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Contract Unity Game Developer Jobs in North Carolina

Senior Game Developer

Greenville, NC · On-site

$80 - $120/hr

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands‑on individual contributor role for an experienced ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced ...

They are seeking a Gameplay Systems Engineer responsible for prototyping, implementing, and ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ...

Required : • Strong programming fundamentals and practical problem-solving ability. • ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ...

Gameplay Systems Engineer Location : Greenville, NC Department : AI Studio Reports To : Director ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. -Experience ...

... Unity for multiple target platforms. -Translate game design documents, concepts, and creative ... to improve developer productivity. WORK ENVIRONMENT : The work environment is typical of a ...

... Unity for multiple target platforms. -Translate game design documents, concepts, and creative ... to improve developer productivity. WORK ENVIRONMENT : The work environment is typical of a ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Video Game Design Tutor

Durham, NC · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

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Contract Unity Game Developer information

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are the most commonly searched types of Unity Game Developer jobs in North Carolina?

The most popular types of Unity Game Developer jobs in North Carolina are:

What are popular job titles related to Contract Unity Game Developer jobs in North Carolina?

For Contract Unity Game Developer jobs in North Carolina, the most frequently searched job titles are:

What job categories do people searching Contract Unity Game Developer jobs in North Carolina look for?

The top searched job categories for Contract Unity Game Developer jobs in North Carolina are:

What cities in North Carolina are hiring for Contract Unity Game Developer jobs?

Cities in North Carolina with the most Contract Unity Game Developer job openings:

Infographic showing various Contract Unity Game Developer job openings in North Carolina as of July 2026, with employment types broken down into 77% Full Time, and 23% Part Time. Highlights an 80% In-person, and 20% Remote job distribution.

Senior Game Developer

Valicy

Greenville, NC • On-site

$80 - $120/hr

Other

Re-posted 3 days ago


Job description

We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.

OUR MISSION:

We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.

Seven values guide how we work. We call it our FIGHTER mindset:

  • Fun: Enjoy the journey together
  • Innovative: Consistently pushing new boundaries through creativity
  • Growth: Committed to growing personally and professionally
  • Humble & Passionate: It’s important to be both
  • Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
  • Excellence: Pursuing high standards in everything we do
  • Relational: Building trust and relationships with customers and teammates

If this is the kind of place you've been looking for, let's talk.

SUMMARY:

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands‑on individual contributor role for an experienced developer who can own a game’s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.

Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow‑through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production‑ready games.

This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.

RESPONSIBILITIES:
  • Understand company Mission, Vision, and Values and be an ambassador of MVV.
  • Own the technical implementation of assigned casino games from initial setup through release.
  • Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
  • Translate game design documents, creative direction, and cross‑functional feedback into clean, functional, and engaging gameplay.
  • Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
  • Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
  • Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
  • Debug, maintain, and improve existing games, including legacy products, conversions, and post‑release support needs.
  • Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross‑functional partners.
  • Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
  • Support junior and mid‑level developers through technical feedback, debugging assistance, and implementation guidance as needed.
  • Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
  • Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
  • 8+ years of Unity and C# Game Development experience
  • Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
  • Experience owning substantial features, systems, or products from implementation through completion.
  • Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
  • Solid understanding of gameplay systems, object‑oriented programming, and practical software architecture.
  • Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
  • Practical understanding of Unity performance considerations and common optimization techniques. Experience using Git or similar source control in a professional development environment.
  • Ability to work well in a collaborative, cross‑disciplinary team environment.
  • Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
  • Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
  • Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
  • Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non‑technical teammates.
  • Interest in helping junior and mid‑level developers grow through technical support, feedback, and example‑setting.
Preferred Requirements:
  • Experience in the casino gaming industry or other regulated gaming environments.
  • Experience building or maintaining the production of casino games, slot‑style games, mobile games, or other Unity‑based commercial products.
  • Experience working on small teams where individual developers own large portions of a game or product.
  • Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
  • Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
  • Experience reviewing code and providing practical technical feedback to other developers.
  • Interest in AI‑assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
  • Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.

This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.

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