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Freelance Maya 3D Modeling Jobs (NOW HIRING)

Biomedical Designer

Littleton, CO · On-site

$57K - $60K/yr

Digital sculpture expertise utilizing ZBrush, Mudbox, Maya, 3D Modeler, Character Design, or T-Spline Modeling * Familiarity with Geomagic FreeForm and/or Magics 3D design software * Experience with ...

New

Biomedical Designer

Littleton, CO · Hybrid

$57K - $60K/yr

Digital sculpture expertise utilizing ZBrush, Mudbox, Maya, 3D Modeler, Character Design, or T-Spline Modeling * Familiarity with Geomagic FreeForm and/or Magics 3D design software * Experience with ...

New

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Senior Visual Database Lead

Arlington, TX · On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must comply with all company security and data protection ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Proficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya). * Advanced knowledge of retopology, UV unwrapping, and texture baking tools. * Strong understanding of PBR materials and ...

Senior Visual Database Lead

Tampa, FL

$100K - $136K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Visual Database Lead

Arlington, TX

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

Ability to interpret 2D designs and produce finished 3D models for print and manufacturing, including file preparation for 3D printing. * Proficiency in 3D software (e.g., ZBrush, Freeform, Maya ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

... models for print and manufacturing, including file preparation for 3D printing. Proficiency in 3D software (e.g., ZBrush, Freeform, Maya, Blender, Poser, Meshmixer) Proficiency with Adobe Creative ...

A passion for game development Additional Information Recommended 3D Modeling Software (1 or more): * Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software ...

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Freelance Maya 3D Modeling information

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$31K

$63.9K

$132.5K

How much do freelance maya 3d modeling jobs pay per year?

As of Jul 17, 2026, the average yearly pay for freelance maya 3d modeling in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is the difference between Freelance Maya 3D Modeling vs Freelance 3D Animation?

AspectFreelance Maya 3D ModelingFreelance 3D Animation
Skills RequiredModeling, texturing, sculpting in MayaAnimation, rigging, motion in Maya
Work EnvironmentDesign studios, freelance projects, visual effectsFilm, gaming, advertising, visual effects
Common UsageCreating 3D models for assets, environmentsBringing models to life through movement and effects

Freelance Maya 3D Modeling focuses on creating detailed 3D models and assets, while Freelance 3D Animation involves bringing those models to life through movement and effects. Both roles require proficiency in Maya but serve different stages of the 3D production pipeline.

More about Freelance Maya 3D Modeling jobs
What cities are hiring for Freelance Maya 3D Modeling jobs? Cities with the most Freelance Maya 3D Modeling job openings:
What are the most commonly searched types of Maya 3D Modeling jobs? The most popular types of Maya 3D Modeling jobs are:
What states have the most Freelance Maya 3D Modeling jobs? States with the most job openings for Freelance Maya 3D Modeling jobs include:
Infographic showing various Freelance Maya 3D Modeling job openings in the United States as of July 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $63,866 per year, or $30.7 per hour.
Adjunct Faculty - Digital Art & Design (Multiple Specialties)

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

New York Institute of Technology

Manhattan, NY

Other

Re-posted 21 days ago


Job description

Overview

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

Responsibilities

The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:

    UX Researcher (NYC Campus Only)Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.    Animation & Virtual Production (NYC & LI Campuses)Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.    Design Historian (Online Asynchronous)Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.    Motion Graphics (LI Campus Only)Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.    Maya: Hard Surface Modeling (NYC Campus Only)Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.    Product Growth Design (NYC Campus Only)Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks.    Visual Identity & Brand Systems (NYC & LI Campuses)Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.

General Duties    Collaborate with department chairs and coordinators on course progress.    Support a positive, inclusive, and engaging learning environment.    Adhere to university policies and academic integrity guidelines. 

Qualifications

Qualifications (By Role):

UX Researcher- Master's or Bachelor's + 5 years' experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred. 

Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. 

Design Historian - Master's+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required. 

Motion Graphics - Bachelor's (Master's preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial. 

Maya - Hard Surface Modeling - Bachelor's (Master's preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred. 

Product Growth Design - Bachelor's (Master's preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable. 

Visual Identity - Bachelor's (Master's preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

To Apply Submit a cover letter and CV for consideration.

Other Information

New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.

Minimum SalaryUSD $99.00/Hr.Maximum SalaryUSD $108.00/Hr.Employment Type: OTHER