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Creative Group Head Jobs (NOW HIRING)

... the needs of the group as well as those of individual children and families. Effectively ... Patient, able to resolve conflicts, gentle, loving, kind, creative, and resourceful. Requirements ...

As a senior member of the strategy team, you will work closely with the Head of Strategy to manage ... group already require five days of in-office attendance. Omnicom is committed to hiring and ...

Our Journey The ShopBack Group is Asia-Pacific's leading shopping, rewards, and payments platform ... Tenacity - We stay in it when things get hard, keeping a level head under pressure. We debate ...

Head Start Group Teacher

Bronx, NY · On-site

$43K - $75K/yr

  • Life

  • Retirement

  • PTO

Head Start Group Teacher DEPARTMENT: Early Childhood Services LOCATION(S): Bronx, NY REPORTS TO ... Creative Curriculum and TSG assessments. * Program Implementation: Implement daily lesson plans in ...

Senior Director of Creative

Menlo Park, CA · On-site

$255 - $300/hr

  • Medical

  • Life

  • Retirement

  • PTO

As Head of Creative, you will lead the Robinhood Creative Team and set the creative vision across ... Group Creative Director; strong strategic foundation paired with executional ability * A strong ...

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Creative Group Head information

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$43K

$129.3K

$216.5K

How much do creative group head jobs pay per year?

As of Aug 13, 2026, the average yearly pay for creative group head in the United States is $129,330.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Creative Group Head vs Creative Director?

AspectCreative Group HeadCreative Director
ResponsibilitiesOversees multiple creative teams, manages campaign strategies, and ensures brand consistency across projects.Leads the overall creative vision, directs creative teams, and works closely with clients to develop concepts.
CredentialsTypically requires a degree in advertising, design, or related fields; extensive portfolio experience.Similar credentials, often with advanced experience in creative leadership and a strong portfolio.
Work EnvironmentAgency or in-house marketing teams, collaborative and fast-paced.Creative agencies, branding firms, or corporate marketing departments, highly collaborative.

The Creative Group Head and Creative Director roles share similar credentials and work environments, both leading creative teams and developing campaigns. The main difference lies in scope: the Creative Group Head manages multiple teams and campaigns, focusing on strategic oversight, while the Creative Director is more involved in the overall creative vision and concept development.

What is a Creative Group Head?

A Creative Group Head is a senior role in advertising and marketing agencies responsible for leading a team of creative professionals, such as copywriters and designers. They oversee the development of creative concepts and campaigns, ensuring they meet client objectives and brand guidelines. Creative Group Heads collaborate closely with account managers and clients, provide creative direction, and mentor junior team members. Their role is crucial in delivering innovative and effective advertising solutions.

How does a Creative Group Head typically collaborate with other departments within an agency?

As a Creative Group Head, you will frequently collaborate with account managers, strategists, media planners, and production teams to ensure creative concepts align with client objectives and campaign strategies. This role involves leading brainstorming sessions, providing feedback, and ensuring the creative vision is maintained throughout the project lifecycle. Effective communication and the ability to translate client needs into actionable creative briefs are essential, making cross-department collaboration a daily part of the job.

What are the key skills and qualifications needed to thrive as a Creative Group Head?

To thrive as a Creative Group Head, you need extensive experience in advertising or design, strong conceptual skills, and a proven portfolio demonstrating leadership on successful campaigns. Familiarity with creative software like Adobe Creative Suite and project management tools, as well as experience overseeing multiple projects, is typically required. Exceptional communication, team leadership, and client management skills help drive creative vision and inspire teams. These abilities are essential to deliver innovative work, meet client objectives, and maintain a cohesive, motivated creative department.
What cities are hiring for Creative Group Head jobs? Cities with the most Creative Group Head job openings:
What states have the most Creative Group Head jobs? States with the most job openings for Creative Group Head jobs include:
Infographic showing various Creative Group Head job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, and 4% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $129,330 per year, or $62.2 per hour.

