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Entry Level Computer Graphics Programmer Jobs in Sacramento, CA

We use Objective C and Swift programming languages to create native applications for iPhone ... graphic designing, web application development using frameworks based on model view controller ...

We specialize in engineering design, asset management, and geospatial data analytics to support ... Create maps, plats, and other graphical representations of survey results using CAD software. * Add ...

Engineer In Training (EIT) certificate * Computer skills in Microsoft Office * An attitude and commitment to being an active participant of our employee-owned culture What We Believe HDR is our ...

Engineer In Training (EIT) certificate * Computer skills in Microsoft Office * An attitude and commitment to being an active participant of our employee-owned culture What We Believe HDR is our ...

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Entry Level Computer Graphics Programmer information

See Sacramento, CA salary details

$15

$28

$84

How much do entry level computer graphics programmer jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for entry level computer graphics programmer in Sacramento, CA is $28.50, according to ZipRecruiter salary data. Most workers in this role earn between $18.22 and $24.62 per hour, depending on experience, location, and employer.

What does an Entry Level Computer Graphics Programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What types of projects and technologies can an Entry Level Computer Graphics Programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Sacramento, CA? For Entry Level Computer Graphics Programmer jobs in Sacramento, CA, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Programmer jobs in Sacramento, CA look for? The top searched job categories for Entry Level Computer Graphics Programmer jobs in Sacramento, CA are:
What cities near Sacramento, CA are hiring for Entry Level Computer Graphics Programmer jobs? Cities near Sacramento, CA with the most Entry Level Computer Graphics Programmer job openings:
Infographic showing various Entry Level Computer Graphics Programmer job openings in Sacramento, CA as of July 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% In-person job distribution, with an average salary of $59,281 per year, or $28.5 per hour.
J16853 Concrete Detailer Sr. VDC Engineer

J16853 Concrete Detailer Sr. VDC Engineer

Swinerton Incorporated

Sacramento, CA • On-site

$81K - $125K/yr

Full-time

Posted 22 days ago


Swinerton rating

6.9

Company rating: 6.9 out of 10

Based on 5 frontline employees who took The Breakroom Quiz


Job description

Compensation Range
$81,000.00 - $125,000.00 Annual Salary
Job Description Summary:
Work with VD&C Manager & Assigned Project to create field related Layout, detail & coordination drawings
Job Description:
Job Description
Position Responsibilities and Duties:
  • Able to perform essential Project Engineer responsibilities and duties.
  • Assist with reviewing pursuit and project information to produce industry leading realistic renderings, graphics, animations, and other visuals to support pursuits.
  • Collaborate with pursuits team to develop best-in-class site logistics plans and assist with developing content to support interviews and pursuit as directed.
  • Utilize tools and software for site surveying and layout with supervision.
  • Assist with the setup of background models to ensure efficient project setup, utilize real world coordinates and project coordinates to support effective coordination, surveying, and layout.
  • Setup cloud based collaborative workspaces.
  • Support with setting up model sharing environments for various project contract types and uses.
  • Utilize reality capture techniques and technologies to support project teams with producing useful deliverables to solve challenges.
  • Utilize existing conditions capture technology data to compare existing conditions to design intent, identify discrepancies, and work collaboratively with teams to resolve.
  • Assist with reality capture documentation and converting into accurate model of various trades.
  • Assist with conducting VDC-related constructability reviews and manage resolution of design conflicts with design and trade partners.
  • Observe and assist with VDC-related schedule activities.
  • Assist with setting up efficient meetings and educating project teams to be able to run project coordination meetings.
  • Identify, assign, and resolve coordination clashes to support efficient coordination.
  • Assist with as-builts, facility operations, and maintenance requirements
  • Support with export layout, spooling, or other fabrication files based on required or standard templates
  • Develop modeling and detailing deliverables for at least one self-perform discipline.
  • Provide field support and assist with training on implementing VDC tools and processes.
  • Assist with training on proper VDC applications, based on delivery method and type of construction.
  • Support with reviewing, developing plans, and managing project requirements and deliverables related to coordination and self-perform trades.
  • Support projects for any operating group within the company, as necessary.
  • Complete other responsibilities as assigned.

Minimum Requirements or Experience Requirements
  • Bachelor's degree or Concrete field exp.
  • Minimum of 1-3 years of design, engineering, or construction experience; or equivalent combination of education and experience.
  • Understanding of industry standard BIM software application (working knowledge a plus)
  • Knowledge of Revit, a plus
  • Working knowledge and understanding of commercial construction means and methods.
  • Ability to read and understand plans and specifications.
  • Effectively written and verbal communication
  • Organized individual with the ability to multi-task.
  • Critical thinking ability, relationship driven, and effective problem-solving skills.

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