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Entry Level Compiler Software Engineer Jobs in Redmond, WA

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

Integrate model workloads, hardware profiles, compiler toolchains, runtimes, serving engines, and ... Qualifications * Strong software engineering experience building distributed systems ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... Key job responsibilities As an AWS Software Development Engineer, you will: - Design, develop, and ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... Key job responsibilities As an AWS Software Development Engineer, you will: - Design, develop, and ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... Key job responsibilities As an AWS Software Development Engineer, you will: - Design, develop, and ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... Key job responsibilities As an AWS Software Development Engineer, you will: - Design, develop, and ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... As an AWS Software Development Engineer, you will: - Design, develop, and maintain efficient ...

... Compiler Engineering - Artificial Intelligence/Machine Learning - Healthcare AI - Infrastructure ... Key job responsibilities As an AWS Software Development Engineer, you will: - Design, develop, and ...

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Entry Level Compiler Software Engineer information

See Redmond, WA salary details

$26.9K

$117.4K

$211.7K

How much do entry level compiler software engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for entry level compiler software engineer in Redmond, WA is $117,441.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,800.00 and $134,400.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Compiler Software Engineer vs Entry Level Software Developer?

AspectEntry Level Compiler Software EngineerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science or related field; knowledge of compiler designBachelor's in Computer Science or related field; general programming skills
Work EnvironmentResearch labs, development teams focused on language toolsVarious industries including tech, finance, startups; broad application areas
Industry UsagePrimarily in compiler development, programming language companiesAcross multiple sectors developing software applications
Common Search/ComparisonOften compared for specialization in language toolsMore general, broader role

Entry Level Compiler Software Engineers focus on developing and optimizing compilers and language tools, requiring specialized knowledge of compiler architecture. Entry Level Software Developers have a broader scope, working on various software applications across industries. While both roles require a bachelor's degree in a related field, compiler engineers need specific skills in language processing, making them more specialized.

What are the most commonly searched types of Compiler Software Engineer jobs in Redmond, WA?

The most popular types of Compiler Software Engineer jobs in Redmond, WA are:

What are popular job titles related to Entry Level Compiler Software Engineer jobs in Redmond, WA?

For Entry Level Compiler Software Engineer jobs in Redmond, WA, the most frequently searched job titles are:

GPU Compiler Engineer

Redmond, WA • On-site


Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies

Great coworkers

People enjoy working here

Good employer


Full-time

Re-posted 11 days ago


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing:

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++

  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:

  • B.S. or degree in Computer Science/Engineering or equivalent experience

  • 2+ years of compiler code generation experience

  • Excellent hands-on C++ programming skills

  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems

  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • M.S./PhD. with significant compiler related project or thesis work preferred

  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 25, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

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