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Entry Level Computer Graphics Programmer Jobs in Los Angeles, CA

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site +1

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

... CAD Graphics Engine! In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

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Entry Level Computer Graphics Programmer information

See Los Angeles, CA salary details

$15

$28

$85

How much do entry level computer graphics programmer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for entry level computer graphics programmer in Los Angeles, CA is $28.80, according to ZipRecruiter salary data. Most workers in this role earn between $18.41 and $24.86 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What job categories do people searching Entry Level Computer Graphics Programmer jobs in Los Angeles, CA look for?

The top searched job categories for Entry Level Computer Graphics Programmer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Entry Level Computer Graphics Programmer jobs?

Cities near Los Angeles, CA with the most Entry Level Computer Graphics Programmer job openings:

Infographic showing various Entry Level Computer Graphics Programmer job openings in Los Angeles, CA as of September 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 66% In-person, and 34% Remote job distribution, with an average salary of $59,904 per year, or $28.8 per hour.

Research Scientist (Computer Graphics, Vision and Machine Learning)

Los Angeles, CA • On-site

Other

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Overview

We are seeking a highly skilled Research Scientist with a strong background in computer vision, computer graphics, and machine learning. This role is ideal for candidates passionate about generating high‑quality images and advancing the state of the art in dynamic scene capture, reconstruction, and novel view synthesis.

Responsibilities
  • Conduct applied research in computer graphics and machine learning, focusing on high‑fidelity reconstruction and photorealistic image synthesis.
  • Design, implement, and evaluate novel algorithms for Dynamic Gaussian Splatting, 3D reconstruction, and performance capture.
  • Lead high‑quality data acquisition and curation efforts to support next‑generation machine learning algorithms for VFX and virtual production.
  • Prepare and publish research at top‑tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).
  • Collaborate closely with engineering, production, and business teams to integrate research outcomes into production workflows, aiming for production‑quality results rather than research demos.
  • Identify and champion new research directions that can have significant impact on content creation and virtual production.
Qualifications
  • PhD in Computer Graphics, Computer Vision, Machine Learning, or a closely related field (required).
  • Strong publication record as first author at top‑tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).
  • Deep expertise in computer graphics and machine learning, with demonstrated experience in 3D reconstruction, dynamic scene capture, and photorealistic rendering.
  • Hands‑on experience with Dynamic Gaussian Splatting, 3D reconstruction techniques, and either diffusion models (image/video) or transferable experience with transformer architectures.
  • Strong interest and attention to detail in image and signal processing, with a drive to achieve high‑quality, production‑ready results.
  • Exceptional interpersonal and communication skills, with the ability to work collaboratively in a fast‑paced, multidisciplinary environment.
  • High level of ownership, initiative, and a positive, problem‑solving attitude.
  • Passion for movies, TV, and storytelling (preferred).
EEO Statement

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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