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Entry Level Animation Lighting Artist Jobs (NOW HIRING)

Participate in lighting and compositing training with a focus on learning DaVinci Resolve * Assist ... Currently pursuing a degree in 3D Art, Animation, Visualization, or a related field * Strong ...

Participate in lighting and compositing training with a focus on learning DaVinci Resolve * Assist ... Currently pursuing a degree in 3D Art, Animation, Visualization, or a related field * Strong ...

This entry-level role is ideal for a designer who bridges the gap between traditional 2D design and ... Associates Degree or higher in Graphic Design or related fields, Visual Arts, 3D Animation, or a ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

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3D Graphic Designer

Ankeny, IA · On-site

$20 - $22/hr

Opportunity QA Graphics is looking for an entry level 3D Designer to join our in house creative ... Apply basic materials, textures, lighting, and rendering techniques * Make revisions based on team ...

New

$2.1K/wk

Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell ... Visual Arts Degree * Teaching and Professional Practice experience. Personal Attributes and Traits:

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Entry Level Animation Lighting Artist information

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How much do entry level animation lighting artist jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for entry level animation lighting artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What does an Entry Level Animation Lighting Artist do?

An Entry Level Animation Lighting Artist is responsible for adding lighting to animated scenes to create mood, atmosphere, and visual depth. They work closely with other artists and technical teams to ensure that lighting supports the story and artistic vision of a project. Tasks often include setting up light sources, adjusting shadows, and rendering scenes while learning industry-standard software. Entry-level artists typically receive guidance from senior team members and may handle simpler shots as they build their skills. Attention to detail and a good understanding of visual storytelling are important in this role.

What are some common challenges faced by entry level animation lighting artists, and how can they overcome them?

Entry level animation lighting artists often face challenges such as understanding the creative vision of a scene, mastering complex lighting software, and balancing technical constraints with artistic goals. It can be daunting to interpret feedback from supervisors and integrate it quickly while maintaining consistency across shots. To overcome these challenges, new artists should actively seek feedback, practice with industry-standard tools like Maya or Blender, and collaborate closely with other departments such as modeling and compositing to ensure their lighting enhances the overall story.

What are the key skills and qualifications needed to thrive as an Entry Level Animation Lighting Artist, and why are they important?

To thrive as an Entry Level Animation Lighting Artist, you need a solid grasp of lighting principles, color theory, and visual storytelling, often supported by a degree or coursework in animation, fine arts, or a related field. Familiarity with industry-standard 3D software such as Maya, Houdini, or Blender, and rendering engines like Arnold or RenderMan, is typically required. Strong collaboration, attention to detail, and the ability to take creative direction are valuable soft skills in this role. These competencies ensure that lighting artists contribute effectively to the visual quality and mood of animated productions, aligning with the project's artistic vision.

What is the difference between Entry Level Animation Lighting Artist vs Entry Level 3D Modeler?

AspectEntry Level Animation Lighting ArtistEntry Level 3D Modeler
Required SkillsLighting techniques, rendering, basic animation principlesModeling, topology, texturing
Work EnvironmentVFX studios, game development, animation studiosGame studios, animation studios, VFX companies
Common CertificationsBasic 3D software proficiency (Maya, Blender)3D modeling certifications, software proficiency
Industry UsageUsed in lighting scenes and visual effectsUsed in creating 3D assets and characters

While both roles require proficiency in 3D software and are employed in similar industries, the Entry Level Animation Lighting Artist focuses on lighting and rendering to enhance visual scenes, whereas the Entry Level 3D Modeler specializes in creating 3D assets and models. Understanding these distinctions helps job seekers target the right roles based on their skills and career goals.

More about Entry Level Animation Lighting Artist jobs
What cities are hiring for Entry Level Animation Lighting Artist jobs? Cities with the most Entry Level Animation Lighting Artist job openings:
What are the most commonly searched types of Animation Lighting Artist jobs? The most popular types of Animation Lighting Artist jobs are:
What states have the most Entry Level Animation Lighting Artist jobs? States with the most job openings for Entry Level Animation Lighting Artist jobs include:
What job categories do people searching Entry Level Animation Lighting Artist jobs look for? The top searched job categories for Entry Level Animation Lighting Artist jobs are:
Infographic showing various Entry Level Animation Lighting Artist job openings in the United States as of July 2026, with employment types broken down into 6% Internship, 65% Full Time, 22% Part Time, 3% Temporary, and 4% Contract. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Film and Digital Production Part-Time Instructor Pool 2026-2027

