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Exhibition Design Jobs (NOW HIRING)

Effectively manage media and experience design projects with internal teams consisting of designers ... Planning of media exhibits for responsiveness, durability, and ease of maintenance. * Able to ...

Exhibition fabrication, lighting, graphic design, and all other steps related to exhibition production * Familiarity with best practices for display of art and artifacts of historical significance ...

Exhibition fabrication, lighting, graphic design, and all other steps related to exhibition production * Familiarity with best practices for display of art and artifacts of historical significance ...

Exhibition fabrication, lighting, graphic design, and all other steps related to exhibition production * Familiarity with best practices for display of art and artifacts of historical significance ...

Design Director

California, MO · On-site

$90 - $120/hr

The Design Director maintains a knowledge of current design, brand, and marketing trends, and works ... Learning the expression of OMCA's mission and values in exhibition and collection presentations ...

Exhibition fabrication, lighting, graphic design, and all other steps related to exhibition production * Familiarity with best practices for display of art and artifacts of historical significance ...

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Exhibition Design information

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$14

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$44

How much do exhibition design jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for exhibition design in the United States is $27.99, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $31.73 per hour, depending on experience, location, and employer.

What is exhibition design?

Exhibition design is the process of planning and creating displays and environments for museums, galleries, trade shows, and other public or private exhibitions. It involves the integration of architecture, graphic design, lighting, interactive elements, and storytelling to effectively communicate ideas and engage visitors. Exhibition designers work closely with curators, artists, and clients to ensure that the layout, flow, and visual elements enhance the visitor experience and convey the intended message.

What are the key skills and qualifications needed to thrive as an exhibition designer?

To thrive as an Exhibition Designer, you need a strong background in spatial design, visual communication, and proficiency in design principles, often supported by a degree in exhibition, interior, or graphic design. Familiarity with CAD software, 3D modeling tools like SketchUp or Rhino, and an understanding of construction methods are typically required. Creativity, attention to detail, and excellent collaboration and communication skills help you effectively convey concepts and work with clients and teams. These skills ensure engaging, functional, and visually compelling exhibitions that meet both client objectives and visitor experiences.

What are some common challenges exhibition designers face when working on large-scale projects?

Exhibition designers often encounter challenges such as coordinating with multiple stakeholders, balancing creative vision with practical limitations, and working within tight deadlines. Large-scale projects typically require close collaboration with curators, architects, fabricators, and technical teams to ensure all elements come together seamlessly. Effective communication and adaptability are critical, as last-minute changes or logistical issues can arise that require quick problem-solving. Managing the physical installation, visitor flow, and accessibility are also key responsibilities that add complexity to the role.

What is the difference between Exhibition Design vs Interior Design?

AspectExhibition DesignInterior Design
CredentialsPortfolio, possibly certifications in exhibition or event designInterior Design license, certifications like NCIDQ
Work EnvironmentMuseums, galleries, trade shows, public spacesResidential, commercial, hospitality spaces
Industry UsageEvent planning, museums, cultural institutionsReal estate, construction, renovation

While both roles involve spatial design, Exhibition Design focuses on creating engaging displays for events and exhibitions, often requiring knowledge of display techniques and visitor flow. Interior Design centers on designing functional and aesthetic indoor spaces for everyday use. Both professions require creativity and technical skills but serve different purposes and environments.

How to get a job in exhibition design?

To get a job in exhibition design, develop skills in graphic design, spatial planning, and project management, often through a degree in design, architecture, or a related field. Building a strong portfolio showcasing previous work and gaining experience through internships or freelance projects can improve job prospects. Familiarity with design software like AutoCAD, Adobe Creative Suite, and 3D modeling tools is also beneficial.

Is exhibition design a good career?

Exhibition design is a creative profession that involves planning and creating displays for museums, trade shows, and events. It requires skills in graphic design, spatial planning, and project management, often using tools like CAD software. The field offers opportunities for artistic expression and collaboration but can involve tight deadlines and project-based work.

What do exhibition designers do?

Exhibition designers plan and create visual displays for museums, galleries, trade shows, and events. They develop concepts, select materials, and use design software to craft engaging and informative environments that communicate specific themes or messages. Their work often involves collaboration with curators, clients, and construction teams to ensure the design is functional and visually appealing.
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Infographic showing various Exhibition Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $58,220 per year, or $28 per hour.

Producer / Exhibition Project Manager

Ideum

Corrales, NM

$60K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Job description


The Position
The Producer oversees interactive media projects and is involved in large exhibition projects, working with clients and Ideum's creative staff. We produce projects for museums, zoos & aquariums, visitor centers, and tradeshows. A Producer will have proven to be both a highly skilled project manager and an excellent manager of employees and occasionally contractors.

