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From Home Lighting Artist Jobs (NOW HIRING)

Working within HOME, Wellcom's AI-enabled production ecosystem, the Compositing Artist collaborates ... Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ...

Working within HOME, Wellcom's AI-enabled production ecosystem, the Compositing Artist collaborates ... Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ...

Working within HOME, Wellcom's AI-enabled production ecosystem, the Compositing Artist collaborates ... Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ...

Working within HOME, Wellcom's AI-enabled production ecosystem, the Compositing Artist collaborates ... Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create ...

This role supports projects ranging from a single fixture replacement to full-home lighting plans. The ideal candidate will be comfortable working directly with customers and team members to ...

This role supports projects ranging from a single fixture replacement to full-home lighting plans. The ideal candidate will be comfortable working directly with customers and team members to ...

This role supports projects ranging from a single fixture replacement to full-home lighting plans. The ideal candidate will be comfortable working directly with customers and team members to ...

Artist Nation Management is one of the world's leading artist management companies, representing ... House of Blues venues provide several genres of live music from Rock, Hip Hop, Country, Rock en ...

... artists come to life, and fans get to experience the rush of live music. From our dozens of owned ... Focus and lighting adjustments to artist or event specifications * Spotlight Operations/Lighting ...

... artists come to life, and fans get to experience the rush of live music. From our dozens of owned ... Focus and lighting adjustments to artist or event specifications * Spotlight Operations/Lighting ...

Artist Nation Management is one of the world's leading artist management companies, representing ... House of Blues venues provide several genres of live music from Rock, Hip Hop, Country, Rock en ...

... artists come to life, and fans get to experience the rush of live music. From our dozens of owned ... Focus and lighting adjustments to artist or event specifications * Spotlight Operations/Lighting ...

Senior Character Artist

Santa Monica, CA

$135K - $142K/yr

... FX and Lighting artists to create characters that meet artistic and technical requirements ... Act as a power user to evaluate and demo new software and tools from 3rd party developers for the ...

Showing results 21-40

From Home Lighting Artist information

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$30.5K

$129.5K

$152.5K

How much do from home lighting artist jobs pay per year?

As of Aug 10, 2026, the average yearly pay for from home lighting artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a from home lighting artist, and why are they important?

To thrive as a Home Lighting Artist, you need a solid grasp of lighting design principles, color theory, and spatial awareness, often supported by a degree in art, design, or a related field. Proficiency with 3D rendering software such as Autodesk Maya, Blender, or Adobe Creative Suite is typically required, along with familiarity with lighting simulation tools. Strong creative vision, attention to detail, and effective communication skills help set outstanding professionals apart in this field. These abilities are crucial for creating visually appealing and functional lighting solutions that meet client needs and industry standards.

What is the difference between From Home Lighting Artist vs From Home Lighting Technician?

AspectFrom Home Lighting ArtistFrom Home Lighting Technician
CredentialsPortfolio, creative skills, relevant certificationsTechnical certifications, electrical knowledge, safety training
Work EnvironmentCreative projects, design studios, remote collaborationTechnical setups, troubleshooting, remote or on-site work
Industry UsageFilm, theater, photography, digital mediaFilm, television, live events, production

While both roles involve lighting, the From Home Lighting Artist focuses on creative design and visual aesthetics, whereas the From Home Lighting Technician emphasizes technical setup, maintenance, and safety. Understanding these differences helps professionals choose the right career path or job search focus within the lighting industry.

What is a from home lighting artist?

From Home Lighting Artists are professionals who work remotely to design and implement lighting for digital media projects such as video games, animation, films, or virtual environments. They use specialized software to create visually appealing and realistic lighting effects that enhance mood, depth, and storytelling. Working from home allows these artists to collaborate with creative teams online, delivering high-quality work while maintaining flexibility in their schedule.

What are some common challenges a from home lighting artist might face when collaborating remotely with other members of the production team?

A From Home Lighting Artist often encounters challenges such as coordinating feedback across different time zones, communicating lighting concepts clearly without in-person interaction, and staying aligned with the overall artistic vision. Working remotely also means relying on digital collaboration tools and cloud-based file sharing, which can sometimes lead to version control issues or slower iteration cycles. To overcome these hurdles, Lighting Artists benefit from strong organizational skills, proactive communication, and familiarity with industry-standard project management platforms.
What cities are hiring for From Home Lighting Artist jobs? Cities with the most From Home Lighting Artist job openings:
What are the most commonly searched types of Lighting Artist jobs? The most popular types of Lighting Artist jobs are:
What states have the most From Home Lighting Artist jobs? States with the most job openings for From Home Lighting Artist jobs include:

Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site, Remote

$134K - $171K/yr

Full-time

Re-posted 9 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

Req ID:

10152857

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

ILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If...? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story.

We are seeking a Senior Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.

The Senior Lighting Artist is responsible for bringing the best out of our environments and to combine artistic talent and technical ability. You would be working closely with our Department Supervisor, Lighting and production teams on the design and implementation of lighting setups and lighting pipelines.

What You'll Do
  • Work with Art Directors, VFX Supervisors, Other Department Leads to define and direct Lighting tools and setups/rigs for environments, characters and interactive game assets

  • Work with Render Engineers to define and test the needed lighting toolset for the given project

  • Support the development of the project pipeline to the delivery platform which may include lightbaking and pre-rendered elements

  • Deep knowledge of lightmap baking, dynamic lighting tools, image based specular lighting, indirect light probes, post-process volumes and real-time rendering and raytracing

  • Partner with environment, character and VFX artists in the lighting design to achieve the desired targets for aesthetics and performance through material shader and geometry work

  • Work with level designers to animate via level blueprint or sequencer dynamic lighting or transitions

  • Actively participate in improving workflows, optimizations and best practices

  • Identify, triage, and fix bugs as required working with engineering and relevant departments

  • Take final project to a high degree of polish and optimization

What We're Looking For
  • 5+ years experience as a lighting TD/artist - in 3D game development or animation/vfx film studio

  • Strong aesthetic sense for lighting and color theory

  • Strong technical understanding of current real time lighting tool sets including atmospheric effects, post processing, color grading and HDR IBL workflows

  • Team player who can take direction and know what looks good and why

  • Experience with Unreal/Unity or equivalent real time platform: dynamic and baked lighting workflows: physically-based rendering and basic level blueprint scripting

  • Shaders: in-depth knowledge of real-time shader implementations,PBR pipelines, subsurface shaders, and limitations of shaders in VR

  • Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor

  • Fluency in working in Windows, JIRA, Perforce or equivalent OS, workload and data management tools

  • Excellent communication, organization and problem-solving skills and self-motivated

  • Bonus points for:

    • Strong traditional art, photography or film studies background

    • Passion for playing and making games, experience or interest in VR and AR VFX production / pipeline experience

    • Proficient with profiling tools in the examination & diagnosis of performance issues related to lighting

    • Experience with one or more of the following: Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop, Nuke

    • Interest and capacity to work with proprietary toolsets

    • A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications

JoinILM

The hiring range for this position in San Francisco is $134,300 to $171,800 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Lighting Entertainment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-06-01

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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