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Entry Level Computer Graphics Programmer Jobs in Los Angeles, CA

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

... CAD Graphics Engine! In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

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Entry Level Computer Graphics Programmer information

See Los Angeles, CA salary details

$15

$28

$85

How much do entry level computer graphics programmer jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for entry level computer graphics programmer in Los Angeles, CA is $28.80, according to ZipRecruiter salary data. Most workers in this role earn between $18.41 and $24.86 per hour, depending on experience, location, and employer.

What does an Entry Level Computer Graphics Programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What types of projects and technologies can an Entry Level Computer Graphics Programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Los Angeles, CA? For Entry Level Computer Graphics Programmer jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Programmer jobs in Los Angeles, CA look for? The top searched job categories for Entry Level Computer Graphics Programmer jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Entry Level Computer Graphics Programmer jobs? Cities near Los Angeles, CA with the most Entry Level Computer Graphics Programmer job openings:
Infographic showing various Entry Level Computer Graphics Programmer job openings in Los Angeles, CA as of July 2026, with employment types broken down into 58% Full Time, and 42% Contract. Highlights an 100% In-person job distribution, with an average salary of $59,904 per year, or $28.8 per hour.
Intern, Advanced Computer Graphics Research

Intern, Advanced Computer Graphics Research

Sony Corporation

Culver City, CA • On-site

$50/hr

Full-time

Re-posted 11 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.
Sony Corporation of America currently has an opening for an Advanced Computer Graphics Research intern in our R&D Center US Lab located in Culver City, CA.
In this role, you will have the opportunity to collaborate with a talented research team in multidisciplinary efforts to develop Sony's future products and services. We're inventing the technology and products that inspire customers all over the world, and soon you could be working to bring your ideas to life! This internship is a great opportunity to gain valuable experience in exciting entertainment industry applications as well as cutting-edge research experience in the field of advanced generative AI and 3D computer graphics.
If you're up to the challenge, we'd love to see what you've got!
Responsibilities:
  • Research and evaluate the performance of state-of-the-art computer graphics algorithms in the challenging cross field of generative AI and 3D computer graphics.

  • Apply software engineering skills to prototype algorithms to identify challenges for our research.

  • Learn, collaborate and network alongside world-class researchers to investigate algorithms; present your findings and contribute to industry leading entertainment technology community.

  • This position requires onsite presence at our Culver City lab.

Required qualifications:
  • Ph.D. candidate or Post-doc in Computer Science, Electrical Engineering, or a related field.

  • Experience and research track record in the area of human centric Generative AI and/or photo-realistic 3D human computer graphics modeling/animation/rendering.

  • Familiarity with Python, Matlab or C/C++ for rapid algorithm prototyping.

  • Familiarity with Unreal Engine, Unity, Maya, Blender, Marmoset or related graphic platforms.

  • Excellent analytical and mathematical skills.

  • All candidates must be authorized to work in the USA.

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime.
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All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.
Disability Accommodation for Applicants to Sony Corporation of America
Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, Human Resources Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.
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