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Director Of Software Engineering Jobs in Santa Rosa, CA

The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

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The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

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The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

New

The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

New

The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

New

The Director of Administration is responsible for the administrative and operational aspects of the ... Proficiency in Windows operating systems and Microsoft 365 Office Suite and/or related software ...

New

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Director Of Software Engineering information

See Santa Rosa, CA salary details

$152K

$277.7K

How much do director of software engineering jobs pay per year?

As of Aug 16, 2026, the average yearly pay for director of software engineering in Santa Rosa, CA is $266,682.00, according to ZipRecruiter salary data. Most workers in this role earn between $276,600.00 and $276,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a director of software engineering, and why are they important?

To thrive as a Director of Software Engineering, you need deep technical expertise in software development, proven leadership experience, and a relevant degree such as in computer science or engineering. Familiarity with agile methodologies, cloud platforms, project management tools (like Jira), and experience with architectural frameworks are typically required. Outstanding communication, strategic thinking, and the ability to mentor and motivate teams are vital soft skills in this role. These skills ensure effective project delivery, foster innovation, and build high-performing teams aligned with organizational goals.

What does a director of software engineering do?

A Director of Software Engineering leads and manages software development teams within an organization. They oversee the planning, execution, and delivery of software projects, ensuring high quality and timely completion. Their responsibilities include defining technical strategy, mentoring engineering managers and developers, fostering collaboration, and aligning technology initiatives with business goals. Additionally, they often play a key role in recruitment, budgeting, and setting best practices for software development processes.

What is the difference between Director Of Software Engineering vs Software Development Manager?

AspectDirector Of Software EngineeringSoftware Development Manager
ResponsibilitiesOversees multiple teams, sets strategic goals, manages budgets, and aligns software projects with business objectives.Manages day-to-day software development teams, ensures project delivery, and coordinates technical tasks.
Required CredentialsBachelor's or Master’s in Computer Science or related field, extensive experience in software development, leadership skills.Bachelor's in Computer Science or related field, strong technical background, experience managing development teams.
Work EnvironmentStrategic, cross-team collaboration, executive communication, often in larger organizations.Technical focus, project management, direct team oversight, often in mid-sized companies.

The main difference is that the Director Of Software Engineering focuses on strategic leadership and organizational oversight, while the Software Development Manager handles daily team management and project execution. Both roles require technical expertise and leadership skills, but the director role involves broader business alignment and higher-level decision-making.

What are some common challenges faced by a director of software engineering when managing cross-functional teams?

A Director of Software Engineering often manages teams composed of engineers, product managers, and designers, which can present challenges in aligning priorities and communication styles. Balancing the technical needs of the engineering team with broader business objectives requires clear communication and strong leadership. Additionally, adapting to rapidly changing technology while ensuring consistent delivery and maintaining team morale is a key challenge. Proactive stakeholder management and fostering a culture of collaboration are essential for success in this role.

What does a director of software engineering do?

As a director of software engineering, your responsibilities are to oversee the daily operations of the software engineering department and the long-term application of strategic planning for the department. You are ultimately responsible for creating policies and objectives for the department in collaboration with other director-level positions in the company. You are also heavily involved in the department’s finances and project management, and you often oversee multiple projects. At larger companies, you may have fewer technical duties, but for small and mid-sized companies, you may code or provide technical and managerial expertise on specific projects.

What job categories do people searching Director Of Software Engineering jobs in Santa Rosa, CA look for?

The top searched job categories for Director Of Software Engineering jobs in Santa Rosa, CA are:

What cities near Santa Rosa, CA are hiring for Director Of Software Engineering jobs?

Cities near Santa Rosa, CA with the most Director Of Software Engineering job openings:

Infographic showing various Director Of Software Engineering job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 1% Internship, 80% Full Time, 15% Part Time, 1% Temporary, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $266,682 per year, or $128.2 per hour.

Senior Software Engineer-Apple Music

Apple

Bodega Bay, CA

$150K - $277K/yr

Full-time

Medical, Dental, Retirement

Re-posted yesterday


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework - and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries.
This is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you.
Description
As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack - writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform.
This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.","responsibilities":"Design and implement new features across the MusicUI framework in both TypeScript and Swift/SwiftUI
Build and maintain rich, content-driven UI - catalog browsing, search, and personalized experiences across iOS, tvOS, macOS, and visionOS
Optimize performance of scroll-heavy interfaces, lazy layouts, image loading, and rendering to ensure a smooth experience at scale
Architect solutions that span the full stack, analyzing feature requirements and proposing designs that work across multiple client platforms
Debug and resolve complex issues that cross language boundaries, platform boundaries, and system layers
Collaborate closely with design, product, and systems teams across Apple to deliver polished, platform-authentic experiences
Ensure quality through unit testing, performance regression testing, metrics validation, and code review within a fast-paced release cadence
Contribute to the team's shared frameworks, patterns, and developer tooling to improve velocity and code health across the codebase
Preferred Qualifications
Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)
Experience with UI performance profiling and optimization - scroll performance, view reuse, memory management, lazy loading
Knowledge of JavaScript runtimes or bridging layers between scripting languages and native code
Familiarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI
Track record of working with metrics and analytics pipelines to measure feature impact and detect regressions
Passion for music and a keen eye for the details that make a great user experience
Minimum Qualifications
Proficiency in Swift and SwiftUI, with experience building production UI across Apple platforms Proficiency in TypeScript or JavaScript, with experience in typed, modular application development
Experience working in large, multi-layered codebases across multiple languages or technology stacks
Experience integrating with RESTful APIs and transforming data models into UI components
Strong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns
- Demonstrated ability to debug across system boundaries - bridging layers, async workflows, and platform-specific behaviors
- Strong communication and collaboration skills in a team environment
Bachelor's degree in Computer Science, Software Engineering, or a related technical field - or equivalent practical experience.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976