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Entry Level Remote Video Game Jobs in California

Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples ... Links to any film, television, game, or interactive media projects you've scored or edited * A ...

Field Investigator

Glendale, CA ยท Remote

$20 - $24/hr

Remote with field work in Los Angeles County, CA Job Type: Full-Time, Billable Hours, Non-exempt ... entry-level Field Investigator to our growing team! As a Field Specialist, you'll work on a wide ...

Showing results 21-31

Entry Level Remote Video Game information

Can video games lower cortisol?

As an entry level remote video game professional, engaging in video games can help reduce cortisol levels by providing stress relief and relaxation. Playing games may promote positive mood and mental well-being, especially when used as a break during work or leisure time. However, individual responses vary, and moderation is recommended to avoid negative effects on focus or sleep.

What jobs pay 4000 a week without a degree?

Entry-level remote video game jobs, such as game tester or freelance game content creator, typically do not pay $4,000 weekly without significant experience or a strong portfolio. High-paying roles in the gaming industry usually require specialized skills, certifications, or extensive experience, making such earnings uncommon at the entry level without a degree. Most remote gaming jobs pay hourly or project-based rates that are below this threshold for beginners.

What are entry level remote video game jobs?

Entry level remote video game jobs are positions within the video game industry that are suitable for individuals with little to no prior experience and can be performed from home or any remote location. These roles may include game testers, customer support agents, community moderators, or entry-level artists and programmers. They often focus on tasks like testing games for bugs, providing player support, or assisting in content creation, offering a starting point for a career in the gaming industry without requiring extensive qualifications or on-site presence.

What remote game jobs are good for beginners?

Entry-level remote game jobs suitable for beginners include quality assurance tester, community moderator, and game support representative. These roles often require basic communication skills, familiarity with gaming platforms, and attention to detail, with many companies offering training or onboarding for new hires.

What are the key skills and qualifications needed to thrive as an Entry Level Remote Video Game Tester, and why are they important?

To excel as an Entry Level Remote Video Game Tester, you need a keen attention to detail, strong problem-solving abilities, and a basic understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems (like Jira), testing tools, and various gaming consoles or PC environments is typically required. Excellent written communication, teamwork, and adaptability help testers provide clear feedback and collaborate effectively with development teams. These skills ensure accurate identification of bugs, clear reporting, and a smooth development process that leads to higher-quality games.

What are some typical challenges faced by entry-level remote video game testers, and how can they be overcome?

Entry-level remote video game testers often face challenges such as effective communication with development teams, managing time independently, and learning to document bugs clearly. Since team members may be distributed across different locations and time zones, proactive communication through chat and project management tools is essential. New testers can overcome these obstacles by participating in regular virtual meetings, following standardized bug-reporting protocols, and seeking feedback from more experienced testers. Staying organized and self-motivated is key to thriving in a remote testing environment.

How to get a job in gaming with no experience?

Entry-level remote video game positions often require a strong understanding of gaming mechanics, communication skills, and familiarity with relevant tools like game engines or editing software. Gaining experience through personal projects, volunteering, or participating in online game development communities can improve your chances, and building a portfolio or demo reel can showcase your skills to employers.

What is the difference between Entry Level Remote Video Game vs Entry Level Remote Game Designer?

AspectEntry Level Remote Video GameEntry Level Remote Game Designer
Required CredentialsHigh school diploma or equivalent; some roles may prefer related courseworkHigh school diploma; portfolio or coursework in game design or related fields
Work EnvironmentRemote, often collaborative with developers and artistsRemote, creative environment involving concept development and design
Industry UsageUsed broadly across game development companiesSpecific to game design teams within the industry
Common Search IntentEntry level remote gaming jobs, beginner game rolesEntry level remote game design positions, creative roles in gaming

While both roles are entry-level and remote within the gaming industry, the Entry Level Remote Video Game position typically involves supporting game development tasks, whereas the Entry Level Remote Game Designer focuses on creating game concepts and mechanics. Understanding these differences helps job seekers target the right roles based on their skills and interests.

What are the most commonly searched types of Remote Video Game jobs in California? The most popular types of Remote Video Game jobs in California are:
What job categories do people searching Entry Level Remote Video Game jobs in California look for? The top searched job categories for Entry Level Remote Video Game jobs in California are:
What cities in California are hiring for Entry Level Remote Video Game jobs? Cities in California with the most Entry Level Remote Video Game job openings:
Infographic showing various Entry Level Remote Video Game job openings in California as of July 2026, with employment types broken down into 40% Full Time, 20% Part Time, 20% Temporary, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution.

AI Music Composer & Editor

TrueShort

Los Angeles, CA โ€ข On-site, Remote

Full-time

Posted 11 days ago


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation