Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Explore the Computer Science Department and undergraduate and graduate degrees: Pay Range ... Introduction to Game Development (using GameMaker Studio 2) * Introductory Programming for Game ...
Expert Game Developer
Boulder, CO · On-site
Participated both on developing new games and development for live operations. * Must have excellent written and verbal communications skills. * Bachelor's degree (or higher) in Computer Science.
Expert Game Developer
Boulder, CO · On-site
Participated both on developing new games and development for live operations. * Must have excellent written and verbal communications skills. * Bachelor's degree (or higher) in Computer Science.
BI degrees in Game Design and Development, and Cybersecurity; MS in Computer Science and ME in Cybersecurity; and PhD degrees in Computer Science and Cybersecurity. This position will teach classes ...
BI degrees in Game Design and Development, and Cybersecurity; MS in Computer Science and ME in Cybersecurity; and PhD degrees in Computer Science and Cybersecurity. This position will teach classes ...
BI degrees in Game Design and Development, and Cybersecurity; MS in Computer Science and ME in Cybersecurity; and PhD degrees in Computer Science and Cybersecurity. This position will teach classes ...
BI degrees in Game Design and Development, and Cybersecurity; MS in Computer Science and ME in Cybersecurity; and PhD degrees in Computer Science and Cybersecurity. This position will teach classes ...
Senior Gameplay Engineer - Studio Sirens
Loveland, CO · On-site
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
Senior Gameplay Engineer - Studio Sirens
Loveland, CO · On-site
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
Senior Gameplay Engineer - Studio Sirens
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
Quick apply
Senior Gameplay Engineer - Studio Sirens
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
Senior Gameplay Engineer - Studio Sirens
Loveland, CO · On-site
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
Senior Gameplay Engineer - Studio Sirens
Loveland, CO · On-site
$110K - $135K/yr
Bachelor's degree in Computer Science or a related field, or equivalent professional experience. * 6+ years of professional game development experience, through the full software development ...
This individual will design and implement engaging STEAM curriculum, lead hands-on projects, and guide students in exploring various aspects of Computer Science, including 2D and 3D gaming and ...
This individual will design and implement engaging STEAM curriculum, lead hands-on projects, and guide students in exploring various aspects of Computer Science, including 2D and 3D gaming and ...
Middle School Computer Science, STEAM and Secondary Robotics Teacher
Estes Park, CO · On-site
$50K - $70K/yr
This individual will design and implement engaging STEAM curriculum, lead hands-on projects, and guide students in exploring various aspects of Computer Science, including 2D and 3D gaming and ...
Middle School Computer Science, STEAM and Secondary Robotics Teacher
Estes Park, CO · On-site
$50K - $70K/yr
This individual will design and implement engaging STEAM curriculum, lead hands-on projects, and guide students in exploring various aspects of Computer Science, including 2D and 3D gaming and ...
Game Development / Environment Artist - Colorado, US (Freelance - Remote)
Colorado Springs, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... The Opportunity We are inviting 3D Artists and VFX experts with experience creating computer ...
Quick apply
Game Development / Environment Artist - Colorado, US (Freelance - Remote)
Colorado Springs, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... The Opportunity We are inviting 3D Artists and VFX experts with experience creating computer ...
The Curriculum Specialist works under the Director to support the implementation of the Teaching ... Support the development and implementation of STEM and Computer Science curriculum, ensuring ...
The Curriculum Specialist works under the Director to support the implementation of the Teaching ... Support the development and implementation of STEM and Computer Science curriculum, ensuring ...
Assistant Professor - Computer Science
Colorado Springs, CO · On-site
$102K/yr
Assistant Professor Department of Computer Science College of Engineering and Applied Science ... UCCS is committed to academic excellence, professional development, and fostering an environment ...
Assistant Professor - Computer Science
Colorado Springs, CO · On-site
$102K/yr
Assistant Professor Department of Computer Science College of Engineering and Applied Science ... UCCS is committed to academic excellence, professional development, and fostering an environment ...