Film and Digital Production Part-Time Instructor Pool 2026-2027

University of Tampa

Tampa, FL • On-site

Part-time

Re-posted 26 days ago


Job description

If you are a current University of Tampa student, please search for and apply to student jobs here via Workday. Job applications for current students will not be considered if submitted through the external career center.
Position Details
The Film, Animation and New Media Department (FMX) in the College of Arts & Letters at The University of Tampa invites applications for part-time instructors to teach all levels of narrative, documentary and experimental filmmaking using digital cameras, lighting sound, and post production techniques. Successful applicants will have specializations within any of the following areas will be considered for courses as they become available:
-- Digital filmmaking
-- Cinematography
-- Lighting for film
-- Post-production, workflow, editing, color correction, compositing
-- Location audio and audio post production
-- Documentary production
-- Narrative production
-- Experimental filmmaking
-- Producing motion pictures and production management
-- Virtual Production
Responsibilities will include:
1. Teach one or two 4-hours course(s) per semester.
2. Utilize department syllabus and course assignments.
3. Provide meeting time outside of class hours for students.
4. Grade assignments.
5. Manage online/paperwork grading system.
The successful applicant will have:
1. Master of Fine Arts degree is preferred, in related area.
2. Minimum of a Master's Degree and at least 18 credit hours in your discipline, is required.
3. College teaching experience preferred in related areas.
Required Attachments
Please be sure to attach all required documents listed below in the attachment box at the bottom of the "My Experience" page of the application before continuing through the application.
Cover Letter
Curriculum Vitae
Links to online streaming videos samples of films or media.
The Department of Film, Animation and New Media aims to prepare filmmakers and visual producers to participate in the vanguard of the 21st century. In keeping with the mission of The University of Tampa, students learn by doing and thinking with courses in studio production and using state-of-the-art facilities, computer labs, digital cameras and production suites. Designed to foster creative expression and professional technique, the curriculum includes hands-on studio classes in narrative, documentary, experimental and animation filmmaking; screenwriting; producing; digital media and imaging; 3D animation, printing and modeling; digital and interactive media; and experimental computing. Each program includes courses in critical studies structured to educate, challenge and inspire future professionals.
The Bachelor of Fine Arts (BFA) in film and media arts is a professional degree program with a focus on hands-on production of documentary, narrative and experimental films using state-of-the-art motion picture cameras and post-production facilities. The robust curriculum includes a broad array of courses in production and post-production, as well as cinema studies, art history, screenwriting and more, designed to prepare students for roles as directors, producers, editors, special effects artists, sound designers, screenwriters and/or independent filmmakers. Elective offerings allow students the flexibility to explore coursework in their area of interests. Students create a short format thesis film as a capstone experience. A digital copy of the approved project must be submitted to the UT library's institutional repository. Find more details about the BFA in film and media arts portfolio requirement on our website. The BFA in film and media arts is accredited by NASAD.
The Bachelor of Arts (B.A.) in film and media arts is a liberal arts program that combines critical studies with production experiences and provides students with a foundation of theory and application. Blending creative expression with technology, students study critical perspectives and practice implementing techniques in emerging (digital) formats. Courses cover narrative, documentary and experimental forms and utilize both single- and multiple-camera approaches. The B.A. in Film and Media arts is accredited by NASAD.
The University of Tampa is an equal opportunity/affirmative action employer dedicated to excellence through diversity and does not discriminate on the basis of age, race, sex, disability, sexual orientation, national origin, religion, marital status, gender identity, veteran status or any other non-job related criteria. The University of Tampa recognizes the importance of a multicultural community of students, faculty, and staff who seek to advance our commitment to diversity. The University invites applications from underrepresented groups and those who have academic experiences with diverse populations.
Submission Guidelines
To receive full consideration for a faculty appointment with The University of Tampa, please be sure to upload documents as required for this position at time of application submission. Once your application has been submitted, no changes may be made. Required documents should be submitted in the attachment box at the bottom of the "My Experience" page of the application before continuing through the application. Note: A maximum of five (5) documents may be attached to your application. If more than five (5) documents are required, please combine the additional documents into a single attachment so that you may continue through the application process.
Background Check Requirements
Finalists may be required to submit to a criminal background check.