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Entry Level Computer Graphics Programmer Jobs in California

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... Description We are looking for a CVML Engineer with deep expertise in multi-view geometry and ...

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... Description We are looking for a CVML Engineer with deep expertise in multi-view geometry and ...

We are looking for a highly self-motivated and collaborative software engineer to work on prototyping, integration, and productization of software that combines computer vision, 3D computer graphics ...

... computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

... computer graphics, and revolutionized parallel computing More recently, GPU deep learning ignited ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

Showing results 41-60

Entry Level Computer Graphics Programmer information

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are the most commonly searched types of Computer Graphics Programmer jobs in California?

The most popular types of Computer Graphics Programmer jobs in California are:

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in California?

For Entry Level Computer Graphics Programmer jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level Computer Graphics Programmer jobs in California look for?

The top searched job categories for Entry Level Computer Graphics Programmer jobs in California are:

What cities in California are hiring for Entry Level Computer Graphics Programmer jobs?

Cities in California with the most Entry Level Computer Graphics Programmer job openings:

Infographic showing various Entry Level Computer Graphics Programmer job openings in California as of August 2026, with employment types broken down into 80% Full Time, 11% Contract, and 9% Nights. Highlights an 100% In-person job distribution.

Research Scientist/ Engineer - Photorealism

Santa Clara, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 17 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

We're seeking research scientists/engineers to create breakthrough innovations in machine learning, computer vision, computer graphics, and related areas. We are particularly interested in image and video synthesis, 3D reconstruction, and neural rendering. You will work directly with an organization of world-class machine learning researchers and engineers. Our work powers cutting-edge technologies across the Apple ecosystem and is published in the most selective scientific journals and conferences.
Description
We are a team of best-in-the-world research scientists and engineers with deep experience in machine learning, computer vision, computer graphics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:","responsibilities":"Passion for the mission: We're here to make something extraordinary. We seek whatever work is right and strive for the best possible results.
Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear-eyed feedback.
Lean habits: You can't grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.
Preferred Qualifications
Bachelors, Masters, or PhD Degree in Computer Science/Electrical Engineering or equivalent academic or professional experience.
Research experience in 3D reconstruction, neural rendering, view synthesis, image & video synthesis.
Minimum Qualifications
Publication record in relevant conferences (e.g., CVPR, ECCV, ICCV, ICLR, ICML, NeurIPS, SIGGRAPH, etc).
Significant experience building complete prototypes that achieve state-of-the-art performance in your areas of expertise.
Comfortable across the entire ML research stack, from low-level system programming to high-level algorithm development.
Solid software engineering skills in complex systems. Fluency in Python.
Expertise in ML algorithms and top practices for working with deep learning systems.
Proficiency with ML modeling frameworks (PyTorch, Jax, etc.).
Strong overall software development approach. You deliver clean, well-tested code.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976