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Electronic Arts Game Tester Jobs (NOW HIRING)

Anti-Cheat Engineer

Austin, TX ยท On-site

  • Medical

  • Retirement

  • PTO

Join us at Electronic Arts (EA) and help inspire the world to play. As part of our SPEAR Anti-Cheat Engineering team, you will strengthen game security and integrity for millions of players. You will ...

Support Engineer, Anti-Cheat

Kirkland, WA ยท On-site

$122K - $158K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and ...

Senior Manager, Global Travel

Redwood City, CA ยท On-site

$153K - $233K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and ...

SVP, General Manager - Battlefield

California, MO ยท On-site

$355 - $500/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

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Electronic Arts Game Tester information

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How much do electronic arts game tester jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for electronic arts game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What is the difference between Electronic Arts Game Tester vs Video Game Quality Assurance Tester?

AspectElectronic Arts Game TesterVideo Game Quality Assurance Tester
CredentialsHigh school diploma or equivalent; passion for gamingHigh school diploma or equivalent; knowledge of gaming
Work EnvironmentOffice or remote; testing in development stagesOffice or remote; testing new game builds
Industry UsageCommon in gaming companies like Electronic ArtsWidely used across gaming studios and publishers
Search IntentCompare roles in game testingSimilar testing roles in gaming industry

Electronic Arts Game Testers focus on identifying bugs and providing feedback during game development, often working directly with EA's development teams. Video Game Quality Assurance Testers perform similar functions across various companies, ensuring game quality before release. Both roles require passion for gaming and attention to detail, but Electronic Arts Game Testers are typically employed by EA specifically, while QA Testers work across multiple gaming studios.

What are some common challenges faced by Electronic Arts game testers, and how can they be overcome?

Electronic Arts Game Testers often encounter repetitive tasks, tight deadlines, and the need to meticulously document bugs. Staying engaged while replaying the same game sections and maintaining attention to detail can be tough. To overcome these challenges, it's helpful to keep organized notes, communicate clearly with development teams, and actively participate in team meetings to share findings. Collaboration and a passion for gaming also help testers remain motivated and effective in their role.

How can I become a Electronic Arts Game Tester?

To become an Electronic Arts game tester, candidates typically need a strong passion for gaming, good communication skills, and attention to detail. Relevant experience with gaming platforms and knowledge of testing procedures can be beneficial, and some positions may require a high school diploma or equivalent. Applying through EA's official careers website or job boards and demonstrating familiarity with game development processes can improve chances.

What are the key skills and qualifications needed to thrive as an Electronic Arts game tester, and why are they important?

To thrive as an Electronic Arts Game Tester, you need a keen attention to detail, strong analytical skills, and a solid understanding of gameplay mechanics, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems (such as JIRA), various gaming platforms, and quality assurance methodologies is typically required. Excellent communication, teamwork, and problem-solving abilities help testers effectively report issues and collaborate with development teams. These skills are critical to ensuring high-quality, bug-free gaming experiences for players and the overall success of released titles.

What does an Electronic Arts game tester do?

An Electronic Arts (EA) Game Tester plays pre-release versions of video games to identify bugs, glitches, and other issues. They document their findings and report them to the development team, helping ensure the final product is as polished and enjoyable as possible. In addition to gameplay testing, they may also check for issues with graphics, audio, and user interface. Game testers work closely with developers and other QA professionals, and their feedback is essential in delivering high-quality games to players.

Do Electronic Arts Game Testers actually get paid?

Electronic Arts game testers are paid employees or contractors who receive compensation for their work testing video games. Pay rates vary depending on the company, location, and experience, but testers typically earn an hourly wage or salary. The role often requires skills in gaming, attention to detail, and familiarity with testing tools or environments.
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Infographic showing various Electronic Arts Game Tester job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 78% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Senior Software Engineer - Frostbite

Electronic Arts

Orlando, FL โ€ข On-site

$120 - $180/hr

Other

Medical, Retirement, PTO

Posted 8 days ago


Job description

Locations: Orlando, Florida, United States of America

  • Vancouver
  • British Columbia
  • Canada

Role ID: 214980

Worker Type: Regular Employee

Studio/Department: CT - Frostbite

Work Model: Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Frostbite

Frostbite is EA's proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you'll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide.

Summary

We are looking for a Senior Software Engineer to build across tools, pipelines, and runtime tech using AI-assisted development workflows, initially focused on runtime user interface framework technology. You will have opportunities to grow your ownership across the engine and shape how we apply AI to game development at EA. You will report to an Engine Development Leader and collaborate with engineers across our game teams and central technology, and help build the future of UI technology at EA.

Responsibilities

  • Initially develop user interface framework technology and, over time, contribute to scalable systems and tools across Frostbite.
  • You and your team will contribute to large-scale technical migrations and modernization efforts across Frostbite.
  • Apply AI-assisted tools and techniques across design, implementation, testing, and debugging to improve the quality and speed of our delivery.
  • Partner with our game teams to turn their requirements into engine and workflow improvements.
  • Take ownership of technical challenges from design through delivery as our priorities evolve.
  • You will communicate progress against technical commitments, sharing insights across our engineering organization.

Qualifications

  • 7+ years of software engineering experience, with proficiency in C++.
  • Demonstrated ability designing and building user interface systems, frameworks, or tools in a game engine or large-scale environment.
  • Experience applying AI-assisted development tools to improve engineering workflows.
  • Contributed to large-scale migrations, modernization efforts, or architecture changes.
  • Experience collaborating effectively across multiple teams, including distributed teams working across different time zones.

About Electronic Arts

Weโ€™re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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