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Entry Level Xr Software Engineer Jobs in California

VITURE is the #1 XR glasses brand in the US, and they are seeking an experienced Software Development Engineer to build the software for intelligent eyewear. The role involves designing and ...

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Entry Level Xr Software Engineer information

What is an entry level XR software engineer?

An Entry Level XR Software Engineer is a developer who creates or assists in building applications for extended reality (XR), which includes virtual reality (VR), augmented reality (AR), and mixed reality (MR). They typically work with programming languages like C#, C++, or JavaScript and use game engines such as Unity or Unreal Engine to develop immersive experiences. Entry level engineers often focus on basic coding, bug fixing, and learning the XR development workflow under the guidance of more experienced engineers. This role is a starting point for a career in designing interactive and innovative technology solutions that blend the digital and physical worlds.

What are some common challenges faced by entry level XR software engineers when transitioning from academic projects to professional development environments?

Entry-level XR software engineers often find the shift from academic or personal projects to professional environments challenging due to differences in codebase complexity, collaboration tools, and development workflows. In a workplace setting, engineers typically work within larger teams, follow structured version control practices, and must adhere to established coding standards. Additionally, they may encounter more advanced optimization and debugging requirements, and need to communicate clearly with designers, artists, and other stakeholders to integrate feedback and deliver polished products.

What are the key skills and qualifications needed to thrive as an entry level XR software engineer, and why are they important?

To thrive as an Entry Level XR Software Engineer, you need a solid understanding of computer science fundamentals, programming languages like C# or C++, and a bachelor's degree in computer science or a related field. Familiarity with XR development platforms such as Unity or Unreal Engine, and version control systems like Git, is typically required. Creative problem-solving, strong communication, and the ability to work collaboratively are valuable soft skills in this role. These skills and qualities are essential for building immersive XR experiences and contributing effectively to multidisciplinary development teams.

What are the most commonly searched types of Xr Software Engineer jobs in California?

The most popular types of Xr Software Engineer jobs in California are:

What job categories do people searching Entry Level Xr Software Engineer jobs in California look for?

The top searched job categories for Entry Level Xr Software Engineer jobs in California are:

What cities in California are hiring for Entry Level Xr Software Engineer jobs?

Cities in California with the most Entry Level Xr Software Engineer job openings:

Infographic showing various Entry Level Xr Software Engineer job openings in California as of August 2026, with employment types broken down into 82% Full Time, 13% Part Time, and 5% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution.

XR Software Engineer, Senior - Customer Engineering

Santa Clara, CA • On-site

Socket.dev
Network Security • 1 - 10 employees

$123.90 - $185.90/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Company:

Qualcomm Technologies, Inc.

Job Area:

Engineering Group, Engineering Group > Software Applications Engineering

General Summary:

Qualcomms XR Customer Engineering group is seeking a Solutions Architect to join a world class team developing the next generation of Augmented and Virtual reality (XR) technologies. The solutions architect will support ecosystem partners, including enterprise solutions providers, XR technology partners, and device OEMs in creating innovative solutions using the latest XR technology from Qualcomm. This is a unique opportunity to work with pre-commercial, next generation AR and VR headsets and software technologies. The candidate will help design and support partner demonstrations and proof-of-concept / pilot deployments, working with multiple technical and product teams within Qualcomm to architect solutions that meet project requirements. The candidate will act as a liaison and point of escalation between Qualcomms XR engineering team and ecosystem partner teams, and will be involved with designing, building, testing, an supporting XR solutions end-to-end.

Minimum Qualifications:
  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Applications Engineering, Software Development experience, or related work experience.
  • Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Applications Engineering, Software Development experience, or related work experience.
  • PhD in Engineering, Information Systems, Computer Science, or related field.
  • 1+ year of any combination of academic and/or work experience with Programming Language such as C, C++, Java, Python, etc.
  • 1+ year of any combination of academic and/or work experience with debugging techniques.
Preferred Qualifications
  • The preferred candidate should have: A passion for XR technology, in its applications and use cases.
  • Experience or desire to be working with the latest XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm)
  • Android OS knowledge, with some development/framework experience.
  • Unity 3D development experience, knowledge of shaders and rendering pipeline.
  • Camera, Display, Video, Graphics background.
  • C/C++, C# development skills.
  • Experience in software design, mobile and/or XR systems architecture design, problem solving, debugging, and troubleshooting.
  • Must be self-starter, detail oriented, and highly motivated individual.
  • Ability to take ownership of work assignments and manage them to completion.
  • Ability to work as part of a large cross-functional, geographically distributed team as well as function independently.
  • Strong analytical and problem solving skills.
  • Curiosity and a thirst for knowledge and learning.
  • Have a strong customer and solutions-centric focus.
  • Up to 3 years of experience in Embedded Software Systems.
Pay range and Other Compensation & Benefits:

$123,900.00 - $185,900.00

The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus).

Qualcomm is an equal opportunity employer.

EEO Employer: Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.

Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.

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