1

Environment Artist Jobs in Wisconsin (NOW HIRING)

Sandwich Artist

Madison, WI

$11.25 - $14/hr

Subway Sandwich Artist - University of Wisconsin Campus (1401 University Avenue) Join our team and ... Our newly remodeled location at 1401 University Avenue offers a clean, fast-paced environment with ...

Sandwich Artist

Madison, WI

$11.25 - $14/hr

Our newly remodeled location at 202 N Charter, Madison offers a clean, fast-paced environment with ... Sandwich Artist will focus on four main things: * Providing an excellent Guest experience

Sandwich Artist

Westfield, WI

$10.50 - $13.25/hr

Join our team as a Sandwich Artist and be part of a fun, fast-paced environment where you'll meet new people, work with a supportive team, and create great experiences for our guests.No previous ...

Sandwich Artist ®

Superior, WI · On-site

$14 - $16/hr

Sandwich ARTIST Salary/Wage: $14-$16/hr plus tips Job Summary Are you passionate about food, customer service, and working in a fast-paced environment? We are looking for a cheerful, friendly, and ...

Sandwich Artist ®

Superior, WI · On-site

$14 - $16/hr

Sandwich ARTIST Salary/Wage: $14-$16/hr plus tips Job Summary Are you passionate about food, customer service, and working in a fast-paced environment? We are looking for a cheerful, friendly, and ...

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

Defines artistic direction and drives results through collaboration. * Understands concept artwork ... Lead the overall visual development of characters, environments, props, etc., and give shape to the ...

Subway Sandwich Artist - PT

Manitowoc, WI · On-site

$10.75 - $13.50/hr

Subway Sandwich Artist - Part-Time Our Subway location, located in the Manitowoc Country Visions ... Friendly, team working environment * Can become eligible for paid time off, health insurance, and ...

Posted today

Sandwich Artist

La Crosse, WI · On-site

$13.50 - $14/hr

Do you thrive in a fast-paced, team-oriented environment? If so, we want YOU to become our next Sandwich Artist ! We Offer: Competitive Pay + Tips Flexible Scheduling to Fit Your Life Employee ...

next page

Showing results 1-20

Environment Artist information

See Wisconsin salary details

$10

$30

$50

How much do environment artist jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for environment artist in Wisconsin is $30.53, according to ZipRecruiter salary data. Most workers in this role earn between $21.83 and $37.36 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an environment artist, and why are they important?

To thrive as an Environment Artist, you need strong artistic abilities in 3D modeling, texturing, and a solid understanding of color, composition, and lighting, often supported by a degree in art, design, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, ZBrush, and Unreal Engine or Unity, as well as familiarity with PBR workflows, is typically required. Creativity, attention to detail, and strong collaboration and communication skills help you stand out in this role. These skills ensure the creation of immersive, visually compelling environments that enhance the overall quality and storytelling of games or films.

How does an environment artist typically collaborate with other departments during a game development project?

Environment Artists work closely with level designers, concept artists, and technical artists to ensure that the visual aspects of the game's world align with gameplay requirements and artistic vision. This collaboration often involves regular meetings to discuss level layouts, asset requirements, and optimization needs. Environment Artists may also coordinate with lighting artists and programmers to ensure environments are both visually appealing and technically efficient. Effective communication and teamwork are essential, as changes in design or gameplay can impact how environments are built or adjusted throughout development.

What is the difference between Environment Artist vs Environment Designer?

AspectEnvironment ArtistEnvironment Designer
CredentialsTypically requires a degree in art, 3D modeling, or related fieldOften requires a background in game design, art, or related discipline
Work EnvironmentWorks primarily in 3D modeling software, game engines, and art toolsFocuses on conceptualizing and designing environment layouts and gameplay spaces
Industry UsageCommonly employed in game development, film, and animationPrimarily used in game design, level creation, and interactive media

Environment Artists focus on creating detailed 3D models and textures for environments, while Environment Designers plan and conceptualize the layout and gameplay aspects of environments. Both roles are essential in game development but differ in their core responsibilities and skill sets.

What is an environment artist?

Environment artists are professionals in the video game, film, or animation industries who are responsible for creating the visual environments where the action takes place. They design and build landscapes, buildings, and props, ensuring that these elements fit the overall style and narrative of the project. Their work involves modeling, texturing, and lighting to produce immersive and believable worlds. Environment artists collaborate closely with other artists and designers to optimize assets for performance while maintaining visual quality.

What does an environment artist do?

An environment artist is a digital animator that creates background art, typically in the video game industry. As an environment artist, your duties center on creating the environment in which the video game characters exist. This can range from creating in-game props to designing the textures for the entire landscape of the game. However, the job usually focuses on the objects in the background as opposed to the background itself. While it’s possible to work on independent video games, larger game developers are much more likely to have the resources to hire designated environment artists. You may also find work on animated film and video projects. Qualifications for this career include extensive 3D modeling experience and excellent design and rendering software skills.

What are the most commonly searched types of Environment Artist jobs in Wisconsin? The most popular types of Environment Artist jobs in Wisconsin are:
What are popular job titles related to Environment Artist jobs in Wisconsin? For Environment Artist jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Environment Artist jobs in Wisconsin look for? The top searched job categories for Environment Artist jobs in Wisconsin are:
What cities in Wisconsin are hiring for Environment Artist jobs? Cities in Wisconsin with the most Environment Artist job openings:
What are popular job titles related to Environment Artist jobs in WI? For Environment Artist jobs in WI, the most frequently searched job titles are:
Infographic showing various Environment Artist job openings in Wisconsin as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $63,495 per year, or $30.5 per hour.

Senior or Principal 3D Environment Artist

PUBG Madglory

Madison, WI • On-site, Remote

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 15 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and execution even in ambiguous situations.
  • Is driven to achieve results collaboratively as a team.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • (For Principal level) Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Review work from team members and outsource artists and provide constructive feedback.
  • Improve production pipelines and workflows to ensure efficiency and consistency.
  • Build game environments with performance optimization in mind.
  • (For Principal level) Define the environment art direction for the project and establish and establish overall quality standards.
  • (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.
Qualifications:
  • 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • (For Principal level) Experience leading a team or mentoring artists.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience working on games developed across multiple countries.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • Experience contributing to team building, hiring, and organizational growth.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.