The Producer is expected to have a broad and deep understanding of trends and new developments in our industry, including the range of experience design and exhibit development approaches for different types of clients, design and production processes and tools, and critical hardware and software products and processes. 

All Producers at Ideum manage projects and help staff develop their skills. The Producer must demonstrate high emotional intelligence, superior listening skills, and creative problem-solving abilities, and be interested in assisting the Creative Services teams in reaching their highest potential. 

Core Requirements and Duties:

  • Effectively manage media and experience design projects with internal teams consisting of designers, developers, and creative directors.
  • Manage interactive media projects effectively with museum and Fortune 500 clients, partners, and collaborators.
  • Participate in Ideum's business development process of writing proposals and obtaining and delivering quotes with other key departments, including Sales, Media Systems, Design, Software, Workshop, and the Fabrication Studio.
  • Assist other Producers in developing large exhibition design projects.
  • Anticipate, alert Leadership, and respond to staff needs, bottlenecks, and deadline-threatening events across CS and Ideum.
  • Steadiness and dependability are required when complex projects with many stakeholders are facing challenges.
  • Participate in staff reviews and recommend promotions, raises, and disciplinary action.
  • Active participation in and development of opportunities to share Ideum's breadth and expertise with local and national individuals and professional peer groups involved in museum design, interpretive planning, education, technology, and appropriate STEAM and other communities
  • Mentor project coordinators, developers, designers, and other creative staff.  
  • Investigate and share trends and developments in key fields, such as experience design, accessibility, and interactive technologies.
  • Travel to museums and other client destinations to work with staff at those locations, assess site conditions, review work in production, and oversee the implementation, installation, or commissioning of exhibits.

Competencies

  • Quality control, oversight, and coordination of interactive media projects.
  • A deep understanding of interactive media and experience design approaches.
  • The ability to help price and produce proposals for new project work.
  • Assist other producers with exhibit design and production scheduling.
  • Ability to work independently and collaboratively with diverse staff and project team members.
  • Approach production plans with determined flexibility.
  • Conversant in UI/UX, graphic design, and the basics of environmental design.
  • Planning of media exhibits for responsiveness, durability, and ease of maintenance.
  • Able to create exciting, accurate, and innovative proposals.
  • Ability to maintain positive client and staff relationships.
  • Experience producing exhibits at a wide range of price points.
  • Efficient time management of self and others.
  • Reflects Ideum philosophy of: 'Simplicity: less but better.'
  • Ability to develop and articulate strong concepts.
  • Prefers to prototype rather than speculate.
  • Embraces innovation that may be uncomfortable in the development process.

About Ideum

We create meaningful experiences that use emerging technologies. Our approach is to create exhibits that evoke wonder, awe, and surprise and tell important stories about science, art, history, and culture that have a lasting impact. We are committed to creating visitor-centric interactive experiences of substance delivered in immersive and exciting ways.

We work with museums, educational institutions, Fortune 500 companies, and other entities throughout North America and worldwide. Our firm provides design services, custom software development, media systems design and installation, and custom fabrication.

Our multitouch tables and touch walls are practical implementations of recent advances in multiple emerging technology areas. Our hardware products are designed for social environments that encourage interaction and collaboration. We take pride in what we design and build, focusing on reliability and performance to create lasting products. We are in scenic Corrales, New Mexico (near Albuquerque and an hour from Santa Fe). Please visit our website to learn more about us: http://www.ideum.com.

Job Details and Benefits

The position pays $60,000 to $80,000, depending on experience.

This job is on-site at our offices in Corrales, NM. We are not considering remote candidates.

After 90 days of employment, this position includes paid time off, health, dental, and vision insurance, critical illness and accident insurance, life insurance, and short- and long-term disability insurance. After one year, employees are eligible for our 401K Safe Harbor Profit Sharing Plan.

Fine Print 

Ideum, Inc. is proud to be an equal-opportunity employer. We value a diverse workplace and do not discriminate based on race, color, religion, marital status, gender, sexual orientation, gender identity or expression, veteran status, disability status, nationalities, or any other status protected by local, state, or federal law. If an applicant needs reasonable accommodations during the application process, they should contact a company representative. 

In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification form upon hire.

How to Apply

Please include a resume, cover letter, and relevant work samples/portfolio. No phone calls or walk-ins, please. NOTE: *Applications without a cover letter and relevant work samples/portfolio will not be considered.