1

Freelance Video Game Animator Jobs (NOW HIRING)

By building a live service mobile game and portfolio of collectible toys, we aim to popularize a ... Manage external relationships, including freelance artists, animators, and external development ...

3D Animator (Short Term)

San Mateo, CA · On-site

$9.1K - $11K/mo

Proven track record creating animations for video games (mobile, PC, or console experience a plus) * Strong sense of timing, weight, anticipation, follow-through, and polish in game animation ...

... animation. We teach media to middle school and high school students with the goal of keeping them ... Prior experience working as a freelance video editor, or casual video editing experience. * The ...

... animation. We teach media to middle school and high school students with the goal of keeping them ... Prior experience working as a freelance video editor, or casual video editing experience. * The ...

Qualifications & Skills: * 5+ years of experience in feature-style projects or video game cinematics. * At least 5 years of experience in Maya, MotionBuilder. * Understanding of the animation ...

Animation & CGI Coach

$108K - $123K/yr

... film animation, game animation, and virtual reality design. Additional support includes skill ... Ideal candidates have significant professional experience in animation or CGI (studio, freelance ...

Contract / Freelance Duration: [e.g., 1-3 months, with potential extension] Hours: [e.g., 20-40 ... Basic understanding of video editing, sound design, or compositing * Experience working from brand ...

QDStaff is a leading talent source for award-winning video game companies, and they are seeking an ... animation systems and tune game event timing. • Implement and verify the functionality of ...

Showing results 21-40

Freelance Video Game Animator information

See salary details

$10

$39

$70

How much do freelance video game animator jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for freelance video game animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What does a freelance video game animator do?

A freelance video game animator creates animations for characters, environments, and objects in video games on a contract or project basis. They work with game developers to bring movement and life to the game's visuals using specialized animation software. Freelance animators may handle tasks such as character rigging, motion capture cleanup, and creating cutscenes. Their role often involves collaborating remotely with teams, meeting project deadlines, and adapting to various art styles or game engines.

What are the key skills and qualifications needed to thrive as a freelance video game animator?

To thrive as a Freelance Video Game Animator, you need strong skills in character animation, motion graphics, and a solid understanding of animation principles, often supported by a degree in animation or a related field. Proficiency in industry-standard software like Autodesk Maya, Blender, and Adobe Creative Suite, as well as experience with game engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, time management, and effective communication are standout soft skills for this role. These abilities are crucial for delivering high-quality animations that enhance gameplay and storytelling, while meeting client deadlines in a competitive freelance environment.

How do freelance video game animators typically collaborate with development teams remotely?

Freelance video game animators often work closely with game designers, programmers, and art directors through online collaboration tools and regular video conferences. They usually share progress via project management platforms, upload animation drafts to shared drives, and receive feedback asynchronously. Effective communication and responsiveness are key, as animators may need to adjust their work based on evolving game mechanics or artistic direction. Building strong relationships with remote teams can lead to repeat contracts and more creative input over time.

What is the difference between Freelance Video Game Animator vs 3D Modeler?

AspectFreelance Video Game Animator3D Modeler
Required SkillsAnimation techniques, storytelling, riggingModeling, texturing, sculpting
Work EnvironmentFreelance, project-based, remote or studioFreelance, studio, or in-house
Industry UsageGame development, animation studiosGame development, animation, product design

Both roles often require proficiency in 3D software and a portfolio. While Freelance Video Game Animators focus on bringing characters and objects to life through movement, 3D Modelers create the visual assets used in games. They often collaborate but serve different functions in the game development process.

More about Freelance Video Game Animator jobs

What cities are hiring for Freelance Video Game Animator jobs?

Cities with the most Freelance Video Game Animator job openings:

What are the most commonly searched types of Video Game Animator jobs?

The most popular types of Video Game Animator jobs are:

What states have the most Freelance Video Game Animator jobs?

States with the most job openings for Freelance Video Game Animator jobs include:

Infographic showing various Freelance Video Game Animator job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 77% Full Time, 17% Part Time, 1% Temporary, and 4% Contract. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Animation Director - Sledgehammer Games

SLEDGEHAMMER GAMES, INC.

