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Remote Graduate 3D Artist Jobs in Wisconsin (NOW HIRING)

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final ...

Art Director (Remote - Wisconsin)

Milwaukee, WI · Remote

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Wisconsin)

Milwaukee, WI · On-site +1

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Remote Graduate 3D Artist information

What are common challenges faced by remote graduate 3D artists when collaborating with distributed teams?

Remote Graduate 3D Artists often encounter challenges such as communicating design intent and receiving timely feedback due to different time zones and digital communication barriers. Effective collaboration requires clear documentation of work, regular check-ins with team members, and a proactive approach to asking questions or clarifying project guidelines. Utilizing collaborative tools like shared asset libraries, version control systems, and video conferencing can help streamline teamwork and maintain project consistency. Building strong professional relationships remotely also plays a key role in ensuring smooth workflow and support.

What skills and qualifications are needed to thrive as a remote graduate 3D artist?

To thrive as a Remote Graduate 3D Artist, you need a solid understanding of 3D modeling, texturing, and rendering principles, often supported by a relevant degree or portfolio. Proficiency with industry-standard software like Blender, Maya, 3ds Max, or ZBrush is essential, along with familiarity with collaboration tools such as Slack or Trello. Strong communication, time management, and self-motivation are vital soft skills for remote teamwork and meeting deadlines. These abilities ensure the consistent delivery of high-quality assets and effective collaboration in a distributed work environment.

What is a remote graduate 3D artist?

Remote Graduate 3D Artists are recent graduates who create three-dimensional visual content, such as models, animations, and textures, while working from a location outside of a traditional office setting. They typically use specialized software to design assets for industries like video games, film, advertising, or architecture. Working remotely allows them to collaborate with teams and clients online, offering flexibility and access to a global job market. This role is ideal for those with creative skills, technical proficiency in 3D software, and a strong portfolio.
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What job categories do people searching Remote Graduate 3D Artist jobs in Wisconsin look for? The top searched job categories for Remote Graduate 3D Artist jobs in Wisconsin are:
What cities in Wisconsin are hiring for Remote Graduate 3D Artist jobs? Cities in Wisconsin with the most Remote Graduate 3D Artist job openings:
Infographic showing various Remote Graduate 3D Artist job openings in Wisconsin as of July 2026, with employment types broken down into 2% As Needed, 71% Full Time, 24% Part Time, 1% Temporary, and 2% Contract. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution.

Principal Concept Artist

PUBG Madglory

Madison, WI • On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 18 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.