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Contract Game Tools Programmer Jobs (NOW HIRING)

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Gameplay Programmer

Cary, NC · On-site

$119K - $132K/yr

We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We are looking for a Gameplay Engineer to join us in the next wave of musical gameplay! We ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... In this role, you'll collaborate with a team of mathematicians to design and support the tools they ...

Developer Tools Engineer Location: Spring, TX (Day 1 Onsite - 5 Days/Week) Job Type: Long-Term Contract Top Skills: GitHub Enterprise | JFrog | Power BI | Azure DevOps | CI/CD | Azure | AWS ...

New

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... In this role, you'll collaborate with a team of mathematicians to design and support the tools they ...

The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...

... Develop tools and models to validate game logic and underlying data • Collaborate with art, audio, engineering, and design teams to align math with player experience • Play-test games in ...

... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...

... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...

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Contract Game Tools Programmer information

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$11K

$92.6K

$173.5K

How much do contract game tools programmer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for contract game tools programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.
What cities are hiring for Contract Game Tools Programmer jobs? Cities with the most Contract Game Tools Programmer job openings:
What are the most commonly searched types of Game Tools Programmer jobs? The most popular types of Game Tools Programmer jobs are:
What states have the most Contract Game Tools Programmer jobs? States with the most job openings for Contract Game Tools Programmer jobs include:
Front-End Engineer (Anime)

Front-End Engineer (Anime)

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 14 days ago


Job description

The Frontend Role:

We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.

You may be a good fit if:You love anime and the anime aesthetic

As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.

You enjoy working on complex SPAs.

Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!

And you also have some design sense.

Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.

You're comfortable working on small, fast-paced teams

We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.