San Mateo, CA • On-site

$137 - $253/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 hours ago

Posted today


Job description

Job Title: Animation Director - Sledgehammer Games Requisition ID: R027967 Job Description: Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters. We are looking for a passionate and Animation Director to join our studio team in San Mateo, California. In this role you will partner closely with our teams at our other studio locations in Canada, Australia and the UK. Your goal is the creation of epic content for some of the biggest games in the world. This role is based on-site in our San Mateo studio and follows a work schedule with a combination of in-studio and remote workdays. Work arrangements may change at the company's discretion to meet business needs. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Your Mission

As the Animation Director, you will define and drive the animation vision for Sledgehammer Games, leading a world-class animation team responsible for delivering immersive, high-quality player experiences across all aspects of gameplay and storytelling. You will partner closely with Design, Art, Narrative, Engineering, Production, and studio leadership to establish animation standards, workflows, and creative direction that elevate the overall player experience. You will act as a senior example to the wider animation team, helping to develop and grow them so that they can realize their full potential. This role requires a highly collaborative leader who can balance artistic excellence, technical innovation, and team development while delivering best-in-class animation content at scale. You will champion animation quality across first-person and third-person gameplay, cinematic storytelling, character performance, and AI systems while helping shape the future of the Call of Duty franchise.

Responsibilities
  • Define and champion the overall animation vision, quality bar, and creative direction for the project.
  • Lead, mentor, and develop Animation Leads, Principal Animators, and team members, fostering a culture of excellence, collaboration, and continuous growth.
  • Partner with studio leadership to establish animation strategy, priorities, staffing plans, and production goals.
  • Collaborate with Art, Design, Narrative, Engineering, and Production teams to ensure animation supports gameplay, storytelling, and player immersion objectives.
  • Drive the creation of world-class character, gameplay, cinematic, and AI animation experiences.
  • Oversee the integration and implementation of animation content, systems, and pipelines within proprietary and industry-standard game development tools.
  • Establish and evolve animation workflows, processes, and best practices to improve quality, scalability, and development efficiency.
  • Guide performance capture and motion capture strategies, ensuring authentic character performance and visual fidelity.
  • Review animation content regularly, providing artistic direction and actionable feedback to internal and external teams.
  • Partner with outsourcing and co-development partners to maintain consistent quality and execution across animation deliverables.
  • Stay informed on emerging industry trends, technologies, and animation techniques, helping drive innovation within the team and studio.
Player Profile Minimum Requirements
  • 12+ years of professional animation experience in game development, including significant leadership experience.
  • Proven experience leading animation teams through the development and delivery of AAA titles.
  • Deep understanding of animation principles, character performance, gameplay animation, cinematics, and motion capture pipelines.
  • Strong expertise with Maya and modern animation workflows.
  • Experience partnering across multiple disciplines, including Art, Design, Engineering, Narrative, and Production.
  • Demonstrated ability to establish creative vision and execute against it through both direct and indirect leadership.
  • Strong understanding of game engines, animation systems, state machines, blending, and technical animation pipelines.
  • Experience building, mentoring, and growing high-performing animation teams.
  • Excellent communication, collaboration, presentation, and stakeholder management skills.
  • Passion for games and a commitment to creating exceptional player experiences.
Preferred Qualifications
  • Experience shipping multiple AAA first-person action titles.
  • Experience with performance capture direction and cinematic animation pipelines.
  • Experience working with globally distributed development teams and external partners.
  • Strong understanding of player-centered design and animation's role in gameplay feel and immersion.

We love hearing from anyone who is enthusiastic about changing the games industry.

Not sure you meet all qualifications? Let us decide!

Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do!

At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to candidate-accommodations@activisionblizzard.com.

General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Our World At Activision

We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together.

We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®.

As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world.

We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy.

And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company
  • You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $136,880.00 - $253,260.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process.

In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

#J-18808-Ljbffr