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Entry Level Remote Indie Game Developer Jobs (NOW HIRING)

However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. Disclaimer: Please note that this is not a gameplay engineering role. Responsibilities

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. Disclaimer: Please note that this is not a gameplay engineering role. Responsibilities

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

New

Technical Game Designer

Los Angeles, CA · Remote

$80K - $140K/yr

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Games Producer- Talent Pool

Charleston, SC · Remote

$126K - $129K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

$126K - $129K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Project Engineer Entry-Level

Milwaukee, WI · On-site +1

$66K - $87K/yr

Hybrid or remote work options are not available. NO STAFFING AGENCY CANDIDATES WILL BE CONSIDERED ... As a Entry-Level Project Engineer at Lunda Construction, reporting to Regional Manager, you will ...

Project Engineer Entry-Level

Black River Falls, WI · On-site +1

$63K - $84K/yr

Hybrid or remote work options are not available. NO STAFFING AGENCY CANDIDATES WILL BE CONSIDERED ... As a Entry-Level Project Engineer at Lunda Construction, reporting to Regional Manager, you will ...

Sales Team Connects with game developers and publishers to understand their needs and show them how ... remote work environment, virtual game nights, Magic: The Gathering drafts, Destiny raids, and more!

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

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Showing results 1-20

Entry Level Remote Indie Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do entry level remote indie game developer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for entry level remote indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Remote Indie Game Developer vs Entry Level Remote Game Designer?

AspectEntry Level Remote Indie Game DeveloperEntry Level Remote Game Designer
Required SkillsProgramming, game engines (Unity, Unreal), basic art skillsGame concept creation, storytelling, user experience design
Work EnvironmentIndependent, small teams, freelance or startup settingsCollaborative, often within development teams or studios
Common UsageDeveloping and coding games independently or for indie studiosDesigning game mechanics, levels, and narratives for various projects

Entry Level Remote Indie Game Developers focus on coding and technical development, often working independently or in small teams. In contrast, Entry Level Remote Game Designers concentrate on creating game concepts, mechanics, and narratives. Both roles are essential in game development but differ in skill sets and daily tasks.

What is an entry level remote indie game developer?

An entry level remote indie game developer is someone who helps create video games for independent studios or as part of small teams, usually working from home or another remote location. These developers typically work on coding, design, art, or other tasks needed to build a game, often using popular engines like Unity or Unreal Engine. As entry-level professionals, they may have recently graduated from a related program or are self-taught, and they usually collaborate closely with other team members online. Their responsibilities can vary widely depending on the size and scope of the project, but they are a crucial part of bringing creative ideas to life in the indie game industry.

What are the key skills and qualifications needed to thrive as an Entry Level Remote Indie Game Developer, and why are they important?

To thrive as an Entry Level Remote Indie Game Developer, you need a solid grasp of programming fundamentals, game design principles, and familiarity with game engines like Unity or Unreal, often demonstrated through a portfolio or relevant coursework. Knowledge of version control systems (e.g., Git), 2D/3D asset integration, and basic scripting languages such as C# or Python is typically required. Creativity, self-motivation, and strong communication skills help you collaborate effectively in remote team environments and contribute original ideas. These abilities are crucial for building engaging games, managing remote workflows, and succeeding in the highly collaborative indie development space.

What are some common challenges faced by entry level remote indie game developers, and how can they be addressed?

Entry level remote indie game developers often encounter challenges such as managing self-motivation, collaborating effectively with distributed team members, and balancing multiple roles like coding, art, and testing. Clear communication through regular virtual meetings and project management tools is essential for staying aligned with the team. Additionally, setting realistic goals and seeking feedback from peers can help overcome isolation and ensure steady progress. Being proactive about learning new tools and techniques also helps address skill gaps that may arise in the fast-paced indie game development environment.
More about Entry Level Remote Indie Game Developer jobs
What cities are hiring for Entry Level Remote Indie Game Developer jobs? Cities with the most Entry Level Remote Indie Game Developer job openings:
What are the most commonly searched types of Remote Indie Game Developer jobs? The most popular types of Remote Indie Game Developer jobs are:
What states have the most Entry Level Remote Indie Game Developer jobs? States with the most job openings for Entry Level Remote Indie Game Developer jobs include:
Infographic showing various Entry Level Remote Indie Game Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment Inc

Remote

Full-time

Medical, Dental, PTO

Posted 11 hours ago


Job description

What we are looking for:
Are you a Character Designer with a passion for making games? Here at Escape Velocity, we are looking for someone to join the team, who will get to design characters that play a big part in the experience of gameplay that sit at the heart of our project.
Requirements
What we will do together:
  • Find opportunities to bring exciting new gameplay hooks to characters within the game.
  • Develop and oversee the player's combat mechanics, weapons, and abilities.
  • Work closely with animators, gameplay programmers, and other teams to prototype and implement combat features.
  • Take character designs through a full development cycle from concept to release.
  • Use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design.

What you will bring:
  • Experience as a Character Designer on multiple titles for at least 2 years, with a proven history of taking characters from ideation to shipped.
  • You have a passion for third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Proven track record of bringing uniquely thematic characters to life in video games.
  • A thorough understanding of creating strengths, weaknesses and counterplay within the character experience.
  • You like working with hands-on prototypes.
  • Experience working with UE5 blueprints to design abilities.
  • You have excellent written and verbal communication skills.

Benefits
Interested... a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are 'Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.