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Director Of Animation Jobs (NOW HIRING)

Instructor of Animation Compensation: $3000-$9000 per course Department: School of Art - Temp Start ... Lara Kuykendall, Director,lkuykendall@bsu.edu Please follow upload instructions to attach one PDF ...

Principal Animator

San Diego, CA · On-site

$160K - $180K/yr

... boundaries of animation quality while maintaining technical efficiency. As a leader on the ... with directors and leads to align animation work with the project's creative vision and style ...

New

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

... boundaries of animation quality while maintaining technical efficiency. As a leader on the ... with directors and leads to align animation work with the project's creative vision and style ...

New

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

... boundaries of animation quality while maintaining technical efficiency. As a leader on the ... with directors and leads to align animation work with the project's creative vision and style ...

New

Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments. * Performs other duties as assigned. Qualifications & Skills: * 5+ years of ...

Los Angeles, CA, United States Must have Animation Experience. Job Summary: As a member of the Talent Acquisition team, the Recruiting Researcher will discover, engage, and assess viable candidates ...

New

Los Angeles, CA, United States Must have Animation Experience & Must be in Los Angeles, CA Job Summary: · As a member of the Talent Acquisition team, the Recruiting Researcher will discover, engage ...

New

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Director Of Animation information

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$11K

$172.5K

How much do director of animation jobs pay per year?

As of Jul 20, 2026, the average yearly pay for director of animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

Does Disney still hire 2D animators?

Disney's animation studios continue to hire 2D animators, especially for projects that involve traditional hand-drawn animation or blending 2D with 3D techniques. While the industry has shifted toward digital and 3D animation, Disney maintains a team of skilled 2D animators for specific productions and artistic styles.

How much does an Animation Director make?

An Animation Director typically earns between $80,000 and $150,000 annually, depending on experience, location, and the size of the studio. Senior Animation Directors or those working on major projects can earn higher salaries, often supplemented with bonuses and benefits.

How does a Director of Animation typically collaborate with other departments during production?

A Director of Animation works closely with various departments, including storyboarding, character design, rigging, and post-production, to ensure that the animation aligns with the overall creative vision. They regularly communicate with producers, directors, and technical leads to coordinate schedules, resolve challenges, and maintain consistency in style and quality. This role often involves leading feedback sessions, reviewing work-in-progress shots, and making creative decisions that impact the project's direction.

What is the difference between Director Of Animation vs Animation Supervisor?

AspectDirector Of AnimationAnimation Supervisor
ResponsibilitiesOversees entire animation department, sets creative vision, manages teams, and coordinates with other departmentsManages day-to-day animation production, supervises animators, and ensures project deadlines are met
Required SkillsLeadership, project management, creative direction, strong animation backgroundTechnical animation skills, team management, quality control
Work EnvironmentCreative studios, film, TV, gaming companiesAnimation teams within production environments, studios

The main difference between a Director Of Animation and an Animation Supervisor is the scope of responsibility. The Director Of Animation focuses on strategic leadership and creative vision across projects, while the Animation Supervisor handles daily management and execution of animation tasks. Both roles require strong animation skills, but the Director Of Animation typically has more experience and oversees larger teams and broader project aspects.

What does a director do in animation?

A director of animation oversees the creative vision and overall production of animated projects, guiding the animation team, making key artistic decisions, and ensuring the project aligns with the intended style and story. They coordinate with writers, designers, and producers, often using tools like storyboards and animation software to manage workflows and deadlines.

What does a Director of Animation do?

A Director of Animation oversees the creative and technical aspects of animated productions, such as films, television shows, or video games. They are responsible for guiding the animation team, setting the visual style, and ensuring that the project's vision is achieved. This role involves collaborating with writers, producers, and other department heads to create a cohesive final product. They also provide feedback and direction to animators, manage schedules and budgets, and solve artistic or technical challenges throughout production.

How can I become an Animation Director?

To become an Animation Director, one typically needs a bachelor's degree in animation, fine arts, or a related field, along with several years of experience in animation or visual effects. Developing strong leadership, project management skills, and proficiency with industry tools like Maya or Adobe Creative Suite are also important for advancing to this role.

What are the key skills and qualifications needed to thrive as a Director of Animation, and why are they important?

To thrive as a Director of Animation, you need comprehensive knowledge of animation principles, storytelling, and team leadership, often supported by a degree in animation or a related field and extensive industry experience. Proficiency with industry-standard software such as Maya, Adobe Creative Suite, and Toon Boom, along with familiarity with production pipelines, is typically required. Exceptional communication, creative vision, and the ability to inspire and manage diverse teams are vital soft skills in this role. These skills are crucial for delivering high-quality animation projects on time and fostering a collaborative, innovative production environment.
More about Director Of Animation jobs
What cities are hiring for Director Of Animation jobs? Cities with the most Director Of Animation job openings:
What are the most commonly searched types of Of Animation jobs? The most popular types of Of Animation jobs are:
What states have the most Director Of Animation jobs? States with the most job openings for Director Of Animation jobs include:
What job categories do people searching Director Of Animation jobs look for? The top searched job categories for Director Of Animation jobs are:
Infographic showing various Director Of Animation job openings in the United States as of July 2026, with employment types broken down into 3% Internship, 49% As Needed, 32% Full Time, 11% Part Time, 2% Contract, and 3% Nights. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.
Instructor of Animation

Instructor of Animation

Ball State University

State University, AR • On-site

$3.0K - $9.0K/wk

Part-time

Re-posted 6 days ago


Ball State University rating

6.3

Company rating: 6.3 out of 10

Based on 39 frontline employees who took The Breakroom Quiz

472nd of 555 rated colleges and universities


Job description

Position Title:
Instructor of Animation
Compensation:
$3000-$9000 per course
Department:
School of Art - Temp
Start Date:
08/17/2026
About this opportunity:
The School of Art at Ball State University invites applications for part-time instructors to teach courses in Animation. Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for one year. Candidates may not hear from the school until there is a need to hire an instructor.
What you'll do and what you'll bring:
Position Description:
Instructors of Animation will teach undergraduate courses in Animation (Animation Production, Illustration, Game Art/Design, Visual Effects) and/or Foundations (2D, 3D, 4D, or Drawing) and/or other courses in the candidate's area of expertise.
Duties and Responsibilities:
Teach between one and three undergraduate courses.
Minimum Qualifications:
Master's degree in animation, illustration, game art/design, visual effects, or a related field from an accredited institution by time of appointment OR two years of documented industry experience in animation, illustration, game design, visual effects, or a related field.
Preferred Qualifications:
MFA degree in animation, illustration, game art/design, visual effects, or a related field from an accredited institution by time of appointment.
One year of teaching experience at the college level.
How to apply:
For inquiries regarding this opportunity, please contact:
Lara Kuykendall, Director, lkuykendall@bsu.edu
Please follow upload instructions to attach one PDF of all of the required supporting documents listed below.
IMPORTANT: To ensure accurate processing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.
  • Cover Letter

  • Curriculum Vitae

  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Contact information (including email addresses) for three professional references

Original transcripts showing your highest degree will be required upon hire.

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