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Entry Level Computer Graphics Engineer Jobs in San Diego, CA

GPU Software Engineer

San Diego, CA · On-site

$98.90 - $148.30/hr

Knowledge of one or more programming language suitable for graphics (e.g., C++, C). Preferred Qualifications * Master's Degree in Applied Mathematics, Computer Science, Computer Engineering ...

Senior GPU Software Engineer

San Diego, CA · On-site

$130K - $171K/yr

... graphics (e.g., C++, C). Preferred Qualifications: • Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field ...

Drafter/CAD Operator II

San Diego, CA · On-site +1

$26.92 - $29.33/hr

Technical School degree in Drafting, Illustrating or Graphic Arts. Minimum Years of Experience * 3 years of professional experience preparing detailed engineering drawings using CAD tools and ...

GPU Software Engineer

San Diego, CA · On-site

$98K - $148K/yr

... graphics (e.g., C++, C). Preferred Qualifications: • Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field ...

Develop desktop applications and graphical user interfaces using modern software frameworks ... Bachelor's degree or higher in Computer Science, Computer Engineering, Electrical Engineering ...

Senior GPU Engineer

San Diego, CA · On-site

$133.60 - $200.40/hr

... graphics workloads, running benchmarks for different applications, and performing pre‑ and ... Will accept a Master's Degree (or foreign academic equivalent) in Electrical Engineering, Computer ...

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Entry Level Computer Graphics Engineer information

See San Diego, CA salary details

$31.9K

$73.6K

$125.3K

How much do entry level computer graphics engineer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for entry level computer graphics engineer in San Diego, CA is $73,642.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,700.00 and $83,300.00 per year, depending on experience, location, and employer.

What is an entry level computer graphics engineer?

An Entry Level Computer Graphics Engineer is a professional who works on creating, developing, and optimizing visual content for computers, such as 2D/3D graphics, animations, and visual effects. They typically use programming languages like C++ or Python and graphics APIs like OpenGL or DirectX to build and improve graphics engines, rendering pipelines, and visual applications. As entry-level engineers, they work under the guidance of senior engineers to learn industry standards, contribute to team projects, and gain hands-on experience in computer graphics development.

What are the key skills and qualifications needed to thrive as an entry level computer graphics engineer?

To thrive as an Entry Level Computer Graphics Engineer, you typically need a strong foundation in computer science fundamentals, mathematics (especially linear algebra), and graphics programming, often supported by a bachelor's degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL or DirectX, shader programming languages, and version control systems like Git is commonly required. Creativity, problem-solving skills, and effective teamwork help individuals stand out in this role. These skills are vital for efficiently developing, debugging, and optimizing graphical applications in collaborative environments.

What types of projects and technologies can an entry level computer graphics engineer expect to work with in their first year?

As an Entry Level Computer Graphics Engineer, you can expect to work on a variety of projects such as developing visual effects, 3D modeling, rendering algorithms, or graphics engine features. You'll likely use programming languages like C++ or Python and work with APIs such as OpenGL, DirectX, or Vulkan. Collaboration with artists, designers, and senior engineers is common, providing valuable mentorship and learning opportunities. Early projects often focus on supporting tasks, bug fixes, or implementing small features, helping you build a strong foundation in graphics programming and team workflows.

What is the difference between Entry Level Computer Graphics Engineer vs Entry Level 3D Artist?

AspectEntry Level Computer Graphics EngineerEntry Level 3D Artist
Required CredentialsBachelor's in Computer Graphics, Computer Science, or related fieldBachelor's in Fine Arts, Animation, or related field
Work EnvironmentTech companies, software development, simulation projectsGame studios, animation, film production
Industry UsageSoftware development, visualization, simulationEntertainment, gaming, media

While both roles involve computer graphics, Entry Level Computer Graphics Engineers focus on developing algorithms, software tools, and rendering techniques, often working in tech or simulation environments. Entry Level 3D Artists primarily create visual assets for games, films, or animations. The roles differ in their focus—engineering vs. artistic creation—though they share foundational skills in graphics software and design principles.

How to become an entry level computer graphics engineer?

To become an entry-level computer graphics engineer, candidates typically need a bachelor's degree in computer science, computer graphics, or a related field. Developing skills in programming languages such as C++ and Python, gaining experience with graphics APIs like OpenGL or DirectX, and building a portfolio of projects can improve job prospects. Internships or entry-level positions in software development or graphics design also provide valuable experience.

Is it hard to get an entry level computer graphics engineer job?

