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Entry Level Animation Lighting Artist Jobs (NOW HIRING)

Lead VFX Artist

$153K - $230.40K/yr

The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the ... animation/keyframing, rigid-body and fluid simulations, materials, shaders, lighting and rendering ...

3D Tutor

Palo Alto, CA · On-site +1

$60 - $100/hr

Key to this role is expertise in 3D modeling, lighting, and animation, a track record of producing ... Deliver high-quality work that demonstrates strong technical fundamentals and artistic sensibility

Content Producer Fellow

New York, NY

$137.80K/yr

A fellowship is an entry-level position designed to teach the employee the fundamental facets of ... Editing, animation, or motion graphics skills are a plus, but not required.Employment Type ...

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Entry Level Animation Lighting Artist information

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$9

$24

$40

How much do entry level animation lighting artist jobs pay per hour?

As of May 31, 2026, the average hourly pay for entry level animation lighting artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Animation Lighting Artist, and why are they important?

To thrive as an Entry Level Animation Lighting Artist, you need a solid grasp of lighting principles, color theory, and visual storytelling, often supported by a degree or coursework in animation, fine arts, or a related field. Familiarity with industry-standard 3D software such as Maya, Houdini, or Blender, and rendering engines like Arnold or RenderMan, is typically required. Strong collaboration, attention to detail, and the ability to take creative direction are valuable soft skills in this role. These competencies ensure that lighting artists contribute effectively to the visual quality and mood of animated productions, aligning with the project's artistic vision.

What are some common challenges faced by entry level animation lighting artists, and how can they overcome them?

Entry level animation lighting artists often face challenges such as understanding the creative vision of a scene, mastering complex lighting software, and balancing technical constraints with artistic goals. It can be daunting to interpret feedback from supervisors and integrate it quickly while maintaining consistency across shots. To overcome these challenges, new artists should actively seek feedback, practice with industry-standard tools like Maya or Blender, and collaborate closely with other departments such as modeling and compositing to ensure their lighting enhances the overall story.

What does an Entry Level Animation Lighting Artist do?

An Entry Level Animation Lighting Artist is responsible for adding lighting to animated scenes to create mood, atmosphere, and visual depth. They work closely with other artists and technical teams to ensure that lighting supports the story and artistic vision of a project. Tasks often include setting up light sources, adjusting shadows, and rendering scenes while learning industry-standard software. Entry-level artists typically receive guidance from senior team members and may handle simpler shots as they build their skills. Attention to detail and a good understanding of visual storytelling are important in this role.

What is the difference between Entry Level Animation Lighting Artist vs Entry Level 3D Modeler?

AspectEntry Level Animation Lighting ArtistEntry Level 3D Modeler
Required SkillsLighting techniques, rendering, basic animation principlesModeling, topology, texturing
Work EnvironmentVFX studios, game development, animation studiosGame studios, animation studios, VFX companies
Common CertificationsBasic 3D software proficiency (Maya, Blender)3D modeling certifications, software proficiency
Industry UsageUsed in lighting scenes and visual effectsUsed in creating 3D assets and characters

While both roles require proficiency in 3D software and are employed in similar industries, the Entry Level Animation Lighting Artist focuses on lighting and rendering to enhance visual scenes, whereas the Entry Level 3D Modeler specializes in creating 3D assets and models. Understanding these distinctions helps job seekers target the right roles based on their skills and career goals.

More about Entry Level Animation Lighting Artist jobs
What cities are hiring for Entry Level Animation Lighting Artist jobs? Cities with the most Entry Level Animation Lighting Artist job openings:
What are the most commonly searched types of Animation Lighting Artist jobs? The most popular types of Animation Lighting Artist jobs are:
What states have the most Entry Level Animation Lighting Artist jobs? States with the most job openings for Entry Level Animation Lighting Artist jobs include:
What job categories do people searching Entry Level Animation Lighting Artist jobs look for? The top searched job categories for Entry Level Animation Lighting Artist jobs are:
Infographic showing various Entry Level Animation Lighting Artist job openings in the United States as of May 2026, with employment types broken down into 17% Internship, 49% Full Time, 17% Part Time, and 17% Contract. Highlights an 100% In-person job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

$120K - $130K/yr

Full-time

Posted 5 days ago


Job description

3D Artist
Must Have Technical/Functional Skills
• Good 3D design experience with 3DS Max or Maya or Blender
• And Autodesk VRED,
• Fair knowledge in Supporting software as follows Substance 3D painter, Photoshop
• 3D Modeling of Products
• Photo-realistic material creation
• Photo-realistic Lighting creation and rendering
• Simple Animation
• Knowledge in render engines V-ray and Arnold
• Proven experience implementing best practices for 3D Design and re-use
• Simple Character Design
• Composition
Roles & Responsibilities
• Design 3D modeling , lighting, texturing and rendering as per communicated design
• Understanding the project requirements and conceptualizing new ideas
• Work with cross-functional teams create 3D assets according to requirements and drive successful launches of the Apps
• Able to set goals and achieve scheduled deadlines
• Translate the visual requirement into creative 3D design
Generic Managerial Skills, If any
• Excellent written and verbal communication skills.
• Excellent organizational skills with ability to identify and work with the appropriate contacts and resources
to resolve issues in a timely manner.
Education
Bachelors / masters in automotive, electrical, computer engineering or related field.
Salary Range: $120000 - $130000 a year
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