, ship, and A/B-test the email and account capture experiences (modals, metered gates, tool sign-ups) that convert one-time visitors into subscribers.
  • Lay the groundwork for subscription revenue. Identify which tools and features are worth paying for, test premium tiers and paywall placement, and build the free-to-paid funnel that turns engaged users into recurring revenue.
  • Ship high-repeat player tools - calculators, codes finders, guides, and companion features - that users come back to and that funnel them into accounts.
  • Build the BloxInformer companion app, starting from a focused Codes Hunter MVP and layering in guides, tools, and more over time.
  • Coordinate across the team - content, SEO, newsletter, and engineering - so the roadmap moves as one, and write the PRDs and specs that keep everyone aligned.
  • Talk to players. Bring real user insight into the product through feedback, usability signals, and community listening.
What we're looking for
  • 2-4+ years in product management shipping consumer web and/or mobile products, ideally in media, gaming, or high-traffic content businesses.
  • A track record of growth and conversion work - you have run experiments, refined points along a marketing funnel, and can point to metrics you improved.
  • Strong analytical instincts - comfortable in analytics tools, defining events, and reasoning about capture rate, retention, conversion-to-paid, and LTV.
  • Excellent execution - you write clear PRDs, prioritize aggressively, and keep a small cross-functional team moving fast.
  • Fluency with modern tooling and AI - you use AI to move faster and are excited to build AI-powered features.
  • A roll-up-your-sleeves builder - you don't hand everything to engineers. You step in to build mockups, prototype, and ship small changes yourself when it moves things faster.
  • Genuine interest in Roblox, gaming, and the communities around them - you understand (or are eager to learn) how players actually behave.
Nice to have
  • Experience with subscription or freemium products and recurring-revenue models.
  • Familiarity with SEO-driven content businesses and how organic traffic converts.
  • Having shipped a mobile app or browser extension from zero to launch.