1

Engineer Professor Jobs in Washington (NOW HIRING)

... and engineering will be considered, including quantum computation, simulation, sensing, networking, materials, and devices. The search will target applicants at the Full and Associate Professor ...

James Clark School of Engineering and the university, as well as with industrial, governmental, or community partners. Applicants with a research focus on biomanufacturing, biopharmaceuticals ...

Associate Professor

Washington, DC · On-site

$100K - $115K/yr

The Department of Electrical Engineering and Computer Science - AI Cluster Hire Initiative The Department of Electrical Engineering and Computer Science in the College of Engineering and Architecture ...

MINIMUM REQUIREMENTS: • PhD in Radiological Sciences, Physical Sciences, Chemistry, Biomedical Engineering, Computer Science, or a closely related field. • Demonstrated experience in biomedical ...

Proficiency in programming and operating systems such as Bruker MRI and microPET/CT systems (preferred). Demonstrated experience with machine learning and deep learning frameworks. Strong foundation ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

... and professors, access to top-tier hardware, and opportunities for rapid professional development ... Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance ...

Showing results 41-60

Engineer Professor information

How much money do engineering professors make?

Engineering professors typically earn a median annual salary ranging from $70,000 to $150,000, depending on factors such as experience, academic rank, institution type, and geographic location. Salaries tend to be higher at research universities and for those with advanced degrees and extensive research credentials.

What is an engineer professor?

Engineer Professors are academic professionals who teach engineering courses at colleges or universities. They conduct research, mentor students, and often work on innovative projects within their field of engineering expertise. Their responsibilities typically include lecturing, designing curricula, advising students, and publishing scholarly work. Engineer Professors help advance engineering knowledge and prepare students for careers in a variety of engineering disciplines.

What are the key skills and qualifications needed to thrive as an engineer professor, and why are they important?

To thrive as an Engineer Professor, you need deep expertise in engineering disciplines, a doctorate degree, and a solid research background. Familiarity with learning management systems, engineering simulation software, and publication platforms is typically required. Strong communication, mentorship, and organizational skills help foster student engagement and collaborative research. These skills ensure effective teaching, innovation, and advancement in both academic and engineering fields.

What opportunities for interdisciplinary collaboration are available to engineer professors within a university setting?

Engineer Professors often have the chance to collaborate with faculty from other departments such as computer science, physics, or business, depending on their research interests and teaching focus. These collaborations can lead to joint research projects, interdisciplinary grant proposals, and the development of innovative courses. Working with diverse teams not only broadens your research impact but also enhances your professional network and opens up new avenues for career advancement. Engaging in such collaborations is highly encouraged and can be a key factor in securing funding and publishing high-impact research.

Do engineering professors need a PhD?

Engineering professors typically need a PhD in engineering or a related field to qualify for faculty positions at universities. A doctoral degree demonstrates research expertise and is often required for tenure-track roles, along with relevant teaching and publication experience.

What is the difference between Engineer Professor vs Mechanical Engineer?

AspectEngineer Professor
Required CredentialsTypically requires a Ph.D. in engineering, along with teaching experience
Work EnvironmentAcademic institutions, research labs, universities
Employer & Industry UsageUniversities, colleges, research organizations
Primary FocusTeaching, research, publishing, mentoring students

In contrast, a Mechanical Engineer primarily works in industry settings designing, analyzing, and testing mechanical systems. They usually hold a bachelor's or master's degree in engineering and focus on practical application rather than teaching or research. While both roles require engineering knowledge, the Engineer Professor is more academically oriented, whereas the Mechanical Engineer is industry-focused.

What cities in Washington are hiring for Engineer Professor jobs? Cities in Washington with the most Engineer Professor job openings:
Infographic showing various Engineer Professor job openings in Washington as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution.

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Other

Re-posted 12 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

125th of 617 rated colleges and universities


Job description

Instructor or Assistant Professor of Game Design - Sound
  • 10003051
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Nov 1 2025
Add to favorites View favorites

Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:

  1. Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  2. Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field, or equivalent combination of education and experience;
  • Master's degree in related field, or 5+ years experience in Game Design or related industry;
  • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
  • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
  • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of sound design and game music composition software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.

Posting Open Date: November 1, 2025

For Full Consideration, Apply by: January 31, 2026

Open Until Filled: Yes


What George Mason University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom