... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
... Unity-based commercial products. - Experience working on small teams where individual developers own large portions of a game or product. - Experience with DOTween, Visual Studio, Azure DevOps, SQL ...
... Unity-based commercial products. - Experience working on small teams where individual developers own large portions of a game or product. - Experience with DOTween, Visual Studio, Azure DevOps, SQL ...
... Unity-based commercial products. - Experience working on small teams where individual developers own large portions of a game or product. - Experience with DOTween, Visual Studio, Azure DevOps, SQL ...
... Unity-based commercial products. - Experience working on small teams where individual developers own large portions of a game or product. - Experience with DOTween, Visual Studio, Azure DevOps, SQL ...
... Programming with Direct X, Open GL/ES Microsoft Technology: .NET with C# SQL (Must), SOAP ... Unity 3D
... Programming with Direct X, Open GL/ES Microsoft Technology: .NET with C# SQL (Must), SOAP ... Unity 3D
Gameplay Systems Engineer
Greenville, NC · On-site
... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ... Valicy develops land-based casino gaming cabinets and proprietary game content for gambling ...
Gameplay Systems Engineer
Greenville, NC · On-site
... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ... Valicy develops land-based casino gaming cabinets and proprietary game content for gambling ...
Gameplay Systems Engineer
Greenville, NC · On-site
... systems for land-based gaming products while leveraging AI-assisted development tools ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ...
Gameplay Systems Engineer
Greenville, NC · On-site
... systems for land-based gaming products while leveraging AI-assisted development tools ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. • Experience ...
Inspired by games, we create immersive and interactive experiences for VR/AR, mobile, desktop, and ... web-based experiences * Help build, organize, and polish Unity scenes alongside the team ...
Inspired by games, we create immersive and interactive experiences for VR/AR, mobile, desktop, and ... web-based experiences * Help build, organize, and polish Unity scenes alongside the team ...
Inspired by games, we create immersive and interactive experiences for VR/AR, mobile, desktop, and ... web-based experiences * Help build, organize, and polish Unity scenes alongside the team ...
Inspired by games, we create immersive and interactive experiences for VR/AR, mobile, desktop, and ... web-based experiences * Help build, organize, and polish Unity scenes alongside the team ...
Gameplay Systems Engineer
Greenville, NC · On-site
... based gaming products. This role sits at the intersection of engineering, gameplay feel, AI ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. -Experience ...
Gameplay Systems Engineer
Greenville, NC · On-site
... based gaming products. This role sits at the intersection of engineering, gameplay feel, AI ... with Unity, C#, game engines, simulation tools, or rapid prototyping frameworks. -Experience ...
Senior Game Designer
Cary, NC · On-site
Own the design and implementation of music-based gameplay features and systems, including using Jam ... Partner closely with audio and engineering teams to develop intuitive tools and mechanics that ...
Senior Game Designer
Cary, NC · On-site
Own the design and implementation of music-based gameplay features and systems, including using Jam ... Partner closely with audio and engineering teams to develop intuitive tools and mechanics that ...
Gameplay Engineering Lead
Cary, NC · On-site
$95K - $125K/yr
We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... UE6) based on Scene Graph and Verse. As a Lead Gameplay Programmer, you will be in a leadership ...
Gameplay Engineering Lead
Cary, NC · On-site
$95K - $125K/yr
We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... UE6) based on Scene Graph and Verse. As a Lead Gameplay Programmer, you will be in a leadership ...
Video Game Design Tutor
Chapel Hill, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Chapel Hill, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Wilmington, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Wilmington, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Matthews, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Matthews, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Winston Salem, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Winston Salem, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Charlotte, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Video Game Design Tutor
Charlotte, NC · Remote
$18 - $40/hr
All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... engines including Unity and Unreal, basic programming for games, art asset creation, and ...
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Quick apply
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Senior Gameplay Engineer
Raleigh, NC · On-site
... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ... This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently ...
Home Based Unity Game Developer information
What does a Home Based Unity Game Developer do?
What are the key skills and qualifications needed to thrive as a Home Based Unity Game Developer, and why are they important?
What is the difference between Home Based Unity Game Developer vs Remote Unity Game Programmer?
| Aspect | Home Based Unity Game Developer | Remote Unity Game Programmer |
|---|---|---|
| Required Skills | Unity engine, C#, game design | Unity engine, C#, scripting, debugging |
| Work Environment | Home office, independent setup | Home or remote office, flexible location |
| Industry Usage | Game studios, indie developers | Game development companies, freelance projects |
Both roles involve Unity engine and C# skills, often working remotely. The main difference lies in job focus: Home Based Unity Game Developers typically handle entire game development processes, while Remote Unity Game Programmers focus more on coding and technical implementation. Both roles are common in the gaming industry and offer flexible, remote work options.
What are some common challenges faced by home-based Unity Game Developers, and how can they be addressed?
Full-time
Re-posted 27 days ago
Job description
Locations: Wilmington, NC or Greenville, NC
Department: NC Game Development
Reports To: Game Development Manager
Status: Exempt
WHO WE ARE:
What we're building matters. How we treat people matters more.
OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.
QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
-Design, develop, and implement gameplay systems using Unity for multiple target platforms.
-Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
-Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
-Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
-Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
-Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
-Maintain and improve existing games through debugging, optimization, and feature enhancements
-Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
-Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
REQUIREMENTS:
-3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
-Strong C# programming skills with an emphasis on clean, maintainable, and performant code
-Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
-Experience debugging complex systems and maintaining live or legacy products
-Ability to work collaboratively in a cross‑disciplinary team environment
-Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements:
-Experience building tools or frameworks to support designers and artists.
-Familiarity with data‑driven or configuration‑based game systems.
-Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
-Exposure to optimization, profiling, and performance tuning in Unity.
-Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.