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Entry Level Computer Graphics Programmer Jobs in San Francisco, CA

Masters/Bachelors preferably in Computer Science, Engineering, MBA and also for the people who have ... JOB Title - Beta Soft Systems is looking to hire Entry level QA Engineers. ( ) Beta Soft Systems is ...

Must Have ~ basic computer skills to navigate Internet programs used, basic Excel skills and be ... An Associates (Two year) degree in Electrical Engineering or other Science is a great fit for this ...

... buyer! Entry Level Software Engineer Why we need you We're at a pivotal moment with a roadmap ... Recent graduate (within 3 years) with a degree in Computer Science, Engineering, or related field ...

Coordinating a team of 2-3 entry-level and mid-level Computer Programmers, apply independent, advanced technical and procedural knowledge to ensure that software is developed pursuant to company ...

Coordinating a team of 2-3 entry-level and mid-level Computer Programmers, apply independent, advanced technical and procedural knowledge to ensure that software is developed pursuant to company ...

Mach9 is at the forefront of leveraging advanced machine learning and computer vision techniques to ... graphics requirements. • Work closely with our product and engineering teams to define and ...

... Computer Vision, Computer Graphics, and Natural Language Processing. The related applications ... engineers to bring research ideas to production Publish and present your work in world-class ...

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Entry Level Computer Graphics Programmer information

See San Francisco, CA salary details

$16

$31

$93

How much do entry level computer graphics programmer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for entry level computer graphics programmer in San Francisco, CA is $31.49, according to ZipRecruiter salary data. Most workers in this role earn between $20.10 and $27.21 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are the most commonly searched types of Computer Graphics Programmer jobs in San Francisco, CA? The most popular types of Computer Graphics Programmer jobs in San Francisco, CA are:
What are popular job titles related to Entry Level Computer Graphics Programmer jobs in San Francisco, CA? For Entry Level Computer Graphics Programmer jobs in San Francisco, CA, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Programmer jobs in San Francisco, CA look for? The top searched job categories for Entry Level Computer Graphics Programmer jobs in San Francisco, CA are:
What cities near San Francisco, CA are hiring for Entry Level Computer Graphics Programmer jobs? Cities near San Francisco, CA with the most Entry Level Computer Graphics Programmer job openings:
Infographic showing various Entry Level Computer Graphics Programmer job openings in San Francisco, CA as of July 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, and 3% Contract. Highlights an 81% Physical, 1% Hybrid, and 18% Remote job distribution, with an average salary of $65,500 per year, or $31.5 per hour.

Electrical Engineering & Computer Science Patent Agent - S.F.

Direct Counsel

San Francisco, CA • On-site, Remote

$140K - $250K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

Patent Agent – Electrical Engineering & Computer Science

Direct Counsel is representing an Amlaw 100 firm seeking a mid-level Patent Agent to join its Electrical Engineering and Computer Science Patent Prosecution Practice Group. This role is open to multiple offices, with preference for Washington, DC, or San Francisco.

The ideal candidate will have several years of experience in patent preparation and prosecution and hold a degree in electrical engineering, computer engineering, software engineering, computer science, or physics. The firm is particularly interested in candidates with experience drafting, filing, and prosecuting applications involving graphics processing units (GPUs), tensor processing units (TPUs), accelerators, neural engines, robotics circuitry, and actuators.

Qualifications:

  • Admission to the USPTO required

  • Undergraduate (and graduate, if applicable) degree in EE, CE, CS, Software Engineering, or Physics

  • Strong law firm, engineering, or industry experience

  • Excellent research, writing, and communication skills

Compensation: $140,000 – $250,000 annually, depending on experience, plus discretionary bonus eligibility. The firm also offers comprehensive benefits, including medical, dental, vision, life insurance, disability coverage, voluntary insurance options, 401(k), and paid time off.