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Freelance Game Simulation Programmer Jobs (NOW HIRING)

Requirements Key Responsibilities: • Create, develop, and enhance 3D game simulations and ... C++ programming languages. • Proficiency in GitHub for source code management, including ...

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Freelance Game Simulation Programmer information

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$11K

$92.6K

$173.5K

How much do freelance game simulation programmer jobs pay per year?

As of May 31, 2026, the average yearly pay for freelance game simulation programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Freelance Game Simulation Programmer vs Freelance Game Developer?

AspectFreelance Game Simulation ProgrammerFreelance Game Developer
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and implementing overall game features and mechanics
Skills & CredentialsProgramming, physics, mathematics, simulation software knowledgeProgramming, game design, UI/UX, storytelling
Work EnvironmentProject-based, often collaborating with artists and designersEnd-to-end game development, often solo or small teams
Industry UsageUsed in simulation-heavy games, VR, AR, training appsUsed across all game genres and platforms

While both roles involve programming skills, a Freelance Game Simulation Programmer specializes in creating realistic physics and simulation models, whereas a Freelance Game Developer handles the overall game design and development process. The choice depends on whether your expertise is in simulation technology or broader game creation.

More about Freelance Game Simulation Programmer jobs
What cities are hiring for Freelance Game Simulation Programmer jobs? Cities with the most Freelance Game Simulation Programmer job openings:
What are the most commonly searched types of Game Simulation Programmer jobs? The most popular types of Game Simulation Programmer jobs are:
What states have the most Freelance Game Simulation Programmer jobs? States with the most job openings for Freelance Game Simulation Programmer jobs include:
Infographic showing various Freelance Game Simulation Programmer job openings in the United States as of May 2026, with employment types broken down into 71% Full Time, 26% Part Time, 2% Temporary, and 1% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
Simulation Synthetic Data Engineer - Special Projects

Simulation Synthetic Data Engineer - Special Projects

Apple

Cupertino, CA • On-site

Full-time

Posted 15 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented Synthetic Data Engineer. You would join a team using simulation to generate synthetic data. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
As a Simulation Synthetic Data Engineer, you will help develop next-generation simulation technology powering a broad range of AI/ML efforts at Apple. You will work on highly ambitious projects that transform ideas into production tools and datasets used across the organization to develop new Apple products.We're looking for an engineer who is both practical and inventive-comfortable extending existing simulation frameworks, experimenting with new approaches, and iterating quickly from prototype to high-quality implementation. You will collaborate closely with engineers, technical artists, animators, and research teams to deliver scalable pipelines and compelling synthetic data. Your work will directly influence dataset quality and model performance across multiple product areas.
Master's degree in Computer Science or related field, or equivalent practical experience. Strong programming skills in Python, with solid software engineering fundamentals. Experience with 3D graphics or game engines, including topics such as rendering, animation, scene graphs, or content pipelines. Familiarity with machine learning workflows, especially perception tasks, generative models, or VLMs. Ability to work collaboratively with cross-functional partners including engineers, artists, and researchers; strong communication skills.
Programming experience in C++Experience with real-time simulation engines (Unreal, Unity, Godot, Omniverse, custom engines). Familiarity with USD, MaterialX, or other modern 3D content standards. Experience with real-time and offline rendering, ray tracing, lighting, or shading. Knowledge of physics simulation, sensor simulation, or physically-based modeling. Experience with industrial/commercial simulation tools or large-scale data pipelines.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976