Curriculum Specialist - STEM/Computer Science
Grand Junction, CO · On-site
$53K - $67K/yr
The Curriculum Specialist works under the Director to support the implementation of the Teaching ... Support the development and implementation of STEM and Computer Science curriculum, ensuring ...
Curriculum Specialist - STEM/Computer Science
Grand Junction, CO · On-site
$53K - $67K/yr
The Curriculum Specialist works under the Director to support the implementation of the Teaching ... Support the development and implementation of STEM and Computer Science curriculum, ensuring ...
Game Development / Environment Artist - Denver, US (Freelance - Remote)
Denver, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... The Opportunity We are inviting 3D Artists and VFX experts with experience creating computer ...
Quick apply
Game Development / Environment Artist - Denver, US (Freelance - Remote)
Denver, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... The Opportunity We are inviting 3D Artists and VFX experts with experience creating computer ...
Assistant Professor - Computer Science
Colorado Springs, CO · On-site
$102K/yr
Assistant Professor Department of Computer Science College of Engineering and Applied Science ... UCCS is committed to academic excellence, professional development, and fostering an environment ...
Assistant Professor - Computer Science
Colorado Springs, CO · On-site
$102K/yr
Assistant Professor Department of Computer Science College of Engineering and Applied Science ... UCCS is committed to academic excellence, professional development, and fostering an environment ...
Adjunct Faculty, Game Art - Unreal Instructor
$2.4K - $3.3K/wk
This position supports the continued design, development, and delivery of dynamic, studio-centered ... Computer Fundamentals, and 3D Lighting and Materials. * Candidates should have experience with ...
Adjunct Faculty, Game Art - Unreal Instructor
$2.4K - $3.3K/wk
This position supports the continued design, development, and delivery of dynamic, studio-centered ... Computer Fundamentals, and 3D Lighting and Materials. * Candidates should have experience with ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K - $3.3K/wk
This position supports the continued design, development, and delivery of dynamic, studio-centered ... Computer Fundamentals, and 3D Lighting and Materials. * Candidates should have experience with ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K - $3.3K/wk
This position supports the continued design, development, and delivery of dynamic, studio-centered ... Computer Fundamentals, and 3D Lighting and Materials. * Candidates should have experience with ...
Multiplayer Systems Engineer - Studio Sirens
Loveland, CO · On-site
$125K - $155K/yr
... Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems ... Bachelor's degree in Computer Science or a related field. * Strong CS fundamentals: data structures ...
Multiplayer Systems Engineer - Studio Sirens
Loveland, CO · On-site
$125K - $155K/yr
... Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems ... Bachelor's degree in Computer Science or a related field. * Strong CS fundamentals: data structures ...
Department Computer Science By applying to this posting, you are entering an applicant pool for ... development among our students. For more information about the Department of Computer Sciences in ...
Department Computer Science By applying to this posting, you are entering an applicant pool for ... development among our students. For more information about the Department of Computer Sciences in ...
Director Computer Science Game Development information
What is the difference between Director Computer Science Game Development vs Lead Game Programmer?
| Aspect | Director Computer Science Game Development | Lead Game Programmer |
|---|---|---|
| Responsibilities | Oversees entire game development teams, sets technical vision, manages project timelines | Leads coding efforts, develops core game systems, mentors programmers |
| Required Credentials | Bachelor's/Master's in Computer Science or related, extensive experience in game development | Bachelor's in Computer Science or related, strong programming background |
| Work Environment | Management level, collaborative with multiple departments | Technical role, primarily programming teams |
| Industry Usage | Used by game studios for leadership roles | Commonly used for senior programming roles |
The Director Computer Science Game Development focuses on strategic leadership and project management across the entire game development process, while the Lead Game Programmer concentrates on technical execution and coding within the development team. Both roles require strong technical backgrounds, but the director emphasizes oversight and coordination, whereas the lead is more hands-on with programming tasks.
Part-time
Medical, Retirement, PTO
Posted 7 hours ago
University Of Colorado Boulder rating
8.0
Based on 37 frontline employees who took The Breakroom Quiz
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Job description
Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
- Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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