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Entry Level Remote Video Game Jobs in California

Home Based Sales Representative

Fresno, CA ยท Remote

$85K - $150K/yr

  • Medical

  • Life

We are adding a Remote Entry Level Sales Representative to our fully remote team. You will lead ... Conduct structured discovery meetings over video call to identify financial gaps. * Deliver ...

New

Home Based Sales Representative

Oakland, CA ยท Remote

$85K - $150K/yr

  • Medical

  • Life

We are adding a Remote Entry Level Sales Representative to our fully remote team. You will lead ... Conduct structured discovery meetings over video call to identify financial gaps. * Deliver ...

New

Remote Administrative Assistant

Los Angeles, CA ยท Remote

$19.50 - $26.25/hr

This includes effectively communicating via email, phone, and over video. Technical skills ... and many entry-level positions are available without a formal degree. You could move into ...

Account Coordinator, Sports

Los Angeles, CA ยท On-site +1

$57K - $60K/yr

  • Medical

  • Life

  • Retirement

... video games to film trailers; and, even user-generated content to being sampled in some of your ... This role is remote and will work east coast hours (9:00 AM - 6:00 PM ET). The right candidate for ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Unity AI is built to democratize game development the way modern tools transformed video creation ... Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ...

Familiarity with AI video-generation workflows is a plus (Kling, Veo, Seedance, Runway, etc ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Showing results 21-40

Entry Level Remote Video Game information

What is an entry level remote video game job?

Entry level remote video game jobs are positions within the video game industry that are suitable for individuals with little to no prior experience and can be performed from home or any remote location. These roles may include game testers, customer support agents, community moderators, or entry-level artists and programmers. They often focus on tasks like testing games for bugs, providing player support, or assisting in content creation, offering a starting point for a career in the gaming industry without requiring extensive qualifications or on-site presence.

What are the key skills and qualifications needed to thrive as an entry level remote video game tester?

To excel as an Entry Level Remote Video Game Tester, you need a keen attention to detail, strong problem-solving abilities, and a basic understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems (like Jira), testing tools, and various gaming consoles or PC environments is typically required. Excellent written communication, teamwork, and adaptability help testers provide clear feedback and collaborate effectively with development teams. These skills ensure accurate identification of bugs, clear reporting, and a smooth development process that leads to higher-quality games.

What are some typical challenges faced by entry level remote video game testers, and how can they be overcome?

Entry-level remote video game testers often face challenges such as effective communication with development teams, managing time independently, and learning to document bugs clearly. Since team members may be distributed across different locations and time zones, proactive communication through chat and project management tools is essential. New testers can overcome these obstacles by participating in regular virtual meetings, following standardized bug-reporting protocols, and seeking feedback from more experienced testers. Staying organized and self-motivated is key to thriving in a remote testing environment.

What is the difference between Entry Level Remote Video Game vs Entry Level Remote Game Designer?

AspectEntry Level Remote Video GameEntry Level Remote Game Designer
Required CredentialsHigh school diploma or equivalent; some roles may prefer related courseworkHigh school diploma; portfolio or coursework in game design or related fields
Work EnvironmentRemote, often collaborative with developers and artistsRemote, creative environment involving concept development and design
Industry UsageUsed broadly across game development companiesSpecific to game design teams within the industry
Common Search IntentEntry level remote gaming jobs, beginner game rolesEntry level remote game design positions, creative roles in gaming

While both roles are entry-level and remote within the gaming industry, the Entry Level Remote Video Game position typically involves supporting game development tasks, whereas the Entry Level Remote Game Designer focuses on creating game concepts and mechanics. Understanding these differences helps job seekers target the right roles based on their skills and interests.

What are the most commonly searched types of Remote Video Game jobs in California?

The most popular types of Remote Video Game jobs in California are:

What are popular job titles related to Entry Level Remote Video Game jobs in California?

For Entry Level Remote Video Game jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level Remote Video Game jobs in California look for?

The top searched job categories for Entry Level Remote Video Game jobs in California are:

What cities in California are hiring for Entry Level Remote Video Game jobs?

Cities in California with the most Entry Level Remote Video Game job openings:

Infographic showing various Entry Level Remote Video Game job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Software Engineer, Swarm Systems

Red Cat Holdings, Inc.

