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Remote Environment Artist Jobs in Wisconsin (NOW HIRING)

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Lead the overall visual development of characters, environments, props, etc., and give shape to the ...

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท Remote

$119K - $125K/yr

A self-starter attitude with a desire to work in a fast-paced, low-ego environment Eligibility ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท On-site +1

$119K - $125K/yr

A self-starter attitude with a desire to work in a fast-paced, low-ego environment Eligibility ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Senior Industrial Electrician - International

Sussex, WI ยท Remote

$26.25 - $33.75/hr

Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ... Provide remote diagnostics and real-time support to multiple plants * Drive uptime, reliability ...

Senior Industrial Electrician - International

Sussex, WI ยท Remote

$26.25 - $33.75/hr

Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ... Provide remote diagnostics and real-time support to multiple plants * Drive uptime, reliability ...

Senior Industrial Electrician - International

Sussex, WI ยท Remote

$26.25 - $33.75/hr

... production environments running at peak uptime. Travel 30-40% within the U.S. & Latin America ... Provide remote diagnostics and real-time support to multiple plants * Drive uptime, reliability ...

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Remote Environment Artist information

See Wisconsin salary details

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How much do remote environment artist jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for remote environment artist in Wisconsin is $30.53, according to ZipRecruiter salary data. Most workers in this role earn between $21.83 and $37.36 per hour, depending on experience, location, and employer.

What is a Remote Environment Artist job?

A Remote Environment Artist creates immersive digital environments for video games, films, or virtual experiences while working from a remote location. They design landscapes, architecture, and props using 3D modeling, texturing, and lighting techniques to bring virtual worlds to life. Collaboration with designers, developers, and art teams is essential to ensure the environments align with the project's vision. Strong artistic skills, proficiency in tools like Blender, Maya, or Unreal Engine, and a solid understanding of composition and visual storytelling are key requirements for this role.

What are some common challenges faced by Remote Environment Artists and how can they be addressed?

Remote Environment Artists often face challenges such as coordinating across different time zones, maintaining clear communication with team members, and managing large, complex files remotely. To address these issues, successful artists use collaborative tools like version control systems and project management platforms, and engage in regular check-ins with their teams. Setting up a productive home workspace and establishing a consistent routine can also help maintain focus and efficiency. Proactively seeking feedback and staying up-to-date with industry workflows ensures ongoing professional growth and smooth project delivery.

What are the key skills and qualifications needed to thrive in the Remote Environment Artist position, and why are they important?

To excel as a Remote Environment Artist, you need a strong background in digital art, 3D modeling, and texturing, typically supported by a degree in art, design, or a related field. Proficiency in industry-standard tools such as Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is essential. Outstanding communication, self-motivation, and time management skills help you collaborate effectively and meet project deadlines within a remote team. These competencies enable you to create immersive virtual environments and deliver high-quality work in a distributed, fast-paced production pipeline.

What are the most commonly searched types of Environment Artist jobs in Wisconsin? The most popular types of Environment Artist jobs in Wisconsin are:
What are popular job titles related to Remote Environment Artist jobs in Wisconsin? For Remote Environment Artist jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Remote Environment Artist jobs in Wisconsin look for? The top searched job categories for Remote Environment Artist jobs in Wisconsin are:
What cities in Wisconsin are hiring for Remote Environment Artist jobs? Cities in Wisconsin with the most Remote Environment Artist job openings:
Infographic showing various Remote Environment Artist job openings in Wisconsin as of July 2026, with employment types broken down into 49% Full Time, 49% Part Time, and 2% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $63,495 per year, or $30.5 per hour.

Senior or Principal 3D Environment Artist

PUBG Madglory

Madison, WI โ€ข On-site, Remote

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and execution even in ambiguous situations.
  • Is driven to achieve results collaboratively as a team.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • (For Principal level) Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Review work from team members and outsource artists and provide constructive feedback.
  • Improve production pipelines and workflows to ensure efficiency and consistency.
  • Build game environments with performance optimization in mind.
  • (For Principal level) Define the environment art direction for the project and establish and establish overall quality standards.
  • (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.
Qualifications:
  • 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • (For Principal level) Experience leading a team or mentoring artists.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience working on games developed across multiple countries.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • Experience contributing to team building, hiring, and organizational growth.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.