Securing an entry-level computer graphics engineer position can be competitive, as it often requires a strong foundation in programming, mathematics, and graphics software such as OpenGL or DirectX. Candidates with a relevant degree, portfolio, and knowledge of tools like Maya or Blender tend to have better chances, but persistence and building a solid skill set are important for success.

What are the most commonly searched types of Computer Graphics Engineer jobs in San Diego, CA?

The most popular types of Computer Graphics Engineer jobs in San Diego, CA are:

What job categories do people searching Entry Level Computer Graphics Engineer jobs in San Diego, CA look for?

The top searched job categories for Entry Level Computer Graphics Engineer jobs in San Diego, CA are:

What cities near San Diego, CA are hiring for Entry Level Computer Graphics Engineer jobs?

Cities near San Diego, CA with the most Entry Level Computer Graphics Engineer job openings:

Infographic showing various Entry Level Computer Graphics Engineer job openings in San Diego, CA as of July 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 81% Physical, 1% Hybrid, and 18% Remote job distribution, with an average salary of $73,642 per year, or $35.4 per hour.

Senior Display and Graphics Software Engineer - Customer Engineering

San Diego, CA • On-site


Qualcomm
Technology, Communication and Media • 10K+ employees

8.8

Company rating: 8.8 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

48th of 246 rated software companies

Good employer

Paid breaks

Respectful managers


$108K - $162K/yr

Full-time

Posted 24 days ago


Job description

Company:
Qualcomm Technologies, Inc.
Job Area:
Engineering Group, Engineering Group > Software Applications Engineering
General Summary:
Qualcomm is a leader in mobile wireless communications & computing chipsets. We are working with leading OEMs and partners to define user-experience with next generation mobile devices Smartphones, Tablets, Netbooks and other entertainment & computing devices.
QCT applications engineers support customers with understanding, integrating, customization, building, and bring-up of Qualcomm software, enabling debugging features, providing training to customer. We offer a wide range of tools, design and deployment services to support the device development process and develop new technologies based on the needs and demands of the wireless market.
The candidate will be a member of Qualcomm's Display and Graphics Software Customer Engineering team. The engineer will work with Display / Graphics software support on Qualcomm's embedded platforms - primarily supporting Linux based software on Snapdragon platform, hardware interfaces, device drivers, Display and Graphics processors, kernel and high level OS/framework etc. Travel to customer site and to Qualcomm offices in U.S. and abroad for support, meetings and trainings may be required.
Key skills include experience in some of the following:
  • Strong C/C++ programming skills (required)
  • Device driver programming and debugging with JTAG/other tools (required)
  • Understanding of display and graphics technologies, software stack, Linux kernel, Display/GPU processing etc.
  • Knowledge of microprocessor architecture and cache subsystem
  • Strong Debugging skills on generic processors
  • Knowledge of OS/system performance profiling and optimization techniques a plus
  • Strong team player

Additional Skills:
  • Since this position requires continual interaction with Qualcomm customers, the candidate must have strong communication, written & interpersonal skills, high motivation, the ability to learn quickly. Must be a self-starter.

Responsibilities
  • This is a very challenging position that requires the candidate to continually interface with QCT customers and internal teams.

Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Applications Engineering, Software Development experience, or related work experience.
OR
Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Applications Engineering, Software Development experience, or related work experience.
OR
PhD in Engineering, Information Systems, Computer Science, or related field.
• 1+ year of any combination of academic and/or work experience with Programming Language such as C, C++, Java, Python, etc.
• 1+ year of any combination of academic and/or work experience with debugging techniques.
Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries).
To all Staffing and Recruiting Agencies: Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.
EEO Employer: Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.
Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.
Pay range and Other Compensation & Benefits:
$108,300.00 - $162,500.00
The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer - and you can review more details about our US benefits at this link.
If you would like more information about this role, please contact Qualcomm Careers.

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About Qualcomm

Sourced by ZipRecruiter

Qualcomm is enabling a world where everyone and everything can be intelligently connected. You interact with products and technologies made possible by Qualcomm every day, including 5G-enabled smartphones that double as pro-level cameras and gaming devices, smarter vehicles and cities, and the technology behind the smart, connected factories that manufactured your latest purchase. Our powerful connectivity solutions keep you connected—even in remote areas. Qualcomm 5G and AI innovations are the power behind the connected intelligent edge. You’ll find our technologies behind and inside the innovations that deliver significant value across multiple industries and to billions of people every day.

Industry

Technology, communication and media

Company size

10,000+ Employees

Headquarters location

San Diego, CA, US

Year founded

1985


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