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Flexible Remote Game Developer Jobs in Texas (NOW HIRING)

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Background in mathematics and/or programming to add complexity to your designs. * Time Traveler:

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently we can hire remote candidates with legal residence in Arizona, California, Florida ...

Natural Gas Engineer

Fort Worth, TX · On-site +1

$42 - $70/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

This opportunity offers career growth, exposure to a variety of engineering projects, and the ability to collaborate with multidisciplinary teams in a flexible remote or hybrid environment. Key ...

Sales Manager - Cross Realm

Austin, TX · Remote

  • Medical

  • Dental

  • Vision

  • PTO

Proactively identify, research, and engage potential clients (game developers, publishers, and non ... Fully Remote with flexible working hours * As part of a small, dynamic team, your contributions ...

Senior AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

  • PTO

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Austin, TX · On-site +1

$103K - $142K/yr

  • PTO

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Houston, TX · On-site +1

$99K - $137K/yr

  • PTO

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

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Game Developer (Java / libGDX) - Remote

micro1 AI

Fort Worth, TX • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.