San Diego, CA โ€ข On-site, Remote

$90K - $124K/yr

Other

Re-posted 6 days ago


Job description

Position Summary
Apium Swarm Robotics (ASR) is revolutionizing swarm autonomy software for air, surface, undersea, and ground vehicles operating across dual-use commercial and defense environments. Our systems are deployed on real platforms, tested in the field, and delivered to customers operating in complex, uncertain, and safety-critical conditions.
We do not build research prototypes or slideware. Our software is integrated into real vehicles, tested in the field, and delivered to customers who depend on operational reliability, speed of execution, and mission relevance. We prioritize performance over hype.
ASR systems represent the next phase in autonomy: collaborative swarming. These are not like pre-programmed drones for light shows. We are creating real-time cooperative management that lets one operator control dozens to hundreds of vehicles in real-time with the ease of controlling a single vehicle. As such, this role requires comfort with responsibility, ambiguity, and operational accountability.
ASR seeks a software engineer to join our software development team. This role targets a developer capable of maintaining and extending the existing code base while developing new features within our primary code base. Development targets include C++ based core swarm processes running on our ground station and onboard drones as well as the ground station Python web services.
Unlike almost any other robotics company, ASR's advanced SITL suite allows developers to work from home, making ours one of the only robotics companies to allow remote work. Travel opportunities for testing and demonstrations will allow you to witness firsthand your contributions as dozens of drones take flight.
Position will include the development of new swarming behaviors and communication methodologies as well as the general functionality of the system, working collaboratively within the team.
Essential Duties and Responsibilities
  • Maintain and extend ASR C++ code base for ground station and drone operations
  • Development of new swarming algorithms
  • Modifications and extension of our swarm communications protocol
  • Collaborate with senior engineers on software architecture and adherence to engineering process standards

Required Qualifications
  • Development experience with C++
  • Front end web development using HTML CSS, Java Script
  • Backend wed development using Python
  • Android development using Java or Kotlin
  • Strong grasp and preference for object-oriented development methodologies
  • Mathematical and/or physics background including familiarity with vector operations
  • Proficient in coding in C and C++ including the standard template library
  • Foundational low-level knowledge such as compiler operation and memory management
  • Experience developing in a Linux environment including use of POSIX and similar libraries
  • Comfort working independently with limited oversight
  • Experience with software development processes such as Agile
  • Experience with aerospace software development processes

Additional Desired Qualifications
  • BS in Computer Science or related field preferred
  • Strong in background in Linux
  • Experience using AI coding assistance tools
  • Experience in video game development
  • Experience in Autonomy systems
  • Experience developing under standard architectural patters such as MVC, MVP, MVVM
  • Experience with cross platform frameworks such as Flutter, React Native, Xamarin or similar
  • Previous experience with microcontroller development for targets such as the STM32
  • Real Time Operating Systems
  • Embedded Linux including YACTO
  • Experience using the Pub/Sub architectural pattern
  • Previous development experience with autonomous systems
  • Strong mechanical, electrical, or systems troubleshooting skills
  • U.S. security clearance or ability to obtain one

Physical Requirements and Working Conditions
  • Must be able to walk, stand, and navigate large indoor and outdoor facilities for extended periods of time.
  • Ability to lift, carry, and move materials and equipment weighing up to 25 lbs on a regular basis.
  • Use of personal protective equipment (PPE) may be required in designated areas or when performing specific tasks, in accordance with safety protocols and company policy.
  • May be required to climb ladders, stoop, kneel, or crouch during inspections, maintenance walk-throughs, or emergency response situations.
  • Regular exposure to facility operations including noise, dust, temperature fluctuations, and industrial equipment.
  • Occasional off-hours or weekend work required for emergency facility responses or projects as needed
  • Requires frequent use of a computer and other standard office equipment for documentation, communication, and coordination tasks.

Background Check
This position will require successfully completing a post-offer background check. Qualified candidates with a criminal history will be considered and are not automatically disqualified, consistent with federal and state law.
EEO and ITAR/EAR Work Authorization Disclosure
Red Cat Holdings provides equal employment opportunities (EEO) to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This position requires direct or indirect access to hardware, software, technology or technical data controlled under the International Traffic in Arms Regulations (ITAR) and the Export Administration Regulations (EAR). Successful candidates for positions subject to ITAR/EAR restrictions must provide proof of U.S. Citizenship or Permanent Residence and must not require sponsorship for export-restricted work authorization.
E-Verify
The company participates E-Verify ensure eligibility for employment and compliance with Right to Work rules.
Compensation: Base pay $90-124K, plus generous annual equity package and potential bonuses.