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Executive Game Developer Jobs in Virginia (NOW HIRING)

... game changing AI solutions? Then you are the right person for this role as an Enterprise Account ... Bachelor's Degree in Business, Marketing, Computer Science, Engineering, and/or closely related ...

... game changing AI solutions? Then you are the right person for this role as an Enterprise Account ... Bachelor's Degree in Business, Marketing, Computer Science, Engineering, and/or closely related ...

Cloud Reliability Engineer

Springfield, VA · On-site

$107K - $134K/yr

Implement and validate resilience through chaos engineering and game days * Establish operational ... Customer relationship management and executive-level reporting * Cross-functional collaboration ...

Cloud Reliability Engineer

Herndon, VA · On-site

$105K - $132K/yr

Implement and validate resilience through chaos engineering and game days * Establish operational ... Customer relationship management and executive-level reporting * Cross-functional collaboration ...

AWS Solutions Architect - Resilience

Herndon, VA · On-site

$66.50 - $87.50/hr

... engineering and game days • Establish operational runbooks, monitoring, and DR procedures Basic ... and executive-level reporting • Cross-functional collaboration with customer engineering ...

Technology Innovation Games (TIG) * Analytical methods supporting executive decision-making for S&T ... Engineers and Scientists within the NR&DE. * Demonstrated understanding of the Naval Research ...

Senior Cloud Solutions Architect

Herndon, VA · On-site

$65.25 - $89.50/hr

Implement and validate resilience strategies through chaos engineering exercises and game day ... Translate technical resilience concepts into business value for technical and executive ...

Solutions Architect

Herndon, VA · On-site

$64.75 - $85.25/hr

Implement and validate resilience through chaos engineering and game days * Establish operational ... Customer relationship management and executive-level reporting * Cross-functional collaboration ...

Solutions Architect

Herndon, VA · On-site +1

$64.75 - $85.25/hr

Implement and validate resilience through chaos engineering and game days * Establish operational ... Customer relationship management and executive-level reporting * Cross-functional collaboration ...

Work with sponsors and game designers in the shaping of problem, purpose, and objectives of each ... developers and lead/coordinate a team of recorders and data collectors utilizing structured data ...

Work with sponsors and game designers in the shaping of problem, purpose, and objectives of each ... developers and lead/coordinate a team of recorders and data collectors utilizing structured data ...

Work with sponsors and game designers in the shaping of problem, purpose, and objectives of each ... developers and lead/coordinate a team of recorders and data collectors utilizing structured data ...

Provide executive briefings, status updates, presentations, and recommendations to NOAA leadership ... Bachelor's Degree in Management, Business Administration, Engineering, Environmental Science, or ...

Provide executive briefings, status updates, presentations, and recommendations to NOAA leadership ... Bachelor's Degree in Management, Business Administration, Engineering, Environmental Science, or ...

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Executive Game Developer information

See Virginia salary details

$49.2K

$112.1K

$175.2K

How much do executive game developer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for executive game developer in Virginia is $112,083.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,600.00 and $144,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Executive Game Developer, and why are they important?

To thrive as an Executive Game Developer, you need extensive experience in game design, project management, and a deep understanding of the gaming industry, often supported by a degree in computer science, game development, or a related field. Familiarity with game engines (such as Unity or Unreal Engine), project management tools, and production pipelines is typically required. Leadership, creative vision, and strong communication skills set exceptional candidates apart by enabling them to guide teams and collaborate with stakeholders. These skills are crucial for delivering innovative, high-quality games on time and within budget while steering the overall strategic direction of projects.

How does an Executive Game Developer typically collaborate with cross-functional teams during a game's development cycle?

An Executive Game Developer works closely with cross-functional teams such as design, engineering, art, marketing, and production to ensure alignment with the project's vision and goals. They often facilitate communication between departments, resolve conflicts, and make high-level decisions to keep the project on track. This role requires balancing creative direction with business objectives, coordinating milestone reviews, and providing strategic guidance to team leads. Collaboration is key, as they must inspire and motivate diverse teams while ensuring that deadlines and quality standards are met.

What is the difference between Executive Game Developer vs Game Producer?

AspectExecutive Game DeveloperGame Producer
Primary RoleOversees game development projects, manages technical teams, and ensures creative visionManages project timelines, budgets, and coordination among teams
Required SkillsGame design, programming, leadership, project managementProject management, communication, scheduling, resource allocation
Work EnvironmentGame studios, development teams, technical settingsStudio offices, project management environments
Industry UsageUsed in game development companies for technical leadershipCommon in game studios for project oversight

While both roles are vital in game development, the Executive Game Developer focuses on technical leadership and creative direction, whereas the Game Producer manages project logistics and team coordination. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are Executive Game Developers?

Executive Game Developers are senior leaders in the video game industry who oversee the development and production of video games at a strategic level. They are responsible for setting the vision, managing large teams, and ensuring that projects are delivered on time and within budget. Executive Game Developers often collaborate with other departments such as marketing, finance, and design to ensure the game's success. Their role combines creative leadership with business management and industry expertise.
What are the most commonly searched types of Game Developer jobs in Virginia? The most popular types of Game Developer jobs in Virginia are:
What are popular job titles related to Executive Game Developer jobs in Virginia? For Executive Game Developer jobs in Virginia, the most frequently searched job titles are:
What cities in Virginia are hiring for Executive Game Developer jobs? Cities in Virginia with the most Executive Game Developer job openings:
Asst. Professor Game Scoring and Adaptive Music, Media Design School

Asst. Professor Game Scoring and Adaptive Music, Media Design School

Strategic Education, Inc.

