Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Game Developer
Huntsville, AL · On-site
Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience). * Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C ...
Game Developer
Huntsville, AL · On-site
Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience). * Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C ...
Game Developer with Security Clearance
Huntsville, AL · On-site +1
Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience). * Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C ...
Game Developer with Security Clearance
Huntsville, AL · On-site +1
Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience). * Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Senior XR/Unity Developer
Austin, TX · On-site
Master's degree in computer science, Game Development, or a related field. * Experience with implementing Unity based products for production use is a must. 8+ years of experience in XR and Unity ...
Quick apply
Senior XR/Unity Developer
Austin, TX · On-site
Master's degree in computer science, Game Development, or a related field. * Experience with implementing Unity based products for production use is a must. 8+ years of experience in XR and Unity ...
Assistant Professor Design and Game Development - NTTA
Brookville, NY · On-site
$76.97K/yr
Collaborating with Computer Science faculty and Digital Art and Design faculty to maintain a ... Unity development workflows * C# programming * Unreal Engine * Gameplay systems design
Assistant Professor Design and Game Development - NTTA
Brookville, NY · On-site
$76.97K/yr
Collaborating with Computer Science faculty and Digital Art and Design faculty to maintain a ... Unity development workflows * C# programming * Unreal Engine * Gameplay systems design
Course Directors may be required to teach both on-campus and online. All positions are full time,. ... Science, Software or Computer Engineering, Game Development or related discipline from an ...
Course Directors may be required to teach both on-campus and online. All positions are full time,. ... Science, Software or Computer Engineering, Game Development or related discipline from an ...
Adjunct: Game Development
Camden, NJ · On-site
Location Blackwood Campus Department Math, Science & Health Days and Hours Varies Requisition ... the Computer Interactive Design department. Ability to work directly with people from diverse ...
Adjunct: Game Development
Camden, NJ · On-site
Location Blackwood Campus Department Math, Science & Health Days and Hours Varies Requisition ... the Computer Interactive Design department. Ability to work directly with people from diverse ...
Junior Game Developer
$75K - $97.40K/yr
Bachelor's degree (or equivalent practical experience) in Computer Science, Game Development, Software Engineering, or a related field. * 0-2 years of experience in game development, internships ...
Quick apply
Junior Game Developer
$75K - $97.40K/yr
Bachelor's degree (or equivalent practical experience) in Computer Science, Game Development, Software Engineering, or a related field. * 0-2 years of experience in game development, internships ...
Director of Game Product Management
San Diego, CA · On-site
$247.40K - $259K/yr
Required : • Bachelor's degree in Engineering, Information Systems, Computer Science, Humanities ... game development and game engines. • Deep Knowledge of Mobile game industry and studio ...
Director of Game Product Management
San Diego, CA · On-site
$247.40K - $259K/yr
Required : • Bachelor's degree in Engineering, Information Systems, Computer Science, Humanities ... game development and game engines. • Deep Knowledge of Mobile game industry and studio ...
Senior XR/Unity Developer
Austin, TX · On-site
$50/hr
Master's degree in computer science, Game Development, or a related field. * Experience with implementing Unity based products for production use is a must. 8+ years of experience in XR and Unity ...
Quick apply
Senior XR/Unity Developer
Austin, TX · On-site
$50/hr
Master's degree in computer science, Game Development, or a related field. * Experience with implementing Unity based products for production use is a must. 8+ years of experience in XR and Unity ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
POOL - Simulation and Game Development Instructor (Part-time)
Fayetteville, NC · On-site
$12 - $15.50/hr
Minimum Qualifications A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via ...
Technical Director
Alpharetta, GA · On-site
As a Technical Director you will have the opportunity to lead a team of engineers to create ground ... Computer Science or applicable field * Open world and multiplayer game development experience ...
Technical Director
Alpharetta, GA · On-site
As a Technical Director you will have the opportunity to lead a team of engineers to create ground ... Computer Science or applicable field * Open world and multiplayer game development experience ...
Participated both on developing new games and development for live operations. * Must have excellent written and verbal communications skills. * Bachelor's degree (or higher) in Computer Science.
Participated both on developing new games and development for live operations. * Must have excellent written and verbal communications skills. * Bachelor's degree (or higher) in Computer Science.
Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
... game development pipeline. Students learn key industry concepts ranging from aesthetics and ... Associate Course Directors may be required to teach both on-campus and online. All positions are ...
... game development pipeline. Students learn key industry concepts ranging from aesthetics and ... Associate Course Directors may be required to teach both on-campus and online. All positions are ...
Director Computer Science Game Development information
See salary details
$43K - $53.8K
22% of jobs
$55.7K is the 25th percentile. Wages below this are outliers.
$53.8K - $64.6K
17% of jobs
The median wage is $69.6K / yr.
$64.6K - $75.5K
24% of jobs
$75.5K - $86.3K
11% of jobs
$88.5K is the 75th percentile. Wages above this are outliers.
$86.3K - $97.1K
6% of jobs
$97.1K - $107.9K
7% of jobs
$107.9K - $118.7K
3% of jobs
$118.7K - $129.5K
2% of jobs
$129.5K - $140.4K
3% of jobs
$140.4K - $151.2K
2% of jobs
$151.2K - $162K
2% of jobs
$43K
$82.6K
$162K
How much do director computer science game development jobs pay per year?
What is the difference between Director Computer Science Game Development vs Lead Game Programmer?
| Aspect | Director Computer Science Game Development | Lead Game Programmer |
|---|---|---|
| Responsibilities | Oversees entire game development teams, sets technical vision, manages project timelines | Leads coding efforts, develops core game systems, mentors programmers |
| Required Credentials | Bachelor's/Master's in Computer Science or related, extensive experience in game development | Bachelor's in Computer Science or related, strong programming background |
| Work Environment | Management level, collaborative with multiple departments | Technical role, primarily programming teams |
| Industry Usage | Used by game studios for leadership roles | Commonly used for senior programming roles |
The Director Computer Science Game Development focuses on strategic leadership and project management across the entire game development process, while the Lead Game Programmer concentrates on technical execution and coding within the development team. Both roles require strong technical backgrounds, but the director emphasizes oversight and coordination, whereas the lead is more hands-on with programming tasks.
Part-time
Medical, Retirement, PTO
Posted 10 days ago
University Of Colorado rating
8.0
Based on 28 frontline employees who took The Breakroom Quiz
146th of 529 rated colleges and universities
Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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Headquarters location
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Year founded
1876