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Engine Programmer Jobs in Colorado (NOW HIRING)

AI & SEO Specialist

Littleton, CO ยท On-site

$63K - $90K/yr

Our business reach spans satellite television service, live-streaming and on-demand programming ... The AI & SEO Specialist addresses the challenge of maintaining brand visibility and sentiment ...

AI & SEO Specialist

Littleton, CO ยท On-site

$63K - $90K/yr

Our business reach spans satellite television service, live-streaming and on-demand programming ... The AI & SEO Specialist addresses the challenge of maintaining brand visibility and sentiment ...

GS2 Engine integration lead

Denver, CO ยท On-site

$110K - $155K/yr

As part of a hardworking team of engineers, you will be responsible for integrating the Liquid rocket engine with the GS2 vehicle, with a focus on fluid systems, structural interfaces, and interface ...

What Team Engine is Team Engine is a profitable SaaS platform serving regional service and trades ... engineer on a new onboarding flow, sketching the user journey in Figma * 5pm -- set up a HubSpot ...

CNC Programmer

Centennial, CO ยท On-site

$86K - $109K/yr

Boom is developing the Symphony supersonic engine, which powers the Overture supersonic airliner ... At Boom, we're bringing CNC programming capability in-house so we can iterate faster, verify ...

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Engine Programmer information

See Colorado salary details

$12

$41

$72

How much do engine programmer jobs pay per hour?

As of Jun 26, 2026, the average hourly pay for engine programmer in Colorado is $41.57, according to ZipRecruiter salary data. Most workers in this role earn between $27.07 and $54.09 per hour, depending on experience, location, and employer.

How does an engine programmer typically collaborate with other departments, such as graphics and gameplay teams, during development?

Engine programmers frequently work closely with both graphics and gameplay teams to ensure that the underlying technology supports creative and performance goals. This involves regular meetings to discuss feature requirements, debugging sessions to resolve integration issues, and ongoing feedback loops to optimize engine components for specific project needs. Clear communication and a collaborative mindset are essential, as engine programmers often translate high-level design or visual ideas into efficient, maintainable code. This cross-functional teamwork is key to delivering smooth, visually impressive, and responsive gameplay experiences.

What is the difference between Engine Programmer vs Graphics Programmer?

AspectEngine ProgrammerGraphics Programmer
Primary FocusDeveloping and maintaining game engine systemsCreating and optimizing rendering techniques and visual effects
Required SkillsProgramming, systems architecture, physics, AIGraphics APIs, shader programming, rendering algorithms
Work EnvironmentGame studios, software companiesGame studios, visual effects companies
Common UsageUsed across various game genres for core systemsFocused on visual fidelity and rendering performance

Engine Programmers develop the core systems that power a game, while Graphics Programmers focus on visual rendering and effects. Both roles require strong programming skills and often overlap, but they specialize in different aspects of game development.

What are the key skills and qualifications needed to thrive as an Engine Programmer, and why are they important?

To thrive as an Engine Programmer, you need strong proficiency in C++ programming, computer graphics, algorithms, and mathematics, often supported by a degree in computer science or a related field. Experience with game engines (such as Unreal or Unity), version control systems, and graphics APIs like DirectX or OpenGL is typically required. Problem-solving, attention to detail, and effective teamwork are crucial soft skills for tackling complex technical challenges and collaborating with other developers. These skills ensure the development of efficient, high-quality game engines that support innovative gameplay and performance.

What are engine programmers?

Engine programmers are specialized software developers who design, build, and maintain the core systems that power video games and other interactive applications. They work on the underlying technology, known as the 'game engine,' enabling graphics rendering, physics, audio, and other essential features. Engine programmers often optimize performance, ensure cross-platform compatibility, and collaborate closely with other developers to create smooth and immersive experiences. Their work is crucial for enabling artists and game designers to bring their creative visions to life efficiently.
What are popular job titles related to Engine Programmer jobs in Colorado? For Engine Programmer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Engine Programmer jobs in Colorado look for? The top searched job categories for Engine Programmer jobs in Colorado are:
Infographic showing various Engine Programmer job openings in Colorado as of June 2026, with employment types broken down into 81% Full Time, 11% Part Time, 7% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $86,471 per year, or $41.6 per hour.
Propulsion Engineer, Engine Cooling & Air Systems

