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Director Computer Science Game Development Jobs in Phoenix, AZ

Video Game Design Tutor

Tempe, AZ · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Mesa, AZ · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

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Showing results 1-20

Director Computer Science Game Development information

See Phoenix, AZ salary details

$42.7K

$82K

$160.9K

How much do director computer science game development jobs pay per year?

As of Jul 29, 2026, the average yearly pay for director computer science game development in Phoenix, AZ is $82,012.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,600.00 and $96,800.00 per year, depending on experience, location, and employer.

What is the difference between Director Computer Science Game Development vs Lead Game Programmer?

AspectDirector Computer Science Game DevelopmentLead Game Programmer
ResponsibilitiesOversees entire game development teams, sets technical vision, manages project timelinesLeads coding efforts, develops core game systems, mentors programmers
Required CredentialsBachelor's/Master's in Computer Science or related, extensive experience in game developmentBachelor's in Computer Science or related, strong programming background
Work EnvironmentManagement level, collaborative with multiple departmentsTechnical role, primarily programming teams
Industry UsageUsed by game studios for leadership rolesCommonly used for senior programming roles

The Director Computer Science Game Development focuses on strategic leadership and project management across the entire game development process, while the Lead Game Programmer concentrates on technical execution and coding within the development team. Both roles require strong technical backgrounds, but the director emphasizes oversight and coordination, whereas the lead is more hands-on with programming tasks.

Mobile Game Development - Adjunct Faculty - Traditional Campus - (Fall 2026) - College of Enginee...

Mobile Game Development - Adjunct Faculty - Traditional Campus - (Fall 2026) - College of Enginee...

Grand Canyon University

Phoenix, AZ

Part-time

Medical, Retirement

Posted 20 days ago


Grand Canyon University rating

7.8

Company rating: 7.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

225th of 612 rated colleges and universities


Job description

Make a Difference at Grand Canyon University

The College of Engineering and Technology employs faculty and faculty leaders who are passionate about engaging and mentoring students to best prepare them for the continuously changing worlds of IT and Engineering. Our faculty are energetic advisors who are committed to helping our students grow academically, spiritually, and personally. They are experts in their respective fields, in addition to being passionate educators and collaborators who help enhance the college experience for all students.

Join our mission in helping others find their purpose and start your instructor career with GCU. The College of Engineering and Technology offers rewarding opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus. If you are highly motivated and passionate about teaching exceptional quality instruction in modern facilities with smaller class sizes, we'd like to hear from you.

Why Work at GCU:

  • Tuition benefits specifically for the adjunct employee
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus - Phoenix, AZ:

  • Courses are in-person and on-campus for theFall 2026 Semester(09/08/2026 - 12/18/2026)

Course:Mobile Game Development

This course equips students with the skills and knowledge necessary to create interactive and engaging games for mobile platforms, such as smartphones and tablets. Throughout the course, students explore the unique challenges and opportunities presented by mobile game development, learning to optimize game design, user experience, and performance for a diverse and rapidly-evolving mobile landscape.

Through hands-on projects and real-world examples, students gain practical experience in mobile game development, culminating in the creation of their own mobile game. By the end of the course, students will be well-prepared to pursue careers in the mobile gaming industry or independently develop and publish their own mobile games.

What You Will Do:

  • Facilitate classroom lecture and discussions
  • Engage students in learning course objectives and topics
  • Assess student performance and mentor success in the classroom
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement, and Mission of Grand Canyon University

What You Will Bring:

  • Preferred: BS in any STEM field + MS in Game Development OR BS in any field + MS in Game Development + portfolio of Game projects.
  • Minimum: BS in Game Development + 20 Graduate credits in any Science, Engineering, Business, or Social Studies fieldOR BS in any STEM field + 20 Graduate credits in Game Development AND Portfolio of game projects.
  • Knowledge of Game IDEs (e.g., Unity, Unreal).

Before submitting your application, please attach the following to review:

  • Your unofficial transcript reflecting degree earned with 18 graduate credit hours in the areas listed above
  • Your unofficial transcripts for any applicable conferred graduate degrees

#gcu #mobile #gamedev #mobilegame #INDLOPESUP


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