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Volunteer Mobile Game Developer Jobs in Texas (NOW HIRING)

Senior Product Manager

Austin, TX · On-site

$125K - $165K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the ...

Director of Product

Austin, TX · On-site

$231K - $241K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

... mobile game companies, with world-class projects, resources, and infrastructure. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on ...

Principal Technical Artist

Dallas, TX

$125K - $150K/yr

... mobile game companies, with world-class projects, resources, and infrastructure. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms ... Paid Volunteer Time * Annual 2-night company retreat Read More About Our Values Here: Don't meet ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

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Volunteer Mobile Game Developer information

What is the difference between Volunteer Mobile Game Developer vs Mobile Game Programmer?

AspectVolunteer Mobile Game DeveloperMobile Game Programmer
Required CredentialsBasic programming skills, passion for gaming, often no formal degree requiredProficiency in programming languages (C++, Java, C#), relevant certifications or degrees often preferred
Work EnvironmentVolunteer projects, non-profit organizations, indie teams, remote or collaborative settingsCommercial game studios, tech companies, freelance or contract roles, remote or on-site
Employer & Industry UsageNon-profit, hobbyist, indie game developmentGaming industry, tech companies, entertainment sector

While both roles involve mobile game development, Volunteer Mobile Game Developers typically work on passion projects or non-profit initiatives without formal compensation, focusing on learning and community contribution. Mobile Game Programmers often work in professional settings with specialized skills, formal credentials, and paid positions within the gaming industry.

What are popular job titles related to Volunteer Mobile Game Developer jobs in Texas?

For Volunteer Mobile Game Developer jobs in Texas, the most frequently searched job titles are:

Infographic showing various Volunteer Mobile Game Developer job openings in Texas as of August 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Temporary. Highlights an 80% In-person, and 20% Remote job distribution.

Principal Software Developer - Full Stack (Unity, C#)

Austin, TX • On-site

Zynga
PC Games • 1 - 5K employees

Full-time

Re-posted 14 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games. They are seeking a Principal Software Developer to develop and maintain core client technology and engine-level systems for a new game targeting a casual audience, emphasizing engineering excellence and problem-solving skills.
Responsibilities:
• Define, architect, and develop core systems and client infrastructure in Unity and C#
• Diagnose and resolve complex, game-wide technical issues such as slow load times, low frame rates, memory pressure, and build/runtime stability
• Own the evaluation, upgrade, and maintenance of third-party libraries, SDKs, and engine dependencies
• Design and implement foundational architecture changes that enable future feature roadmaps for feature-focused engineers to build upon
• Produce technical design documentation and implementation plans for infrastructure and systemic initiatives
• Scope and cost work accurately from loosely defined requirements, presenting estimates with clear assumptions and identified risks
• Adapt plans and technical approaches when requirements or platform constraints change
• Review code, technical design documentation, and implementation plans for other team members
• Proactively profile, optimize, and refactor code to meet team performance and stability KPI goals
• Explore, develop, and integrate new technologies and tools that benefit the broader engineering team
• Work closely with other engineers to lead multi-week or month-long infrastructure and tooling efforts
• Give team and divisional tech talks on architectures that you’ve built
• Work to improve and evolve team process and engineering standards
• Help to mentor other engineers
Qualifications:
Required:
• B.Sc. in Computer Science, Engineering, or equivalent education / work experience
• 6+ Years game industry / mobile app experience as a software developer
• Shipped titles and/or live games experience, especially mobile (iOS / Android)
• Expert knowledge in C#
• 3+ Years Unity experience, including engine-level and low-level systems work
• A solid understanding of client/server architecture in modern mobile games
• Understanding, interest and knowledge of server-side architecture in mobile games
• Solid foundation in data structures, algorithms and software methodologies
• Demonstrated experience diagnosing and resolving performance issues such as load times, frame rate, and memory usage
• Experience upgrading, integrating, or maintaining third-party libraries, SDKs, or engine versions
• Experience with the AWS ecosystem, Kubernetes, and back end monitoring technologies such as Datadog
• Excellent communication skills and comfort working in a collaborative environment
• Excellent ability to foresee and proactively resolve blockers, technical risk, and points of failure
• Excellent ability to function in an asynchronous distributed work environment while still tuning in to key team meetings
• Experience with git
• Experience with performance profiling and optimization tools
Preferred:
• Experience with Unity engine source modification or custom engine forks
• Experience with build pipeline, CI/CD, or dev tooling for game teams
• Experience playing and working on games that target a casual audience
• Experience using Claude Code or a similar AI coding tool
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.