Propulsion Engineer, Engine Cooling & Air Systems

Boom Supersonic

Centennial, CO โ€ข On-site

$85K - $105K/yr

Full-time

PTO

Posted 21 days ago


Job description

Boom Supersonic's mission is to make the world dramatically more accessible through a renaissance in supersonic flight. Boom is developing the Symphony supersonic engine, which powers the Overture supersonic airliner and the Superpower natural gas turbine for AI. Overture will fly at twice the speed of today's subsonic jets over water and 50% faster over land with Boomless Cruise.
Boom Supersonic's mission is to make the world dramatically more accessible through a renaissance in supersonic flight. Boom is developing the Symphony supersonic engine, which powers the Overture supersonic airliner and the Superpower natural gas turbine for AI. Overture will fly at twice the speed of today's subsonic jets over water and 50% faster over land with Boomless Cruise.
Start the Best Work of Your Career at Boom
Boom Supersonic is building the breakthrough Overture supersonic airliner and the Superpower natural gas turbine - machines that push the boundaries of physics, manufacturing, and industrial ambition.
But aircraft and engines don't build themselves. The single most important variable in our success is a world-class team - people who are unusually talented, unusually driven, and willing to do what others won't even attempt.
That's where you come in.
Not a traditional engineering job
As a Propulsion Engineer on Engine Cooling & Air Systems at Boom, you won't be executing prescribed analysis tasks within a rigid framework set in stone decades ago.
You'll join our Secondary Air Systems (SAS) team as a thermal-fluids analyst, bringing your craft in heat transfer, internal aerodynamics, compressible flow, mechanical design, or structural analysis - and growing into the SAS discipline itself under senior engineers who will mentor you.
Secondary Air Systems is one of the highest-leverage disciplines in a modern engine - it touches cooling, sealing, thrust loads, bearing life, and hot-section durability. It's also a discipline that's notoriously hard to find pre-trained talent for. That's why we're hiring differently for this role.
We're not requiring existing SAS experience. What we are looking for is strong adjacent expertise - thermal analysis, internal aerodynamics, compressible flow, mechanical or structural design, or analysis tool creation - plus intense curiosity, learning aptitude, and the willingness to absorb the SAS discipline from the senior engineers who will mentor you. Bring your craft and your appetite to learn; we'll teach you SAS.
You'll be part of a small, high-performance propulsion engineering team responsible for building one of the most ambitious hardware companies of this century. You'll be part of inventing a new 21st century engine manufacturer from the ground up, one that is built on modern tooling and a bias toward action.
You won't be a cog in a machine. You'll be a trusted contributor doing real analysis work on a real engine - the Symphony turbofan that will power the Overture supersonic airliner - surrounded by senior engineers who will mentor your growth into deeper ownership.
As part of the Propulsion Team, you will:
  • Take ownership of the Secondary Air Systems engineering for the Superpower gas turbine engine
  • Be responsible for the engine thermal management systems for secondary flows
  • Provide inputs to a whole engine model, evaluate results, and recommend improvements
  • Take on the big picture view of Superpower as a total system and be responsible for helping to integrate the needs of multiple disciplines such as aero, thermal, structure, and durability in the engine
  • Develop and integrate toolchains and processes, including multi-disciplinary workflows and automation that fully integrate engine and propulsion analyses with airframe development
  • Beyond these specific things, there are many opportunities to get involved in all aspects of the Superpower engine development, including fabrication and testing. Bring your curiosity!

Ideal Candidate
  • Bachelor's or Master's in Mechanical or Aerospace Engineering or related field
  • Proficiency in Python or similar programming languages
  • Drive to develop an expertise in engine secondary air systems engineering working on a turbofan architecture
  • Ability to navigate through CAD to support module integration efforts in the engine
  • Background in developing design tools, methods or processes
  • Testing and data-reduction experience
  • Willingness to both speak and listen, to give opinions and receive opinions, to consider all the data and be part of building the team consensus to move forward

What Will Set You Apart
  • Component or module ownership experience in a turbomachinery program or product
  • Experience in whole engine model creation and execution
  • Experience in correlating engine test data to calibrate heat transfer models for whole engine modeling
  • In-depth knowledge of different seal configurations applicable to modern turbofan or gas turbine engine architectures
  • Experience with secondary air systems architecture and past development programs for in-service turbomachinery
  • Prior experience working with engine cycle analysis tools such as NPSS or PyCycle
  • Supersonic jet engine design experience
  • Part 33 commercial certification experience
  • Ability to dive deep into component-level design and analysis
  • Experience with Axstream or ADS turbomachinery software
  • A strong desire to avoid bureaucracy and move fast in a dynamic environment

We're hiring at multiple levels of experience-whether you're early in your career or bring decades of design expertise, we'd love to hear from you.
Compensation
  • P2 Level - Typically 0 - 5 years of experience - Base salary range: $85,000 - $105,000
  • P3 Level - Typically 5 - 10 years of experience - Base salary range: $105,000 - $130,000
  • P4 Level - Typically 10 - 15 years of experience - Base salary range: $130,000 - $170,000

Actual compensation will vary based on factors including, but not limited to, location, experience, and performance. The range listed is just one component of Boom's total rewards package. Other elements may include long-term incentives/equity, flexible PTO, and a suite of progressive benefits designed to support our employees' well-being and growth.
There is no set deadline to apply for this job opportunity. Applications will be accepted on an ongoing basis until the search is no longer active.
The mission
Engineering roles at Boom are unlike anything else in aerospace or energy: designing a supersonic airliner from first principles, developing advanced propulsion systems, scaling complex hardware programs in a modern manufacturing environment, and building breakthrough industrial turbines to power the next generation of AI data centers.
These aren't jobs. They are career-defining opportunities. Some may even find their calling.
This job is demanding and rewarding
At some companies, you can choose to work long, smart, or hard. At Boom, you'll be doing all three.
You'll move with urgency. You'll manage ambiguity. You'll operate at a high standard. And your work will be visible to company leadership, including the founder. If you want a comfortable engineering role where you run processes and rely on executing procedures defined long ago, look elsewhere.
If you want to be part of a team that could be remembered a century from now, keep reading.
The primary reward of this role is the work itself: partnering with extraordinary people to design and build breakthrough machines. You'll also be well compensated, with competitive cash compensation and meaningful equity grants with significant upside. This is a chance to build more than a product. It's a chance to build a company that history will remember.
Why Boom
Boom is building one of the most ambitious industrial programs of this century. The work is hard, the pace is fast, and the expectations are high.
In return, you'll get real ownership, the chance to work with exceptional teammates, and the opportunity to help build a product line capable of powering the future of supersonic flight and next-generation energy systems.
If this excites you, click apply and let us know why you're excited.
ITAR Requirement
To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about ITAR here.
Boom is an equal opportunity employer and we value diversity. All employment is decided on the basis of qualifications, merit and business need.