Creative Director / Head of Design

Convex

San Francisco, CA • On-site

Full-time

Posted 8 days ago


Job description

Convex is the backend platform that keeps up with you and your agents.
Our mission is to fundamentally change how software is built on the Internet by empowering developers to create fast, reliable, and dynamic apps without a backend team. We provide a full-stack app platform carefully designed with database, compute and backend abstractions that allow developers and LLMs to move fast but also create products that scale and remain simple over their lifetime.
The Team:
Convex has assembled a team that has built and designed some of the largest platforms in the world and scaled companies to millions in revenue and thousands of employees. We're a group of friendly, collaborative, and passionate people that love working in-person together in our office in San Francisco. We hire primarily in SF but have a few experienced folks working remotely in certain situations.
The Role:
We have a real point of view and an obsession with craft. So far, this comes through mostly in our product. We need someone to own the creative identity of Convex and define what that looks and feels like. Our customers are developers, who can spot inauthenticity instantly. The brand has to be distinct, thoughtful, a little playful, and honest. The kind of thing a skeptical engineer trusts on sight.
The scope is broad. Brand, product design, marketing, events, the website: everything a developer encounters. The challenge isn't just doing the work, it's deciding what matters most. Convex is moving fast and there's more to own than any one person can cover, so the best person for this role is someone with the strategic judgment to prioritize ruthlessly and the conviction to hold a creative vision across a wide surface area.
This is a build-it-yourself role before it's a manage-it role. You'll be doing the work yourself, in Figma and in the codebase, working directly with the founders on brand and product. As we grow you'll hire a small, excellent group around you to scale your vision.
What You'll Do:
  • Set the creative strategy for how Convex shows up across brand and product, and make the calls on what to prioritize.
  • Own the Convex brand and identity across every touch point.
  • Do the work yourself now (alongside our existing team of creative freelancers), and build a small, world-class creative team later.
  • Set and hold the bar for taste across everything.
  • Keep us honest: kill the marketing BS before it ships, including ours.
  • Make a bunch of cool stuff.

What Excites Us:
  • A portfolio with range: brand systems and product design, not just one or the other.
  • Taste that's calibrated for a technical, skeptical audience and a track record to prove it.
  • The ability to set direction and also open the file and do the work.
  • The judgment to prioritize across a broad surface area and hold a creative vision while doing it.
  • Experience building or leading a small creative team.
  • Interest in working in-person at Convex's office in SF.

Ideal Characteristics
This is an attempt to outline some characteristics of people who tend to thrive at Convex. We have a high demand for taste, craft, and commercial instinct, while also having the typical demands of a small startup.
Do they have taste, with receipts?
We don't mean taste as an abstraction. We mean a track record of shipping things that are genuinely excellent, and a strong point of view on why they're good. Excellence can't be learned passively; we want to see the work and hear the reasoning behind it.
Do they think strategically about brand?
Great creative leaders have a point of view on where the brand should go, not just how to execute what's in front of them. We want someone who can look at Convex and form a clear opinion about what it should stand for visually, how it should evolve, and what it should never be. That conviction is what makes a brand coherent over time.
Can they execute and dream?
Strategy without execution is just theory. The best creative leaders we've seen can go from a brand direction conversation with a founder to opening Figma and making it real themselves. We need both, and we need them in the same person.
Do they get developers?
Developer tools are different. Positioning that works for a consumer app or a sales-led B2B product falls flat with engineers, who are quick to spot anything that doesn't ring true. We want someone who understands, in their bones, what it feels like to be a skeptical developer deciding whether to trust a tool.
Do they value simplicity?
The best design, like the best systems, is simple. We have a bias toward doing fewer things and doing them really well, and we want a creative leader who shares it: someone who can make a hard idea feel obvious and a complex surface feel intentional.
Do they bring energy to the room?
Startups are hard. Building something from nothing is hard. Driving forward progress despite uncertainty is hard. Shitting on stuff is easy and just brings everyone else down. We have a high bar for quality but also a high bar for being constructive, positive, and excited about making things better. We're meant to be having fun here.