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Entry Level 3D Modeling Animation Jobs (NOW HIRING)

... with animation of environmental objects and airport assets where required. * Optimize models to ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Blender Tutor

Quincy, MA · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Charlottesville, VA · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

RI · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Baltimore, MD · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Carrollton, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Dallas, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Indianapolis, IN · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Ithaca, NY · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Knoxville, TN · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Overland Park, KS · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Cambridge, MA · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

New Orleans, LA · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Mesa, AZ · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Missouri City, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Clifton, NJ · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Paramus, NJ · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Columbus, OH · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Showing results 21-40

Entry Level 3D Modeling Animation information

See salary details

$39.5K

$78.5K

$124.5K

How much do entry level 3d modeling animation jobs pay per year?

As of Sep 2, 2026, the average yearly pay for entry level 3d modeling animation in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is an entry level 3D modeling animation job?

Entry level 3D modeling and animation jobs are positions for individuals who are new to the field of 3D art and animation, typically requiring basic proficiency in software like Blender, Maya, or 3ds Max. These roles often involve creating and refining digital models, textures, and simple animations for video games, movies, advertisements, or virtual reality projects. Entry level artists usually work under the guidance of senior artists to learn industry standards and workflows while building their portfolios and technical skills.

What are the key skills and qualifications needed to thrive as an entry level 3D modeling animation professional?

To thrive as an Entry Level 3D Modeling Animation professional, you need a solid understanding of 3D modeling principles, animation basics, and a portfolio demonstrating your skills, often supported by a degree or coursework in animation or a related field. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is typically required. Creativity, attention to detail, and the ability to collaborate effectively with team members distinguish outstanding candidates. These skills enable the creation of compelling, technically-sound animations that meet project goals and client expectations.

What are some common challenges faced by entry level 3D modeling animation professionals, and how can they overcome them?

Entry-level 3D modeling and animation professionals often encounter challenges such as learning to use complex software, interpreting feedback from senior artists, and managing tight deadlines. Adapting to different animation styles and collaborating effectively with team members can also be demanding at first. To overcome these challenges, new hires should actively seek mentorship, participate in team meetings, and regularly practice using industry-standard tools. Keeping an open mind to feedback and dedicating time to personal projects can also help accelerate skill development and confidence in the role.

What is the difference between Entry Level 3D Modeling Animation vs Entry Level 3D Character Artist?

AspectEntry Level 3D Modeling AnimationEntry Level 3D Character Artist
Required SkillsBasic modeling, rigging, animation principlesModeling, texturing, character design
Work EnvironmentAnimation studios, game development, VFXGame studios, film production, character design firms
Common CertificationsPortfolio, basic 3D software proficiencyPortfolio, 3D software proficiency, art background

While both roles involve 3D software skills, Entry Level 3D Modeling Animation focuses on creating animated sequences and rigging characters, whereas Entry Level 3D Character Artist emphasizes designing and modeling detailed characters. Both roles are essential in entertainment industries but differ in their core tasks and skill sets.

How to start a career in 3D modeling animation?

To start a career in 3D modeling animation, develop skills in industry-standard software such as Blender, Maya, or 3ds Max, and build a portfolio showcasing your work. Gaining a foundational understanding of design principles, anatomy, and motion, along with completing relevant courses or certifications, can improve job prospects. Entry-level roles often require a strong demo reel and familiarity with workflows in animation and modeling environments.

Is there a demand for entry level 3D modeling animation?

Entry level 3D modeling animation roles are in demand across industries such as gaming, film, and advertising, especially for candidates skilled in software like Blender, Maya, or 3ds Max. Employers seek individuals with a strong portfolio, basic understanding of animation principles, and proficiency in industry-standard tools, making it a viable entry point into the creative tech field.
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What are the most commonly searched types of 3D Modeling Animation jobs?

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What states have the most Entry Level 3D Modeling Animation jobs?

States with the most job openings for Entry Level 3D Modeling Animation jobs include:

What job categories do people searching Entry Level 3D Modeling Animation jobs look for?

The top searched job categories for Entry Level 3D Modeling Animation jobs are:

Infographic showing various Entry Level 3D Modeling Animation job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 40% Full Time, 50% Part Time, and 5% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 5 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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