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From Home Projection Mapping Jobs (NOW HIRING)

... center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED ... Integrate projection mapping systems (e.g., Spark) with dynamic gameplay * Sync game visuals with ...

... from concept through show day. This is a hands-on role for someone who is comfortable both ... Projection mapping * Experience developing technical documentation and managing multi-day ...

Mapping Driver

Sunnyvale, CA · On-site

$25 - $28/hr

About the Role Bosch is launching a mapping and data collection campaign around the Bay Area and ... Comfortable with travel and time away from home * Strong attention to detail and reliability Ideal ...

Supervisor

Alpharetta, GA · On-site

$16 - $17/hr

... projection mapping, touch screens, motion tracking, and surround sound. No clunky headsets. No ... The Job As a Supervisor, you lead from the floor. You set the tone for the day, keep the venue ...

Supervisor

Dallas, TX · On-site

$16 - $17/hr

The Gameboxes feature a range of techniques, including projection mapping, touch screens, motion ... and learn from brilliant colleagues, and enjoy the journey of building a business. Sound like ...

Supervisor

Oak Brook, IL · On-site

$19/hr

... projection mapping, touch screens, motion tracking, and surround sound. No clunky headsets. No ... The Job As a Supervisor, you lead from the floor. You set the tone for the day, keep the venue ...

New

Freelance Technical Producer

New York, NY · On-site

$105K - $123K/yr

From the biggest moments to the smallest details, we pride ourselves on being in the know and ... Projection mapping * Experience developing technical documentation and managing multi-day ...

... projection mapping or real-time performance environments. Company : Purple is independent in ... from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51 ...

Supervisor

Oak Brook, IL · On-site

$19/hr

... projection mapping, touch screens, motion tracking, and surround sound. No clunky headsets. No ... The Job As a Supervisor, you lead from the floor. You set the tone for the day, keep the venue ...

New

... get home. Brief Description: The Live Event Video Specialist position works with all aspects of ... camera switching, projection, projection mapping, show power, field audio/video capture and ...

AV Manager

Manhattan, NY · On-site

$70K - $90K/yr

Proven ability to independently design, build, and maintain complex audiovisual systems from the ground up * Experience with direct-view LED systems, projection mapping, and multichannel video ...

AV Manager

Manhattan, NY · On-site

$70K - $90K/yr

Proven ability to independently design, build, and maintain complex audiovisual systems from the ground up * Experience with direct-view LED systems, projection mapping, and multichannel video ...

Proven ability to independently design, build, and maintain complex audiovisual systems from the ground up * Experience with direct-view LED systems, projection mapping, and multichannel video ...

In this role, you'll be creating unforgettable, visual content across all spectrums -- from stunning photos and animated gifs to projection mapping and custom VR worlds. If you love producing and ...

Travel and extended assignments away from home (hotel-based work) are required. Key Responsibilities: * Safely operate client-provided vehicles equipped with mapping and data collection equipment

Travel and extended assignments away from home (hotel-based work) are required. Key Responsibilities: * Safely operate client-provided vehicles equipped with mapping and data collection equipment

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From Home Projection Mapping information

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How much do from home projection mapping jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for from home projection mapping in the United States is $18.61, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.71 per hour, depending on experience, location, and employer.

What is the difference between From Home Projection Mapping vs From Home Video Editor?

AspectFrom Home Projection MappingFrom Home Video Editor
Required SkillsProjection setup, 3D mapping, software proficiencyVideo editing, color correction, software proficiency
Work EnvironmentEvent spaces, outdoor venues, digital displaysHome-based, media companies, freelance
Industry UsageEvents, advertising, entertainmentFilm, TV, online content creation

While both roles involve digital media skills, From Home Projection Mapping focuses on creating visual displays using projection technology in physical spaces, often for events or advertising. In contrast, From Home Video Editor specializes in editing video content for various media platforms. Both roles require proficiency with editing or mapping software but differ in their application environments and end goals.

How to start projection mapping at home?

To start projection mapping as a projection mapping professional at home, learn the basics of 3D modeling and video editing, and acquire projection mapping software such as MadMapper or Resolume. Set up a suitable space with a projector, a computer with sufficient processing power, and surfaces to project onto, then experiment with calibration and content creation to develop skills. Familiarity with lighting, spatial awareness, and technical troubleshooting is also beneficial.

How can I make 2000 a week working from home?

To earn $2000 a week working from home in projection mapping or related fields, you typically need to secure high-paying freelance projects, work with multiple clients, or be employed in a senior or specialized role that commands higher rates. Developing advanced skills in software like Adobe After Effects, TouchDesigner, or Resolume, and building a strong portfolio can help attract premium clients and increase earning potential.

How much do projection mappers make?

Projection mappers typically earn between $40,000 and $80,000 annually, depending on experience, skill level, and project complexity. Freelance projection artists may charge hourly rates ranging from $25 to $100 or more, based on the scope of the work and equipment used.

How much do people pay for projection mapping?

Projection mapping professionals typically charge between $1,000 and $10,000 per project, depending on the complexity, scale, and duration of the event. Rates can vary based on experience, equipment used, and client requirements, with some freelancers charging hourly rates from $50 to $150. Larger or more intricate installations may require higher budgets and specialized skills.
More about From Home Projection Mapping jobs
What cities are hiring for From Home Projection Mapping jobs? Cities with the most From Home Projection Mapping job openings:
What are the most commonly searched types of Projection Mapping jobs? The most popular types of Projection Mapping jobs are:
What states have the most From Home Projection Mapping jobs? States with the most job openings for From Home Projection Mapping jobs include:
Infographic showing various From Home Projection Mapping job openings in the United States as of July 2026, with employment types broken down into 13% Internship, 56% Full Time, 25% Part Time, and 6% Contract. Highlights an 69% In-person, 6% Hybrid, and 25% Remote job distribution, with an average salary of $38,710 per year, or $18.6 per hour.
Unity Software Developer

Full-time

Posted 25 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.

This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you’re passionate about blending creativity with technology to create “wow” moments, this is your opportunity.  Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.

Responsibilities:

  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:

(% increments must be no less than 5%)

% of Time Spent

Primary Duties & Responsibilities

40%

Interactive Game & Experience Development.  Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.

25%

System Integration & Performance Optimization.  Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.

20%

Testing, Debugging/Quality Assurance.  Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.

15%

Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.

Minimum Position Qualifications:

  • Bachelor’s degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:

  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit

  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You’re excited to create products that deliver a “wow” factor
  • You’re eager to learn and grow in a hands-on development role