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Contract Level Designer Jobs in Renton, WA (NOW HIRING)

Technology Designer

Seattle, WA · On-site

$31.25 - $48.10/hr

Interest in growing from a mid-level designer role into a full Project Manager role within ... Job Type & Location This is a Contract to Hire position based out of Seattle, WA. Pay and Benefits ...

New

Technology Designer

Seattle, WA · On-site

$31.25 - $48.10/hr

Interest in growing from a mid-level designer role into a full Project Manager role within ... Job Type & Location This is a Contract to Hire position based out of Seattle, WA. Pay and Benefits ...

New

Designer (Level 2)

Seattle, WA · On-site

$70K - $85K/yr

Designers at this level assist with the generation of original concept designs and are key ... Collaborate directly with project teams to integrate conceptual design work into contract documents ...

Designer (Level 2)

Seattle, WA · On-site

$70K - $85K/yr

Designers at this level assist with the generation of original concept designs and are key ... Collaborate directly with project teams to integrate conceptual design work into contract documents ...

The Magic Studio has an exciting opportunity for a Narrative Designer on our Magic team! Magic ... High-level writing skills. and professional writing experience, particularly in a visually-related ...

Product Designer (Mid-Level)

Seattle, WA · On-site

$90K - $125K/yr

HCI, web/ media design, human-centered or UI/UX design Benefits & Perks This is a contract-to-hire ... Our team includes designers, engineers, product experts, and finance & operation focused on one ...

The Magic Studio has an exciting opportunity for a Narrative Designer on our Magic team! Magic ... High-level writing skills. and professional writing experience, particularly in a visually-related ...

Senior UX Designer (contract to hire) Department: UX Employment Type: Contract to hire Location ... detail level to meet client and project needs. * Both independent and team-oriented, with the ...

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Contract Level Designer information

See Renton, WA salary details

$39.9K

$93.5K

$123.7K

How much do contract level designer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for contract level designer in Renton, WA is $93,527.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,200.00 and $122,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a contract level designer?

To thrive as a Contract Level Designer, you need strong spatial design abilities, proficiency in game engines (such as Unity or Unreal Engine), and a portfolio demonstrating successful level designs. Familiarity with industry-standard tools like Maya, Blender, and scripting languages, along with knowledge of game design documentation, is typically required. Creative problem-solving, collaboration, and adaptability help a level designer excel in dynamic project environments. These skills ensure engaging, technically sound levels that align with creative vision and project requirements.

What does a contract level designer do?

A Contract Level Designer is a professional who creates and designs playable levels or environments for video games on a contractual or temporary basis. They collaborate with game developers, artists, and programmers to ensure levels are engaging, balanced, and visually appealing. Their responsibilities often include designing layouts, placing game objects, scripting events, and playtesting to refine gameplay. Contract Level Designers may work remotely or onsite, typically for a specific project or timeframe.

What is the difference between Contract Level Designer vs Level Designer?

AspectContract Level DesignerLevel Designer
CredentialsPortfolio, experience in level design, possibly certifications in game designPortfolio, experience, possibly certifications in game or level design
Work EnvironmentContract-based, project-specific, often freelance or temporary rolesFull-time or freelance, within game development teams
Employer & Industry UsageUsed by game studios, often for specific projectsCommon in game studios, both permanent and freelance roles

Contract Level Designers focus on specific projects with temporary contracts, emphasizing portfolio and experience. Level Designers may work full-time or freelance within ongoing teams, with broader responsibilities. Both roles require similar skills but differ mainly in employment type and project scope.

What are some common challenges faced by contract level designers when working remotely with game development teams?

Contract Level Designers often face challenges such as aligning with the core creative vision and maintaining clear communication with the rest of the team, especially when working remotely. It's important to stay proactive in seeking feedback, regularly attending virtual meetings, and using collaborative tools to share progress. Additionally, managing time zones and keeping project files organized can be crucial for smooth collaboration, as contract roles typically require strong self-management skills. Building good relationships with artists, programmers, and other designers helps ensure the final levels meet both gameplay and technical requirements.
What are popular job titles related to Contract Level Designer jobs in Renton, WA? For Contract Level Designer jobs in Renton, WA, the most frequently searched job titles are:
What job categories do people searching Contract Level Designer jobs in Renton, WA look for? The top searched job categories for Contract Level Designer jobs in Renton, WA are:
Infographic showing various Contract Level Designer job openings in Renton, WA as of August 2026, with employment types broken down into 92% Full Time, and 8% Contract. Highlights an 90% In-person, 5% Hybrid, and 5% Remote job distribution, with an average salary of $93,527 per year, or $45 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site

$31 - $47/hr

Contractor

Medical

Re-posted 5 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 243 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume
  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS
  • 0-2 years of level design for video games or relevant experience.
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$31-$47 USD

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