Herndon, VA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Strategic Education rating

8.8

Company rating: 8.8 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

11th of 202 rated education and training


Job description

Media Design School at Strayer, a part of Strayer University and Strategic Education, Inc., is a globally recognized provider of creative and technology-focused education. Originally established in New Zealand and now integrated within Strayer's academic portfolio, Media Design School combines industry-driven curriculum with an emphasis on innovation, preparing students for careers in fields such as game development, animation, and digital design. As part of Strayer's broader mission to deliver flexible, career-relevant education and expand access to future-focused learning opportunities, Media Design School leverages global resources, industry partnerships, and a collaborative academic environment.
The Assistant Professor of Game Scoring and Adaptive Music will lead the development and delivery of curriculum focused on adaptive music for interactive media within both the Master of Fine Arts in Screen Scoring & Music Design and the corresponding Online Graduate Certificate program. This role serves as a key liaison to game arts programs at Media Design School, fostering collaboration among faculty and students across disciplines. The position reports directly to the Executive Dean.
Essential Duties and Responsibilities
  • Lead instruction for MFA521 (Screen Scoring III: Adaptive) and MFA524 (Music Design Technology Lab), as well as related courses within the Online Graduate Certificate program
  • Recruit, mentor, and supervise adjunct faculty specializing in game scoring, adaptive music, and music design technology
  • Conduct ongoing research to ensure curriculum and student projects remain aligned with current industry standards, practices, and emerging trends
  • Build and maintain relationships with game studios and independent developers to support program relevance and student opportunities
  • Foster collaborative partnerships with Media Design School and other game design programs

Technical Skills
  • Advanced proficiency in Digital Audio Workstations (DAWs) for game music composition (e.g., Logic Pro, Cubase, Reaper, Pro Tools)
  • Advanced experience with game audio implementation middleware, including Wwise and FMOD
  • Demonstrated expertise with game development platforms such as Unity and Unreal Engine

Professional Experience
  • 2-3 years of professional experience in a full-time or active freelance capacity with a game development studio (e.g., Riot Games, Blizzard Entertainment, Electronic Arts, Ubisoft) or comparable organization; experience with independent (indie) developers will also be considered
  • Proven experience composing adaptive music for games and interactive media

Education
  • Bachelor's degree (e.g., B.A., B.F.A., B.M., or B.Mus.) in Music Composition or a related field with a focus on screen or interactive media, or a Bachelor's degree in a related game design discipline
  • Master's degree (e.g., M.A. or M.F.A.) in a relevant field preferred; equivalent professional experience may be considered in lieu of an advanced degree

Other:
  • Must be able to travel occasionally should a business need arise. For most roles travel would not be common. Travel may involve plane, car or metro. In accordance with ADA policies, reasonable accommodations regarding travel limitations can be provided. Travel will be more common for roles such as Account Executives (25 - 50%), senior leaders (10 - 20%) or Capella Core Faculty (5 - 10%).
  • Ability to work onsite in Corporate or Campus location (in a typical office environment) may be required based on role. If so, this would include being mobile within the office, including movement from floor-to-floor using elevators or stairs.
  • If offsite or hybrid role, must have access to work in setting which enables meeting all requirements of the role (including privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • Faculty and Federal Work Study roles require access to work in setting which enables meeting all requirements of the role (including computer, privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • This role may require lifting, however reasonable accommodations will be provided in accordance with our ADA policies.
  • Must be able to meet critical thinking and problem solving aspects aligned to job duties, as well as effectively communicating with co-workers.
  • Must be able to work more than 40 hours per week when business needs warrant. Accommodations related to schedule may be considered.
  • Able to access information using a computer.
  • Other essential functions and marginal job functions are subject to modification.

#LI-JD1
SEI offers a comprehensive package of benefits to employees scheduled 30 hours or more per week. In addition to medical, dental, vision, life and disability plans, SEI employees may take advantage of well-being incentives, parental leave, paid time off, certain paid holidays, tax saving accounts (FSA, HSA), 401(k) retirement benefit, Employee Stock Purchase Plan, tuition assistance as well as entertainment and retail discounts. Non-exempt employees are eligible for overtime pay, if applicable.
Careers - Our Benefits, Strategic Education, Inc
SEI is an equal opportunity employer committed to fostering an inclusive and collaborative culture where individuals can grow their careers and contribute fully. We strive to attract talent with broad experiences, skills and perspectives. We welcome applications from all. While it is not typical for an individual to be hired at or near the top end of the pay range at SEI, we offer a competitive salary. The actual base pay offered to the successful candidate may vary depending on multiple factors including, but not limited to, job-related knowledge/skills, experience, business needs, geographical location, and internal pay equity. Our Talent Acquisition Team is ready to discuss your interest in joining SEI. The expected salary range for this position is below.
$67,700.00 - $101,500.00 - Salary
If you require reasonable accommodations to complete our application process, please contact our Human Resources Department at Careers@strategiced.com.

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